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Blackzjack

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  1. Honestly, I like this update. Gonna make an impact in the street racing RP, finally not having most people driving to their limits for a single practice lap and having enough accidents that send you back to hell for ten times.
  2. Got all the Coke from the cartel's storage to exchange for a Glock, bro.
  3. Reminds me of someone who posted on this forum a while back. Was he like 16 and couldn't afford the plane ticket?
  4. Oh, no... It's all coming back to me.
  5. Looks like the unfinished game called "UnRecorded"
  6. As the title suggests. If you're interested, just leave a post below, then I'll PM you my Discord User. EDIT.1 Currently have two ideas in mind: A Cambodian Blood Gang located at Vespucci, or a gang in the rural area (Maybe Sandy Shores or Grapeseed). EDIT.2 Looking for a bunch of people interested in the concept of Cambodian Blood Gang located in Vespucci. I'm personally hoping to portray this one as an already existing gang that rises back up slowly. If anyone's interested, I'll PM the details personally.
  7. This part went a bit out of topic. Let's just say we're discussing more about the gunplay here after @Barbary mentioned the headshot rule and forgot to stick it at the topic. And yes, I agree. It's the mentality (I assume by OOC) the players have make all those PK's all over the game. Aside from this, what do you think can change this situation in OOC manners (The rules, game mechanics, and such)?
  8. I once asked why not just remove the gun pointer and reduce TTK. Developer replied with: "People will always cheat, adding a custom gun pointer or just paste a dot at their screen." Yet, people always go for headshots because it takes way too many shots to drop a man by shooting his torso (from what I've seen in those DM videos). This is the part I should put in suggestion, but wouldn't bother sharing it here. Maybe first-person aiming only whenever you aim your weapon, with reduced TTK and increased recoil? Brought the idea from Ready or Not, 1 headshot, 2~3 torso hits, 3~4 limb shots with 25% chance of artery bleeding (Simply just make the HP drop faster), using 9mm Beretta as example.
  9. My guess is that people just want others to make their sentence short and straight to the point, which I can understand. I don't find these kind of /me annoying however, enjoy reading them. And I'm sure if done well, it may give other players a clearer explanation of what their character is doing. What I don't support is when people type a long /me, with no important messages to deliver, but just to have it look fancy.
  10. This isn't actually new, I just wanted to talk about it. As the title suggests, I often see the situations where people never bother to react to dead bodies. I get the reasons: Time consuming, doesn't provide much interesting roleplay 9 out of 10 in these situations, etc etc... (And I won't lie, there were a few times I decided to ignore too, before I finish something for my character first and just drive off.) However, seeing most people ignoring the situations even when it's broad daylight and in the middle of the road in a high population area, it still bugs me. I'd love to hear the community's thoughts about this, and the ideas for improvements if you're willing to share. -EDIT So it's pretty clear people being indifferent to corpses (Which should be taken IC most the time due to character being desensitized by many corpses, unless people just straight up decide not to interact it even in the slightest by OOC) is due to the deaths in-game is an all-time high, and that a part of people would decide to take deaths like PK as "non-canon". Would love to hear now, what rules and/or in-game mechanics can reduce the unnecessary deaths, making most deaths more impactful and be taken as "canon", no matter PK or CK.
  11. I thought most people would know the mechanic... By default, you'll be paying with cash, BUT if you previously make a purchase through bank in any kind of store, you'll be paying it with the money in the bank. So lemme put it like this: IT DEPENDS ON HOW YOU PAY WITH YOUR LAST PURCHASE. If you pay your last purchase with cash, you're gonna pay the tattoos with cash. Vice versa. Of course, this is definitely a bug that should be fixed already.
  12. -1. Instead of this, I'd just say there can be a setting, which you can toggle, to have the consumable get rid of automatically after a certain amount of time. ...I don't really think I'm playing Project Zomboid in this server.
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