Jump to content

Bospy

Lead Administrator
  • Posts

    2,498
  • Joined

  • Last visited

  • Days Won

    6

Bospy last won the day on December 18 2021

Bospy had the most liked content!

Reputation

694 100 Reputation

About Bospy

  • Rank
    Asst. Head of Illegal Faction Management

Character Information

  • Character Name
    Jameela Calvin

Recent Profile Visitors

8,672 profile views
  1. Regarding the implementation of new robbery rules, IFM was consulted regarding these rules. To clarify, Restricted Crime Zone — any area where mugging or asportation (transporting a person from a location to mug them) cannot occur without clear permission being given by an admin beforehand. Other crimes in these areas, particularly crime that grabs attention such as shooting, are held to a higher standard. e.g; the burden is on the person deciding to shoot to prove that the situation could not have been done in a more secure location, or that the situation was pressing enough that it demanded immediate action. No other crimes are limited within this zone. Restricted Crime Zones do not apply to scripted illegal factions with a historical claim to an area, such as a gang operating within their own neighborhood or neighborhoods they would realistically operate in based on their real life equivalent and in-character development. This should not be done excessively, however. This rule protects illegal roleplayers. Established illegal characters do not need to /report to commit muggings, shootings in public places, or worry about the burden of being held to a higher standard. These rules do not apply to serious illegal roleplayers. Someone who has been roleplaying in Vespucci can rob and kill with reason and need not report or be harassed by administrators. This new rule does not create NPCs. Illegal players need not worry about the existence of some invisible entity witnessing them commit a crime. In addition, This rule does not apply to characters which have existed long-term who are career criminals. This rule only applies to random legal characters who have no realistic reason to engage in petty mugging. If you, as a gang, decide to travel around an area and commit robberies, all you need to do is just say "We're going to use this car for the robberies. We're going to have X and Y jump out on people." You will be protected. Some gangs, for instance, are mobile and do not need to justify traveling to any admin. Administrators have been instructed to not enforce these rules on members of illegal factions who are not acting maliciously. These rules only target problem players, such as those who are making characters PURELY to rob, rob in excess of 5 times per day in unrealistic settings, and other contexts. Nothing changes for illegal factions!
  2. Unfortunately, the faction in its current form must close. IFM provided an activity warning multiple times to leadership and has seen no change. Due to the faction leader’s pernicious inactivity, the faction in its current iteration will be closed. We welcome anyone who wishes to take the mantle (within reason) to re-apply to reopen the faction.
  3. Unlocked in the interest of free discussion
  4. FACTION GUIDELINES / CREATING A FACTION ILLEGAL FACTION MANAGEMENT FACTION / GROUP GUIDELINES AND EXPECTATIONS A faction differs from an unofficial group (https://forum.gta.world/en/forum/936-unofficial-groups/) where they are scripted into the server, are more robust and long lived, and have proven themselves to meet or exceed the community's standards in that area of roleplay. While not always the case, factions are granted this status under the assumption they will act as a local power when dealing with similar unofficial groups throughout the area. As the standard bearers for their specific area, both factions and groups are required to abide by the following rules: Leadership is responsible for the roleplay quality of all invited members and must ensure that repetitive or especially egregious breaches of the rules are dealt with with internally as well as by management. Leadership is responsible for removing players who do not fit the OOC roleplay standards of the faction and failure to do so will reflect on the leadership. Leadership is response for ensuring the portrayal of the faction remains realistic to the setting and is within the specific requirements setout by Illegal FM, Continuity, and Management. Enforcing clear and heavy handed rules surrounding the separation of IC and OOC, metagaming, and roleplay quality. Leadership is expected to maintain cordial OOC communication with "rival" factions / groups and work to resolve any OOC issues as much as possible. Be completely open and transparent for any Illegal FM audits of your roleplay, transactions, or OOC dealings. (Factions must provide IFM full access to their Discord server) Groups or factions who breach these rules will be subject to sanction by Faction Management which may include a warning or outright closure of the faction, depending on the severity of the offence. While the first goal of FM is to guide and help improve roleplay, FM reserves the right to shut factions and groups down for the breach of any of the above rules without notice. Faction or group leadership teams whose project is shut down by faction management may not create or be involved in the creation of a new unofficial group for four months. Note: Legal groups portraying Government Agencies, Law Enforcement, etc may not be formed without the express consent of the head of Faction Management. STEPS TO CREATING YOUR FACTION Create an unofficial group thread. All factions are required to create an unofficial group to showcase their concept, roleplay quality, and activity. Frequent screenshots are encouraged to showcase what you do as a faction and ensure that your members are accurately portraying what the faction as a whole intends. Groups will be under constant scrutiny by Illegal FM and must meet the above requirements. Submit your faction thread. Once faction leaders meet the following requirements, they may submit their faction thread here: https://forum.gta.world/en/forum/722-submit-your-faction/. Only staff and the player who posted the thread can see the application and any questions about the faction from FM will be asked there. Prior to applying, the following requirements must be met: Your unofficial group must have been open for 4 weeks and have shown consistent, reasonable activity since then. (The open date will be the date of your faction thread being posted.) Your group must have a minimum of 5 dedicated, active members. Your group's administrative records must be reasonably clean or have shown recent improvement (~no major punishment 2 months), and the faction leaderships' admin record must have no history of severe breaches of the rules including but not limited to: hacking, bug exploits, OOC gun dealings, severe faction wide metagaming. Leadership should aim to have no recent major punishments (ajails / bans) on their record for 3+ months though this will be reviewed on a case by case basis. Faction Management will discuss your application and ask any questions: Please wait for 2 weeks since your application date prior to submitting a follow-up. FM will take between 1-2 weeks to discuss, review, and audit your faction members. At this time your roleplay quality may be observed so ensure that your members are on their best behavior. If you are accepted, you may get your faction scripted in: Once accepted, /report in game for a level 3+ or Illegal FM admin to script your faction. In the event your faction is denied, submit any appeals to @Shanks and the relevant leader (@Shanks for illegal factions, @cxn for legal factions). Illegal Faction Management (all questions and concerns should be addressed in a forum PM) General questions & concerns: @Bospy @harrison @honey. @Igloo @lambchops @slothy Head of Illegal Factions: @Shanks Legal Faction Management General questions & concerns: @cxn Head of Legal Factions: @cxn
  5. Faction closed following the ban of the faction leader for OOC weapon dealing.
  6. Cocaine and marijuana follow this description but we're not increasing the supply of those. Certain drugs like codeine/PCP/pills are very rare at the moment and this doesn't properly represent the modern opioid crisis.
  7. I am happy with how far our faction has come.
×
  • Create New...