one should be able to save the interior setup at a certain point in time.
Currently, the 'undo' option in the furniture system ( pressing delete directly after an action) can go back 1 step, this is extremely handy. However, in a creative process, one might want to test ideas, and as most of what is made IG is puzzled together from many objects, it is a very time consuming process.
What I am suggesting is that there is a submenu added to the furniture system that would save certain setups, just like saving progress in any game works, just like a ''save game'' and ''load game'' there should be a ''save furniture [name/date]'' and ''load furniture [name/date]''
Commands to add:
none, instead edit the /fur menu
Items to add: ?
How would your suggestion improve the server?
The virtual environment where most RP happens is largely made up of the 'built' environment/architecture, it's the key premise that sets the scene. The creativity of the playerbase largely contributes to the server by enhancing this crutial aspect, by IC means through the furniture system. Advancing the system with designer tools as simple as this one will manifest itself in the overall quality of what is made IG.
The difference in furniture value between the different saved setups should be calculated/refunded in some way, either through direct cash as the current system does for objects individually, whichever the management finds suitable.