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eTaylor

Charity 2021 Superstar
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Everything posted by eTaylor

  1. I’m yet to meet someone who roleplay every single death in either PD or SD. But I suppose in general it’s dependent on who you ask. I personally don’t really value PKs, and as far as the dead go I never roleplay it as the character but just “an officer” or “a suspect” and so forth. I’m not going to roleplay a buddy dying over and over again
  2. You’re right, but there’s always a case to be made for gamification. That said our system is fairly dystopian and broken much like the rest of Los Angeles and California. And as far as speed goes; can we even speed it up? I mean, I’m pretty sure judges don’t sit around going “argh I need I wait 6 days to answer this case for realism!” and PD/SD don’t let complaints sit for longer than they have to. Our system of bureaucracy is carried by a limited amount of players who dot the globe spending their free time. For the majority this isn’t a full time job so we can’t expect to have full office hour time tables on responses. Even internally most things take 48-72 hours to go through administration. Considering this is a game with infinite time potential that isn’t that long.
  3. There’d be more support for the SAHP than for the FIB 🗿
  4. I can’t think of a single iteration, past or present, of the FBI/FIB (or SIB) that didn’t end in pseudo political super drama resulting in community bans or irreparable relationship damage. Or that didn’t just die out after x weeks because nobody cares enough to put in the slug to cement a new organization
  5. Why’d you even wanna take a phone, all the ones I’ve robbed have had either passcodes on them making them useless for scams and pawnshops or it’s just some raunchy stuff in messages that make me want to find the owner and shoot them after the fact
  6. Which would again ignore the fact that the underlying issue is (imo) IFM’s management principals and the fact that nothing on this server is IC, that whether “legal” or “illegal” at a certain level everything is predetermined by players and their OOC relationships. That includes the aggressive carving of available markets essentially grid locking everything. And the fact that nothing new is ever attempted out of fear it’ll fail or upset people. People are constantly maintaining their status quo. One of the most obvious indicators is that things only change around here after people leave/get banned/turn to something else entirely. The “problems” brought up in this thread are literally just a symptom.
  7. This is actually a really good take. Take the population in this community. Now split that into the population that roleplay criminals. Now split that into the different subcategories and type of players and hold up the means to gain these items and touch the market. It’s not a robbery issue it’s a IFM issue.
  8. The majority of that side of the community doesn’t interact with the forums, which is to be expected with the Roblox tier depth of interaction. They’re almost exclusively segregated in discord communities so all of this is literally a fart in the wind. The 15 year olds who rob you over and over again while they record their monitor with a broken phone screaming “ayo im drippy cuh woot woot on god” aren’t going to slow down and stop to consider the intricacies of portrayal, roleplay and development.
  9. The fantasy of wanting 1:1 real life police service and coupling PD/SD’s inability to consistently meet that across the board as incompetence is ignoring the fact that this a video game. You have to make concessions, especially when it comes to things which are entirely dependent on volunteers to facilitate. You don’t have the dials and knobs real police agencies have in this game.
  10. Without reading other posts I’m just gonna go off and say that robbery rules are the dumbest fix that literally doesn’t fix anything. I agree that robberies are out of control and the vast majority is destructive. But people credit that to the actual robbery itself, without asking WHY people are committing these robberies in the first place. Probably the highest reason on the list is firearm acquisition. As long as robbery is the go-to and easiest meta to arm your droop crew no amount of “rules” are gonna fix anything.
  11. Just disassociate money from the roleplay. Problem solved. Want to roleplay broke? Go roleplay broke, just because you have 21 million doesn’t mean you need to spend it all to roleplay broke. Wanna roleplay rich instead? Do the opposite! Big brain hours
  12. Who would’ve thought a server with primarily non-working class people struggle to portray working class people!
  13. Yay and nay. The type of call you respond to depends on what kind of unit you are, the area you’re in, your current tasking, other on-going calls and your own discretion as a player. Low priority calls are fun and all, and they absolutely add color to your patrol and generally offer that roleplay you’d typically be looking for. But people will call in a non violent domestic disturbance while a mass casualty active shooter just wiped out 15 people on a sidewalk with two officers gunned down in the getaway. With panic alarms going off left and right and a supervisor calling all hands, are you really going to say “hang in chief, Susie just called in to complain about her ex boyfriend”?
  14. Maybe we’d be able to handle more low priority calls if Sureno Paul didn’t just light up a bowl of skante and decided to drift through Legion Square with a Draco on the passenger seat every 5 minutes
  15. +1, it really doesn’t interest me to see some racist caricature get ajailed for systemically destructive streamer roleplay
  16. What? If I express an emotion my character is feeling or attach a thought to my character making a particular expression that is very much a thing you would be able to know IC. You can tell when someone is sad, happy, excited or feeling or thinking a certain way in actual conversations between two human beings. Maybe it’d serve us if you made an example because we’re talking about people who do “/me thinks you’re a bitch” and “/me looks at the menu, loosing his train of thought as he think about the time he faced the Iraqi republicans guards in the outskirts of Bagdad”
  17. It’s about as common in writing as there are narrative stories written from the perspective of a reader experiencing things through a character. Just because it happens in a book doesn’t mean it’s applicable to the game. Roleplaying in game, while writing, is fundamentally different. I’m all for welcoming different styles but one thing I can’t deal with are players that wobble up to you having an entire exposition of what their character is thinking. It adds absolutely nothing and only takes away. I’d rather someone show me their emotions and leave their thoughts for my interpretation, you don’t have to hold my hand.
  18. Please disable it until it's fixed.
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