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Dog/K9 Script Customization - Immersion!


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On 9/20/2023 at 5:41 AM, Kappaurel said:

FOR LEO COMMANDS!

 

It would be the same, just initialize a /target [ID], and work from there.

 

/target Adv

'Chase'

*The dog goes to bite Adv*

This. This is great.

+1

 

I love this idea, it'd be nice to be able to command your dog by actually talking and not having to press K, press the animation and then talk icly.

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  • 2 weeks later...

Cool suggestion, although I feel like something like /to should be added with this to not trigger the dog's reactions accidentally. At least police dogs are smart enough to (in most scenarios) know when a command is being directed at them and not the handler talking to someone else.

 

For example, a command to choose your target

/k9targ John Doe

Then this command to... command the dog

/topet Chase!
Since the dog's name can be inputted in the pet manager and is already used for pet emotes... it could show something like:

John Smith says (to K9-Rufus): Chase!

*K9-Rufus starts running towards John Doe's direction.

  • Upvote 2
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