Jump to content

my_g

Members
  • Posts

    131
  • Joined

Everything posted by my_g

  1. Short description: Allow players to conduct a test of how pure a drug is by using it. Detailed description: Players will be able to use a small sample of the drug in order to get a rough estimate of how pure it is without the need of a narco checker. This form of test obviously isn't very accurate or reliable so the provided result will only be within the ballpark of its purity level. For example if the purity of some cocaine is only 10% then your test result could be anywhere from 0% to 20%, there could also be a small chance of it displaying a completely wrong result such as 50% in this case. (Staff can decide the exact range and specifications for balancing purposes) Additionally if possible, there could be some sort of mechanic which counts how many times your character has used this type of drug and depending on how experienced they are with it, the more accurate and reliable the test will be. Commands to add: Some kind of /drugtest command which will consume a small amount of the drug package and display your result in text. Items to add: None How would your suggestion improve the server? I find it a little silly that drug testing kits are only available through suppliers when in reality they are completely legal, but I guess this is to stop every player from having a drug testing kit at the ready when they probably wouldn't in reality. Simply using the drug however is by far the most common way drug users test their product and It'd make for a accessible way for them to do just that without detracting from the need to have a narco checker if you're taking things more seriously. Additional information:
  2. my_g

    Gun Pull Animation

    Not literally. And it is a good argument because it is to scale, it's more than possible to be able to pull a weapon that fast.
  3. my_g

    Gun Pull Animation

    The default animation isn't even that fast, you wouldn't even need training to be able to draw a gun that fast. Don't fix what isn't broken.
  4. I'd take it with more than a grain of salt, as people have and do get banned for it. If a player is getting away with breaking the rules, that's an administrative problem. Anyway my point was that you shouldn't really be voicing such strong opinions on something you don't really know much about.
  5. You do know that when stealing a car it gives you a notification that you must properly roleplay it right?
  6. long overdue, not only this but a lot more improvements are needed in order to fix the prison system.
  7. Why don't you make a thread about it then? I don't see how it's relevant to this discussion.
  8. idk about this, maybe it's different in the uk but I've never seen a car that doesn't have a handbrake
  9. not for everyone, there is a reason scripts exist.
  10. it doesn't always have to be about having meaningful rp, its okay to use scripted games like poker and whatever else to just have a little fun.
  11. no, not fun and people will just use many of the other ways to get a crosshair anyway, giving them a significant advantage.
  12. sure they should if they want to run a successful operation there, but that doesn't mean there should be rules that force them to do so.
  13. You do know what racketeering is, right?
  14. my_g

    Del Perro Pier PD

    No, it's not an operational police station and so it shouldn't be treated as such. Plus it's way more unrealistic to have some magical zone which stops you from doing anything illegal rather than an actual constant police presence which makes doing crime in these areas a bad idea. Is committing crimes in-front of police stations dumb? Yeah. But does it still happen regardless? Yeah.
  15. if someone is harassing you or whatever ooc then take it up with staff, ic however is ic.
  16. if you can't handle roleplay then don't roleplay bruh
  17. I mean VPN's services are pretty common nowadays, lots of people have them and it's not like you'd need to pay for them either as there are plenty of free ones out there. I say let people do it if they want, it'd make no sense to ban it either.
  18. my_g

    Poison

    As a very rare script item this wouldn't be bad at all. Only put a handful into circulation and it'll naturally be an expensive item used by professional criminals as a discreet way of taking people out. Saying you wouldn't need scripts for this is like saying you don't need scripts for a firefight. Some people really are just against anything that adds to illegal rp here.
  19. my_g

    Restraints

    I can see a lot of people being against this because they don’t trust players to use them properly but I don’t see that as being much of a problem. If someone is using them to troll or not in accordance with the rules then people can just report them. /accept tie would also just fix the problem entirely.
  20. I think you have the wrong impression of this, some counter surveillance equipment doesn't = paramilitary. IRL anyone with enough money can buy the equipment easily and learn how to use it, meaning a lot of higher level criminal organisations do.
  21. I agree that seeds should become more commonplace, it should be the preparation and maintenance of a growing operation that provides the biggest challenge. But I’m not so sure this is the right way to do it.
  22. This would be a great addition, it’d be sick to be able to chill with friends watching tv at home. Also pretty sure this could be done easily enough with a a modified version of the cinema system
  23. my_g

    Drug variety

    It’d be cool if you could lace or just add other substances to drugs. For example you can add a small amount of cocaine to marijuana in order to make your product more addictive, or add some paracetamol or something to cocaine in order to bulk up the amount but decrease purity at the same time.
×
×
  • Create New...