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Gecko

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Everything posted by Gecko

  1. Anyone with half a brain should be able to tell that this is the only peckerwood group on the server that portrays an authentic gritty take on society's underbelly, where stateraised criminals struggle with drug addiction and an outlaw lifestyle. Anything else out there is PG-13'd up or Jack Harlow LARPing, that has nothing to do with SoCal's crankster gangsters and prison culture that represent the aura of white criminals in the state.
  2. I only /maskname with the surgical mask if I have sunglasses on and a cap. I think that's fair and you won't be able to tell who the person is or any of their facial features.
  3. Username: american.patriot.59 Comment: Soros paid all these morons $50 each to show up to this protest!! The leaders of antifa who showed up here were the same ones that stormed the capitol but were let go so it can be blamed on others!!
  4. Gecko

    Surrealism

    I expected to open the thread and read about people RPing melting clocks and checkered floors leading into nothingness.
  5. It's a good informative guide overall, but I disagree with the examples about stealing cars. I just can't imagine criminals stealing two cars just so they can break into a house to steal a TV. The cars combined are probably worth more than anything they'll leave the house with. AFAIK, most burglaries are on the petty crime end, so we shouldn't encourage players to steal cars under the pretext of good role play. Covering their car plates (for potential cameras), being dropped off close by, or parking out of view are better alternatives for the average criminal.
  6. The people acting like they just discovered fire by complaining that when they "log off their character would actually be at home to deal with alarms and intruders" are conveniently ignoring the fact that most residents in-game don't go to work so realism goes out the door. Regular people are usually gone from their home 9-5 (or some other shift) five days a week. That leaves an 8 hour window when your home is uninhabited. Or is everyone in the city a hermit except when they go to "work" as a "bartender" for two hours a week in some night club.
  7. Mexican DTOs need to be the top down distributors of drugs on the server. Those types of groups should get the most drugs because of their concept. It will give an incentive for people to role play them if they're interested in moving dope. That way we can simulate the drug game being ran by Mexicans instead of seeing the city being ran by random Italians/Albanians/Polish/Irish/Greeks/Serbians/Latvians. This is the type of shit I'd be most interested to see in-game if we want to pretend we're in Los Angeles.
  8. KAOS (Kids Against Our System) were a punk gang that formed in the Hollywood area in the 1980s. They had Hispanic members but they weren't a varrio and they weren't Surenos paying taxes to EME. They used the '13' before it was a way to show allegiance to EME. Fictional or not, there's no point portraying this gang if you won't have the punk twist, the LADS influence, or do white gang politics. You're better off just role playing tagbangers turned sureno (hundreds of cliques to choose from). https://www.amazon.com/dp/B01MZYIGG4/
  9. I believe you can have a decent following for a punk band as long as it stays active. I can think of around 20+ characters that are into punk, there's just never any events that bring them all together. Maybe a solid band/business/project/faction can help. I've yet to witness a hardcore punk band done right too; all the ones I've seen either weren't real punk, were too pop/clean, were racist, or didn't try to organize shows (or died out before they could). It would also be cool to see backyard gigs happen one day instead of relying on clubs/promoters. All ages, cheap beer, noz tanks, no security/staff, just DIY. Shit like this.
  10. Gecko

    Map changes

    Are there no other places for projects in that area other than where the Davis Mall is? The Slauson Swap Meet/Super Mall is lowkey iconic. It'd be kind of weird to remove its in-game equivalent.
  11. I think the easiest way would be to give the burglars some generic inventory part (similar to Car part) that's called something like Appliance x1 or Electronics x1. Then they can proceed to sell that at pawn shops, hardware stores, electronic stores that are interested. Then script a new command for the business owners/employees to sell/scrap the Appliance/Electronics part for cash (so they can make a profit after buying it). Why? Because no one buys microwaves, coffee machines, TVs, laptops, and shit like that. It can be role played as being sold online or to an NPC. You would just need an item and a few commands scripted. A low-income to regular household should yield burglars a profit of at least around a few thousand. Better/bigger/richer households can do more (so an extra few items). Having an item on you or your property also gives a leeway to investigate stolen goods. Criminals complete a burglary of a small apartment and are given Appliance x1 (could be role played as whatever). They go and sell the item at a business and negotiate something between 2500-3500. Business owner/employee types a command that sells the item for a set price that's always randomized between 4000-5000. That way there's a little profit incentive but not too much to become super rich off of stolen appliances/electronics (unless a lot).
  12. You won't be homeless for long cause I'll pull up and give you 20k and a place to stay
  13. IDK why people argue semantics re: soccer's popularity in the US. No matter where it's ranked, it's still seen as a little girls sport (coincidentally the only people I knew who played it did when they were kids and they did have overprotective moms) and as "soft" (players diving). People aren't gonna watch Chelsea vs. Arsenal at 8 AM and the MLS sucks compared to other leagues. It does have its large following of course, but your average guy groups are gonna talk about football (Rams, Chargers, Raiders, 76ers, Cowboys, etc) and the other bigger sports. In-game it's the other way around. People that act like everyone should be talking about Mo Salah instead of Kyler Murray are just mixing their real life interests with those of their characters.
  14. We need a Walmart where all the kids can work before they clock out to go shoot some opps. The self-checkout lane can host unscripted MMA fights between people of all backgrounds and weight classes. The characters from Blaine can come to walk around barefoot or ride mobility scooters. The power trippers can make a Walmart faction and be the shift managers bossing regular employees around. The Loss Prevention team can all be armed guards that shoot you down in the parking lot after you shoplift a bag of Halloween leftover Reeses cups. Mobsters can come steal all the shopping carts and sell them to pawn shops for scrap parts. The possibilities are endless.
  15. No offense but sitting still in-game for an hour or more is hella boring. I can see why people wouldn't want to commit to it. The way I always did it is, whenever the conversation dies down or role play gets repetitive, I write "/do The tattoo process continues for X amount of hours" and wrap it up instead of holding people hostage. 20-30 minutes is enough time to get the point across that the person is stuck in the studio for awhile.
  16. This will make robbery role play even worse than it currently is. Robbery victims will become homicide victims. 99% of robbers on the server will shoot if someone tries to fight or flight. Emotes will go down the drain even more, because when robbers are midway through typing how they smell like they haven't washed their ass in two weeks, the victim will start fist-fighting them or take off Usain Bolt style. People who need rules to tell them how to behave will use it as an opportunity to get out of robberies if they have the slightest chance to keep their items or come out as a winner (main character syndrome). All in all, there's a reason we have this specific rule tied to a specific scenario. Also I guarantee you, no one will just hand you over their weapon if you write a few emotes about potentially disarming them. They'll just shoot you. Your SWAT character trying to disarm a 15-year-old will get shot down immediately. The girl character running away in an open parking lot will get shot in the back. The character with some sort of special background? He'll get shot down. This doesn't really change anything except people will get killed instead of only getting robbed. So am I in favor of this suggestion? I love chaos, so yes.
  17. I think it should stay and that it's extremely helpful. At most it should be toggable but the default option should be that players see it. I've had many conversations in-game where out of laziness I didn't do /examine until two minutes in, only to find out the character was 14-15 and I wasted my time talking to some kid on the street. It makes it more obvious from the get-go and makes kids stand out more.
  18. The weakest shank ("light shank") should be made from plastic and be called plastic shank. The low damage and low durability would fit it more then. The materials to make it would be more common as well. Easy to retexture the mod to make the top plastic. The two that are better than it can have the steel distinction and just vary in size. The middle one can be role played as a standard shank made from steel and the best one can be a rare bonecrusher type shank that's 8 or more inches long (like in the picture that was included) that's a for sure kill.
  19. It's a logical suggestion but it clashes in a bad way with reality. The main issue (among others) with how you broke it down is that selling one gun shouldn't make you some sort of target for the IRS or law enforcement. Selling a few guns here and there is small scale stuff and criminals shouldn't instantly pop on financial radars for it. Even though, yes, guns in-game cost way more than IRL. And aside from that we just lack the tools to properly role play finances in general, forms, in-depth banking, in-depth taxes, and so on.
  20. I disagree it should be a crime-free zone (at any time) because Venice Beach isn't a nice area at all. There's a lot of homeless people camping, drug addicts shooting dope, fist fights, assaults and beatdowns, knife stabbings, car break ins, petty crime, etc. Two guys in ski masks aiming guns at your head on the boardwalk outside a smoothie bar might be a bit extreme but I find it an act acceptable enough to simulate a not-so-safe area with.
  21. I wouldn't say you need a SHARP faction but more like mixed-race crews/gangs like the ones I listed (Unity is the only one I'd say is kinda SHARP), so that way they can function as factions aside from one agenda, be a bigger part in shows, and even do crime stuff. They wouldn't necessarily fight-on-sight white power skins, but instead add depth to the music scene so the only ones supporting it in an organized way aren't the white power gangs cause IRL they're a tiny minority in the punk scene in SoCal. Then through that you can naturally progress to have some more progressive characters, anarchists, left-wingers, etc. And yeah, it'd be fun to have rival crews at shows get into it sometimes in a controlled way.
  22. I don't think there's any room or purpose for radical politics. But I'd like to see more woke/anti-racist characters on the wave of BLM/ACAB/Abolish ICE/Stolen Land etc to balance out the casually racist characters. I'd also like to see more punk characters tied to groups and the music scene instead of random crusties/antifas/sharps roaming around. Gangs/crews like Unity 21; Hollywood LADS/Hollywood Rat Patrol/Hollywood Dogs revivals; East Side Punks and East LA inspired groups; Venice Suicidals; or groups like the Pyrate Punx; etc. to balance out the racists in the music scene.
  23. I'm too computer illiterate to find mods but can someone add some punk rock shirts or decals? Every subculture seems to have clothes that fit it except for punks. I've seen punk characters, punk shows, punk bands, punk stations, factions based around them, etc, so it'll be helpful. A few shirts/decals with classic and/or local bands like Black Flag, Suicidal Tendencies, Dead Kennedys, Bad Religion, Circle Jerks, Minor Threat, Misfits, etc Discharge for disrockers, Crass for the crust punks, Blink 182 for pop punks, etc
  24. IDK why people hate on stereotype characters. Most of the working class immigrants I've met IRL (Mexican, African, Eastern European, Asian) were pretty stereotypical culturally/socially and always stood out. Nothing wrong with it but most of them lived up to a certain type of interests/behavior you'd expect. The thing about Russians on page 6 is pretty spot on minus the gopnik stuff and fighting.
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