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St3fan[NL]

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Everything posted by St3fan[NL]

  1. I'll add this. It'll work the same as a door lock but just no longer requires the key thing. Still need to do L to make it moveable unless I can make it do that automatically too. Ill lock this and update you.
  2. I guess making the containers lockable works too? If an owner/tenant unlocks the container like doors, anyone can access the container? @Natala
  3. Probably not possible as it needs a set region for the drag drop system but we are looking into it.
  4. Feature Showcase: Containers (Storage) Overview The illegal community has been asking for a way to group drugs in a container(/storage), the legal community has been asking for a way to make static inventories around their properties (for e.g. by the kitchen fridge, a bedroom cupboard or a storage shelf in the basement). With this Containers feature you can now buy a couple of items that allow you to put items inside of them. You can then give this entire Container to another player who then can take those stored items from it again. Pretty useful for custom item stores where you can stuff all the items bought by a player in a plastic bag and give that plastic bag to them! Features Container Names: You can give your container a custom name which will be displayed in the inventory. Container Description: You can give your container a description to describe any distrinctive marks (primarily for drug dealers putting their brand logo on it). Static Property Container: When you buy a Storage Cabinet you can place this down inside a property you own, creating a static inventory on the location you placed it. You can also set a description with it to describe how the storage would look like or if it is hidden, e.g. in a Chimney. Only tenants and yourself (anyone with a key) can access these containers. List of container items with their storage size and where to buy them: - Backpack (2500 gr storage) - 24/7 Stores - Sports dufflebag (5000 gr storage) - 24/7 Stores - Large dufflebag (10000 gr storage) - 24/7 Stores - Plastic bag (1000 gr storage) - 24/7 Stores - Zipbag (25 gr storage) - 24/7 Stores - Pill bottle (50 gr storage) - 24/7 Stores - Storage Cabinet (10000 gr storage) - Hardware Stores - Medium Cardboard box (5000 gr storage) - Hardware Stores - Large Cardboard box (7500 gr storage) - Hardware Stores - Small Cardboard box (2500 gr storage) - Hardware Stores Commands Containers are directly developped to work with the new inventory GUI, it is recommended to directly use it for the best experience, however you can also use text commands to manage your containers : /cinv (citems, containerinv, contraineritems) [storage id] - Displays the container items from the selected container. /cpitem (containerputitem) [item id] [amount] [storage id] - Puts the selected item with amount in the selected container. /ctitem (containertakeitem) [item id] [amount] [storage id] - Takes the selected item with amount from the selected container. /cdescription (containerdescription) [storage id] - Shows you the set description from the selected container. /setcdescription (setcontainerdescription) [storage id] - Prompts you an UI to set a description to the selected container. /setcname [storage id] [name] - Sets a custom name to the selected container. /placecontainer [storage id] - Places the selected container inside a property (only for Storage Cabinet items). Creating a static inventory in a specific location inside a property.
  5. The inventory is hotkey bound in the X wheel menu and via the Personal Assistant (Default i)
  6. Update on this: I got quite spammed privately via discord as well about /weapons. Pls stop spamming me now 😇
  7. - Escape is already added. - A button wont be added as it does not match the UI and esc or f4 is twice as quick. - I will add 4k compatiability -> We're working on making it dragable. Double click on weapon/item will activate the "use/equip" button. -> Wont be added, clicking the item and then use is more safe as people will accidentally missclick. Display equipped weapons/items so you can un-equip them as well. -> /weapons
  8. /createlastitem will be added which creates an item with the exact same data as your previously created one (with a 15minute timer of inactivity to avoid messing up again) But this will not make you select an icon after 30minutes if you only use /createlastitem.
  9. It has been changed to 30 minutes already. But not been updated yet due to Nervous his LOA. The reset timer has been done to make sure people do not mess up the icons on the items. Adding it to the command will just as easily get messed up as you dont know if "goods_5" is a cookie or an electronic chip. I will discuss it among other devs and the staff team but so far its been edited to 30 minutes.
  10. Changed. A change outfit log will be added to track abuse
  11. Panda approved. Will change tonight
  12. I'll increase it to 30 minutes. Its to make sure nobody messes up.
  13. To suggest generic icons for custom items visit this topic:
  14. Feature Showcase: Inventory User Interface Overview There has been a demand to make interacting with inventories much easier than it currently does with all the commands you have to use. Therefore we have worked on a new system to get rid of all commands for those who use the Action wheel (X wheel). The old commands will still work for those who prefer to access the inventory by command. Credits to @don for developing the Graphical Interface itself. Credits to @St3fan[NL] for making the back-end work with don's Interface. Features Drag and Drop: With the Drag and Drop system you can sort(order) your items the way you would like to display them in your inventory. You can now also drag items from your own inventory to a vehicle/property or vice versa. While holding CTRL you get a window to specify an amount if you don't want to take/place all items. Action menu: Once you click on an item, you will be given an option to use/consume/equip, give or drop the item. Give Item: Once you have clicked give in the action menu, it will gather a list from near players and give you a menu to select the person and amount of the item you want to give to them. Drop Item: Once you have clicked drop in the action menu, it will show you three options: Drop, Trash or Stash. Drop will allow you to select an amount to drop. Trash will trash the item with it's full amount. Stash will prompt a window to enter a stash description similar as how the command works and stashes the full amount of the said item. Commands /myitems (myinv,inv,inventory,items) - Displays your own inventory. /vehitems (vehinv,vinv,vehinventory,vitems) - Displays your vehicle inventory. /propitems (houseitems,hitems,propertyitems,pinv,propertyinventory) - Displays your property inventory. /showitems - Shows your inventory to another player /frisk - Shows you someone else their inventory (LEO)
  15. Irl you dont leave your car being REFUELED unless someone else is doing it.
  16. Hands contain badges. Ill have to ask modders what else is in them.
  17. I have just checked with someone using a German keyboard. Pressing Z to enter a property is not a thing. Z is the default GTA key setting for enlarging your map. So you should be able to edit it by editing your GTA button.
  18. Use the format. And with todays update with the new fingernails they should save on your outfit.
  19. Up to property management and quality RP management? Because adding it is rather easy. But the concern of the interior needing to be bigger due to collision and being able to move would need permission from PM and RPQM.
  20. Not possible. It makes boats fly once they hit waves. #rage
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