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Olivia

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Everything posted by Olivia

  1. Maisie Carter Name: Maisie Carter Nickname: Mays, "Shyb3r" Hometown: Los Santos (Mirror Park) Age: 18 Sex/Gender: Female Height: 5’5” Build: Slender Hair: Brown Eye Color: Blue Physical Details: Maisie has numerous tattoos and piercings across her body. “Hi. I'm the fabled 'geek who lives in their mother's basement.' Well at least I was. They moved away and left me behind in the lovely Los Santos. Hobbies? Hell yeah! Building PCs, gaming and squashing memory leaks in C++ (sometimes frustrating)! By day, I work at a quiet little job at iFruit, and on the side help people with their computer problems. By night? Gentlemen, start your firewalls...” -Maisie OOC Note: This thread is to detail the life of Maisie and things that she goes through. Please do not use this information to metagame. Thank you!
  2. Concept: Cyber crime (hacking) ring Details: It would be awesome to have a dedicated group of players interested in realistic portrayal of hacking; this could also overlap with other types of white collar crime. Players with an understanding that real life hacking isn't how it appears on TV (like so many other things) is critical. Bonus points for those interested in cyberpunk culture. The vast majority of hackers try to remain anonymous in real life, so there certainly would need to be some some suspension of disbelief. Reach out on Discord if you want to brainstorm 😀
  3. Thanks for the input. What do you think we could do better as a community?
  4. I love this idea with the caveat: fallback to NPC if there are no dispatchers available OR the on duty player dispatcher already has a call.
  5. I really like that the OP is thinking outside the box and trying to come up with solutions, so thank you @EAST LOS MARVELOUS for this! 😀 I'll offer my perspective as an administrator with the inside scoop 😁 This will significantly increase our workload if we allow robberies in restricted crime zones and/or with vehicles. The players who fall victim aren't going to think "oh this is must be a non-stranger robbery, all good." They'll think "what? I'm in legion square, and a group of four people pulled up in a black SUV and robbed me." Then we're going to get a generic report that simply says "help being poorly robbed." I don't like red tape. I like player freedom for many things! However, lifting these (reasonable) restrictions and essentially saying, "okay as long as you do a little research on your target, and it looks like they have money, it's fair game" will cause utter chaos. To expand on point (2), we snipped the red tape and tried this on LC. We removed restricted crime zones, and allowed robberies with vehicles. In my opinion (and mine alone) it was one of the factors that led to the servers ultimate demise. The streets quickly became empty, and civilians simply up and left for LS. Then threads with "where did all the civilian roleplayers go?" popped up. It was one of the few moments that both legal and illegal sides were completely aligned and said: "okay we gotta fix this." For me, the reason that robberies can be annoying is the time equity imbalance. A person who has just been robbed, should technically be roleplaying fear for a bit of time after being robbed; it's a traumatizing event. People log in to have fun, and play how they want. Having to roleplay a constant state of character fear isn't fun for many people, and a driving factor on why they just stay indoors. This is akin to pedestrian vs vehicle car accidents: the person doing the hitting just shrugs and drives off, while the person hit is stuck with roleplaying the injuries (potentially for hours) I think it's fine as is right now: if you want to use a vehicle, or mug someone in a restricted crime zone, do a /report. If you think the rules can be modified, or clarified, I'd offer those suggestions instead 🙂
  6. Absolutely not. We tried this on LC and the complaints from both civilian and criminal roleplayers was off the charts. We subsequently moved to remove it again. If this gets implemented we'll quickly see an uptick in threads threads along the lines of "where are all the civilian roleplayers?" It will cause people to simply hide indoors.
  7. I understand and appreciate the feedback here, but let me give my perspective (just my own, not the entire teams') 😀 Everyone wants us to be as harsh as can be with punishments until they're the ones that make a mistake. Admins aren't just rule enforcers, sometimes we need to be teachers as well. Our first goal is to try and get players to learn when they break rules; sometimes that works, other times it doesn't. We take many things into consideration when we hand out a punishment, including prior history. If you feel the punishment is "light" then there's a good chance it's a first offense. Players we correct can take one of two forks in the road: do better, or continue to rule break. If the person takes the latter, going to eventually get banned - simple as that. People are concerned about the length of time writing the report. How about our time reviewing it? It probably around 10 times the amount in length. During that time we have so many variables to consider. At the conclusion, one, or both parties are probably going to be unhappy with our decision.
  8. Good post, thanks for your thoughts 😄 Mostly play in the city, but my character goes to these areas to "get away." Hiking and camping groups/events would be a huge draw for me. Unique opportunities will pull people out to these areas. A bar opening isn't enough, but it can hold people who may be visiting.
  9. The implication that people who para-RP have deeper or better developed characters is a large part of why para-RP’ers are so stigmatized. I agree that /mes don't make a good roleplayer. The OP was asking for like-minded individuals to RP with.
  10. @starcaller Interesting post! I think the heavy conflict driven nature of GTAW sometimes dissuades in depth use of /mes. I personally prefer para-rp myself, but it's because I'm so used to online d&d environments, FFXIV and other mmo RP communities. Shorter /mes and the lack of using quotes for dialogue was one thing I struggled with when I first joined world (I used to type with quotes when I first joined and it didn't go well 😅). If you want more character focus and depth, people like us are out there, I promise! With 900 players, there's going to be a lot of different styles and varying levels of RP experience. I always suggest people try to 'mirror rp' which is essentially to know your audience and adapt your style/length to those you choose to RP with.
  11. All the bodies littering the ground is a bit silly 😅 You can easily see 1-3 a night downtown. I just make my character willfully ignorant to a person on the ground. If she doesn't get close enough to see, and averts her gaze, maybe they're just passed out "drunk." Personally I'd prefer we focus on influencing the rp that causes so many bodies rather than the rp reacting to them.
  12. My own take alone as usual. Two different applications wouldn't make sense. A civilian can become a criminal in a matter of seconds so there should be the same standard for every player. Maybe I'm missing the point, but when I take on a report I don't necessarily know/care who if a character is legal, illegal or otherwise. I evaluate all elements of each situation and apply the server rules to the matter at hand. I think the idea that certain groups are held to different standards is unfounded. Characters that take an adverse action against another (i.e taking property, committing violence) are infinitely more likely to be reported than people who just go bar hopping; that's just the nature of conflict driven roleplay. If the person that's reported (LEO or criminal) follows the rules, there won't be an issue.
  13. As others have stated, close the LTD and they'll simply go somewhere else. The idea that money is a variable in how we determine the severity of punishment is intellectually dishonest. Multiple factors are taken into account when issuing a punishment; donator status is not one of them. We examine the full scope of the situation, evaluate it accordingly and fit the punishment to the totality of the situation. People who don't learn from warnings and ajailing will eventually lead themselves down a pathway to being banned. There's an escalation path that needs to be followed. Admins have rules to follow too.
  14. I'll give my 2 cents and general view which of course doesn't reflect all of staff 😀 It boils down to reasonableness and common sense with player courtesy in mind. I believe the spirit of the rule is to convey the idea that shooting civilians should not be your first instinct. It provides some basic protections for civilians: scared civilians are going to call the police when they see petty crime. It's what civilians do. Them calling the police is not a blank check for murder. Murder should be the absolute last resort when all other options have been fully exhausted. It shouldn't be the first thing that comes to mind. Vigilantes were brought up. A vigilante is not your standard scared civilian. It's someone who is willfully taking it upon themselves to inject themselves in a situation and intervene with the business of criminals. I would examine this with a much higher degree of scrutiny. Like most situations, a violation of this rule would be handled on a case by case basis with both sides being examined.
  15. Interesting opinions all around 😀 The world of Grand Theft Auto has always had a bit of a silly twist to it. We should embrace that to a degree. I'm personally not a fan of forcing 'uniqueness,' but I also don't want to dictate the roleplay of others (so long as they follow the rules of the server). Having oddball characters isn't a bad thing; if you don't like them, avoid them. Sometimes I feel as though we allow 1:1 realism to get in the way of good ole fashion fun. P.S. I want GTAW to have more light hearted, funny/entertaining characters. To me, those are pretty unique.
  16. For people having issues two key things: update your video card drivers and do the steps here (https://steamcommunity.com/sharedfiles/filedetails/?id=2930193120). I have a GTX 1080 and get about 40-60 fps, depending on where I am. Sometimes in more intense places it drops to 30-35 😀 Team Ravenclaw.
  17. This is amazing, and something that many people wanted! For those who are still unsure or have concerns about the population: please provide suggestions! If you think that there are things that can be done to boost the population outside of this opportunity, share it. We all want want this community to thrive and evolve. I think bringing ideas together is a great thing. IMO this merge can only help, and was a leap in the right direction 😃 Well done!
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