iAMTemple Posted March 27, 2019 Author Share Posted March 27, 2019 Updated - Added Overdosing Suggestion (Thanks @zUgg zUgg) - Added Drug Quality Suggestion (Thanks @Nervous) Link to comment
VULn3R Posted March 28, 2019 Share Posted March 28, 2019 I once gave a suggestion on drugs too, I didn't cover much about how exactly would they work but more on how it can be possible to have a large connection on acquiring drugs rather than it just being a 1 person job. Link to comment
aldo Posted March 28, 2019 Share Posted March 28, 2019 I think that instead of making it low quality and high quality, grade it with percentages instead as it will give you reasons to visit different dealers. 1 Link to comment
Westen Posted March 28, 2019 Share Posted March 28, 2019 15 minutes ago, aldo said: I think that instead of making it low quality and high quality, grade it with percentages instead as it will give you reasons to visit different dealers. Following on from this, I think what you cut the drugs with should also have an impact - say cutting your coke with household cleaners would produce a significantly lower quality of drug, but a higher quantity - but if you overdose on it, there's a potential for death - say instantly, or bleeding out due to internal bleeding from the bleach corroding your insides. 1 1 Link to comment
aldo Posted March 28, 2019 Share Posted March 28, 2019 27 minutes ago, Westen said: Following on from this, I think what you cut the drugs with should also have an impact - say cutting your coke with household cleaners would produce a significantly lower quality of drug, but a higher quantity - but if you overdose on it, there's a potential for death - say instantly, or bleeding out due to internal bleeding from the bleach corroding your insides. Very good idea. Link to comment
stringer Posted March 29, 2019 Share Posted March 29, 2019 This topic is built really well and is very detailed and I like it quite well, and in my opinion, drugs having benefits is a major thing, because it gives people incentives to buy and use them and in my opinion they should have some different kinds of benefits, not just health for them all, like also some strength multipliers, maybe some speed multipliers for a short period of time and stuff. Also I'd like the ability to be able to get over addiction without medicine but with some added withdrawal effects, like health that is constantly dropping, shaky screen, lower strength and other things. Link to comment
iAMTemple Posted March 30, 2019 Author Share Posted March 30, 2019 On 3/28/2019 at 2:44 PM, Westen said: Following on from this, I think what you cut the drugs with should also have an impact - say cutting your coke with household cleaners would produce a significantly lower quality of drug, but a higher quantity - but if you overdose on it, there's a potential for death - say instantly, or bleeding out due to internal bleeding from the bleach corroding your insides. Great idea! I don't know if it'll be relevant for me to include a system for this - but I can come up with something - thought it'll take some time. Would it be too complex development-wise? On 3/29/2019 at 1:47 PM, Rozi said: This topic is built really well and is very detailed and I like it quite well, and in my opinion, drugs having benefits is a major thing, because it gives people incentives to buy and use them and in my opinion they should have some different kinds of benefits, not just health for them all, like also some strength multipliers, maybe some speed multipliers for a short period of time and stuff. Also I'd like the ability to be able to get over addiction without medicine but with some added withdrawal effects, like health that is constantly dropping, shaky screen, lower strength and other things. Thank you @Rozi ! I'll definitely take that in mind and think of something and edit soon. ? Link to comment
iAMTemple Posted March 30, 2019 Author Share Posted March 30, 2019 On 3/28/2019 at 2:25 PM, aldo said: I think that instead of making it low quality and high quality, grade it with percentages instead as it will give you reasons to visit different dealers. Good idea - Though - I don't have a clue on how the percentage could be valued or what it would depend on - I'm thinking maybe adding a "mid-grade" instead... Gonna have to think on this one. Link to comment
aldo Posted March 30, 2019 Share Posted March 30, 2019 3 hours ago, iAMTemple said: Good idea - Though - I don't have a clue on how the percentage could be valued or what it would depend on - I'm thinking maybe adding a "mid-grade" instead... Gonna have to think on this one. Hm true, I guess maybe just the mix, like if you do 50% whatever and 50% cocaine it would obviously be 50% Link to comment
khadijeh. Posted March 31, 2019 Share Posted March 31, 2019 Incredibly laid out! Definitely behind this, I agree with the fact that this kind of implementation would open more doors in terms of RP. Supporting, 100%. Link to comment
Recommended Posts