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Lippi

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Everything posted by Lippi

  1. Chapter I Tre Cugini Upon receiving the notorious call from Milan, Vicente puts pen to paper, with no time to waste he drafts a plan for executing the orders he received, for it was time for the family in Milan to capitalize on the connection he has made to Los Santos. The goals set out were ambitious, in line with the families long sighted patience, with trust as a priority, only family could ever be trusted on such matters. Two of Vicente's youngest cousins Vito and Silvano were groomed into the families structure for the most part of their adolescence, however their grooming was set to finalize under the new found mission in Los Santos, under the watchful and not rarely paranoid gaze of their older cousin. From January to March, the trio have embarked in numerous schemes, with their successes easing the mind of those in the family that wished to cease operations in Los Santos. Groundwork was prepared in a slow and steady manor, paving the way for decades to come. House on the Hill For two weeks, Vicente spent his time cherry-picking for a target, a scheme to aid his cousins in their growth and orchestrate a show of competence for Milan, the hand that clutches onto his leash evermore. And so it was, the house on the hill was picked out for a robbery. Its remote location in the countryside and ease of access rounded up the choice to invade this seemingly opulent dwelling in a high hope to find what every American country-man must have on such a property, guns. Guns had to be sourced locally for the job itself. As a smuggling route to Los Santos is not yet established, a more experienced family member by the name of Dante and his lockpicking expert friend that goes unnamed were made available for the job. In coordination with Vicente, the two new arrivals targeted security services and ceased from them firearms in a setup on Elysian island. With firearms secured, a scout was selected to watch over the entrance of the valley where the house was located. In accordance, tests were made to estimate the time needed for the police force to arrive and equally so for the crew to escape, via boat that was thereafter sourced, and with it, jet skis were prepared in a nearby hidden location, should there be helicopter presence, the team could turn to plan B. On the 6th of February 2021, the premise was invaded, there were no major disturbances with the one exception of a couple that came to share the night in romance, eventually with their departure, an MK2 pistol was stolen from the house. A Pyrrhic victory at first as better spoils were hoped for, however Vicente took great satisfaction in the newly made achievement of his younger cousins, and the leverage it would bode for his conversations with Milan. Silvano and Vito were now ready to take on new challenges.
  2. I met up with a guy I knew for years on SAMP, cool dude, but he tried to convince me for 30min that there is no such thing as ancient Greeks, in-front of a bartender in my hometown that was founded by ancient Greeks ( he's Macedonian)
  3. Amazing people, they also have the best office interior in the whole game
  4. Good to have you near Geo, char is wonderful
  5. nice one! Hope you enjoyed the interior 😆
  6. Lippi

    My Artworks

    One of the few Professionals around benefiting the community with their excellence
  7. Hahaha Vicente is in the claw of the mafia he is forced to represent, his legal expertise/reputation are to their benefit, just how things go 😄 Chapter 2 coming soon, based on IC events
  8. Yes I found some reading on the 'Ndrangheta very inspiring, the extreme confidentiality involved, highly impenetrable, 'family' value, and gave it a flavour of an architects mind 😆 screens coming soon, we've been RPing for weeks before the thread was made, while I've been laying the ground for months, even since July, I applied to GTA W with a similar story.
  9. There's only one char nicer than Ellie on GTA W, that's the lady the roleplays Ellie!
  10. Username: Lippi Comment: hardest working designer out there, has skills
  11. Yeah there has been a case where a certain somebody decided to RPly steal chairs from an interior I was working on ( they had furnishing rights as a design assistant/employee) He unwittingly deleted/sold some chair objects that were not even being used as chairs, ripping in to the fabric of the structure/ non-furniture per se. It took about five minutes to repair because luckily I had caught him in the act, but had I not, I would probably be looking at a lot more complicated damage to the interior, regardless of the RPly missing free-standing furniture.
  12. Short description: one should be able to save the interior setup at a certain point in time. Detailed description: Currently, the 'undo' option in the furniture system ( pressing delete directly after an action) can go back 1 step, this is extremely handy. However, in a creative process, one might want to test ideas, and as most of what is made IG is puzzled together from many objects, it is a very time consuming process. What I am suggesting is that there is a submenu added to the furniture system that would save certain setups, just like saving progress in any game works, just like a ''save game'' and ''load game'' there should be a ''save furniture [name/date]'' and ''load furniture [name/date]'' Commands to add: none, instead edit the /fur menu Items to add: ? How would your suggestion improve the server? The virtual environment where most RP happens is largely made up of the 'built' environment/architecture, it's the key premise that sets the scene. The creativity of the playerbase largely contributes to the server by enhancing this crutial aspect, by IC means through the furniture system. Advancing the system with designer tools as simple as this one will manifest itself in the overall quality of what is made IG. Additional information: The difference in furniture value between the different saved setups should be calculated/refunded in some way, either through direct cash as the current system does for objects individually, whichever the management finds suitable. /discuss
  13. Very nice! Any houses with a pool table?
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