He probably didn’t pull every unit, but we often times do get multiple cars for one car/person/etc depending how likely it is they run, shoot us, etc. IC safety precautions.
So… you’re angry that 4 people were online and there wasn’t enough people to cover constant shootings, pursuits, 911s, etc? I also am angry about this, we should get more cops, especially in the later hours.
im not sure what restrictions you mean? We don’t have staffing restrictions, aside from a lack of players at non-peak hours.
It sounds like there was a scene debrief. This happens semi-regularly in PD (idk about SD). If a supervisor notices particularly bad/good behavior they’ll have a debrief on-scene to go over everything. Alternatively, it could’ve been a busy scene and the units were needed there for safety concerns.
How would restricting our responses to calls help at all? This would make the problem worse. If you stop cops from showing up to shootings… the shootings happen more often. We can’t just not go after a high priority suspect, especially if they’re a danger to the IC public.
And what do you mean Roleplay standards? We already have pretty good RP standards within PD, and we do passive RP a lot. You might not always see it, but we do engage in it.
How does a VOIP limit help? We still Roleplay with people on scenes, and each other. You might get a “bad apple” every so often, and if you find some cop you think has no development and isn’t really RPing up to the server standard you can submit a report to their faction leadership.
You can join PD and have no desire to do anything tactical. We have Community Engagement, Traffic, even Detective. Otherwise patrol is a good option. We have options for players who enjoy the tactical aspect and those who don’t.