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Seanny

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Seanny last won the day on February 20 2021

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  1. Without reading the comments (nor do I intend to), I believe its an IC issue that needs to be dealt with IC. If someone wears a mask 24/7 IRL, they're gonna attract LEO attention IRL whether or not they're doing anything illegal. That's how I believe it should be in-game. So, instead of a server rule, create a new IC law that reasonably restricts mask usage instead. Its the best of both worlds in my opinion. It should deal with the mask epidemic whilst not creating additional rules against illegal RPers. Someone wearing a mask IRL will attract LEO attention, why can we not have the same deal here? I know a lot of LEOs will ignore if they're doing nothing illegal.
  2. As the developer of the boombox script, the reason for needing double the range when needing to place a boombox is due to the fact that if said boombox overlaps with an already existing boombox, it'll cause issues with people having their stream cutout/replaced with another stream if they move from the boomboxes location despite likely being in the range of the closer boombox, this is due to the fact that boomboxes operate on what are known as "ColShapes" which are basically invisible spheres that trigger code when entered or exited. We use ColShapes instead of a range check as range checks require frequent looping which will have a performance impact at server peak times. The formula for the boombox range check is something along the lines of: * Look through all current currently spawned boomboxes on server * check if boombox is within radius X meters (its more complicated but I dont have the code anymore) * if boombox is within X meters, prevent spawning boombox * if no boombox is found, then spawn your boombox
  3. I support this but it'll be a massive pain in the butt to implement, but if I was still a developer I'd gladly take on the task. I did float about the idea to the dev chats when I was a dev but it was rejected internally due to it being seen as too complicated for many users. I still think this should be implemented though, as certain items of clothing can be stolen from characters (such as shoes, jackets, hats, etc) or given to other characters as a gift/etc.
  4. Currently working as a Kitchen Porter at a hotel, was previously working as a bartender in various bars around my city. Also currently working on a side web development project.
  5. This system should be for the most part, opened up to everyone (not just LEO's) but onto the point for LEO's, an alternative to having to use a taser all the time would be great, but this needs to take into account some variables as well. For example, an (M) character trying to tackle a cop? Should have a high chance of failure for the (M) character since it'd be unrealistic to try to tackle a cop. A 5'2" character trying to tackle a 6'0" character? Also should have a higher chance of failure. How would we know someone's height? We can ask them during character creation/attributes cmd. Many variables would need to be taken into effect but the main one is that an (M) character should not be able to tackle a non (M) character.
  6. Yes please, I dislike having to explain the plea system everytime and if they plead NG/NC, having to ask for their forum name which is something I've forgotten to do in the past plenty of times, when this can be easily automated by the server. As a former developer, this should be very possible to implement too without too much effort and will benefit everyone during the arrest process.
  7. This seems to be quite normal yeah, I mostly tend to get this issue when entering/exiting properties.
  8. If this can be done without causing crashing issues, I see no reason why not. It'd be a nice perk to be able to work towards for factions.
  9. Detailed Description Disable interior gunshot /do's (or lower the range significantly) for specific doors such as gun-ranges that are in dim 0 (such as MRS Shooting Range). This toggle should be restricted to PM admins. This toggle is mainly intended for gun-ranges. Relevant Commands/Items /doorgunshots [door id] [0/1] for PM admins How will it benefit the server? Preventing the "gun shots would be heard in a nearby property" spam when it's not necessary to know if someone is shooting. For the most part, I (and pretty much most people) don't exactly care if someone is shooting inside a gun-range. Gun shots coming from a gun-range:
  10. Seanny

    /carjackclues

    As much as I think this would be nice, it'll probably never be used, even if the player is forced to do so by the rules as people will either: a) not know the command exists, or b) not want to get caught icly.
  11. Seanny

    ATM Skimmer

    To my understanding though, you still need IFM to deposit the money into the character that put the skimmer in, my suggestion basically automates money part.
  12. Seanny

    ATM Skimmer

    Detailed Description An ATM Skimmer which takes a certain amount of money everytime someone uses a specific ATM. For the unaware, an ATM skimmer is a device which reads your card and/or keylogs your pin when using an ATM, very much illegal. A way to balance this and not make it overpowered could be to add an automatic /ame above a players head when they place or take a skimming device from an ATM. Another balancing act could be removing the skimming device after so many ATM uses automatically. I'm not really sure how this can be balanced for civilans/LEO's otherwise. As for LEO's combating skimmers, I've not been able to find resources on those online so idk. EDIT: The main idea is to automate the part where money is given, so that the player does not need to rely solely on IFM for receiving their money and that money is actually taken from victims bank accounts (say 5% with a 10k upper limit at a time, or smth). Relevant Commands/Items /putskimmer for people who have an "ATM Skimmer" in their inventory & /takeskimmer to take said skimmer from the ATM. If you don't own the skimmer, you'll need to /checkskimmer first /checkskimmer to check an ATM for a skimmer. IFM admins need to vet whoever wants a skimming device, or place restrictive limits on them and if they approve of a skimming device, will need to use the admin give item command to give the skimmer, to avoid every ATM in the server being skimmed How will it benefit the server? This will give illegal groups/factions another way of earning money passively and it will allow the transferring of money from other players banks to illegal groups.
  13. Honestly, it could do. I just never got around to finishing the prototype or even pushing it to the git repo.
  14. If I remember correctly, this was in the to-do for developers back in my day, I'm not sure if this is still the case but this is something that developers (back at the time) wanted to do and I believe I made a prototype of where you needed a "walkie-talkie" on localhost but never got far into it due to other higher priority tasks.
  15. I'd love to see this feature implemented and I did throw about the idea back when I was a developer but the main concerns were balancing (not making it too overpowered) and how complex such a system would be to implement since it'd at first glance need to touch a lot of existing scripts.
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