Jump to content

Entity

Platinum Donator
  • Posts

    437
  • Joined

  • Last visited

Everything posted by Entity

  1. That's an example. I used an example to make my point clearer. The problem with your argument is that realism is subjective - from my point of view, something might be realistic. From yours it might be highly unrealistic. If I explain my point of view, you may understand it and that something would become realistic for you too. Realism is not set in stone and that's why applying a general rule to a very specific scenario doesn't work. Unfortunately, you can defend bad roleplay with a good explanation. No, you don't need a rule for every single type of encounter you might have. I said that in my original response as well - you do need a rule if that type of action is common. Extortion is common and porly executed extortion is very common. That's literally how the law (and society) works in real life - it doesn't say anywhere that you're not allowed to decapitate a clown at midnight but it does say that it's illegal to kill somebody. That's enough to make you not decapitate a clown at midnight. The law doesn't just say don't do bad stuff (which is basically the Common Courtesy rule) because that's too vague. Again, writing a rule about extortion is not a big deal and would clear up a lot of issues. The way it currently works, by reporting what you think is unrealistic, is clearly not the solution - if this was the solution, we wouldn't have this discussion right now. It doesn't work. The only reason why you could be this against the staff team writing a few lines about how extortion should and shouldn't happen is because you may be one of the people who runs around extorting everyone. Who would be the vehemently protesting implementing a rule? Someone whose actions would break that rule. If you're not doing that, then I really don't see what the issue with having a rule for extortion is.
  2. If we are too look at it this way, literally every single rule falls under Common Courtesy. Metagaming, powergaming, offensive roleplay, it's all related to common courtesy. The reason why we have the other rules is to specifically point out what's okay and what's not in some common situations. That's why, for example, there's a specific line about being OOCly forced to sell the garage linked to a house when selling a house. If there was nothing about this in the rules, you could just argue that you didn't include the garage in the sale contract or a billion other reasons and it becomes a he said, she said - which is exactly what's happening with extortion roleplay at the moment. Your suggestion of reporting unrealistic extortion attempts is quite clearly not the solution - or else this topic wouldn't exist. It's really not a big deal to address this issue, especially considering the significant attention it's been getting lately (which is, unfortunately, getting worse by the day).
  3. That's quite hypocritical, isn't it? Assuming everyone does it for the money and then being upset someone assumed you're doing it for the money. Pretty sure no one assumed that either. But on topic, I also didn't know that you can just ask an admin to set your in-game trucking level, although I'm still skeptical that's a thing. If anything, might've happened on few occasions but I doubt it's a regular occurence. The suggestion is about removing the grinding completely. This is a heavy RP server, after all.
  4. It's not irrelevant, he made a comparison that follows the same principle as your reasoning. Why do you have to ascend the ranks of trucking but not the ranks of medicine? How does it not make sense to straight up roleplay a doctor without RPing each stage of becoming a doctor, but it makes total sense to only be able to roleplay a big rig trucker only after going through every different type of industrial vehicle? Not everyone does it for the money. Whoever 'just wants money' will grind either. Just because there's an artificial limitation it doesn't mean the grinders won't grind - if anything, they'll grind more. But again, this limitation has no real benefits. If I truly want to roleplay driving a big truck, not necessarily for the money, I won't bother grinding to get there. If someone only wants money, they'll grind it all. This system weeds out the people who actually want to RP in favor of those who want to grind. On a heavy RP server.
  5. Entity

    Sold.

    Name: Rajesh Babu Contact Information: [email protected] ((Forum PM)) Bid: $50,000
  6. It's good to be organized but I think that being able to see these messages in real time is a compromise worth making. If you're currently roleplaying, thus tabbed in the IC chat, you wouldn't be able to see any important info being relayed on the OOC tab, any PMs you may be getting, any important information on the faction chat.
  7. I like this - also add these door options to the X menu and make them easier to access. It's definitely a hassle getting into a small room and having the door not close and also block off half of the room.
  8. That's the tricky part. While I don't necessarily agree with the suggestion, it does make sense. Driving an unregistered vehicle in front of the eyes of police officers is like getting your license suspended and driving off. I'm personally not for or against this, just making a remark. I have mixed feelings about it.
  9. Which is what this suggestion is about. The current system perfectly combines RPG grinding with the lack of realism. If you want to drive a big rig, you get your big rig license, do the big rig training and drive the big rig. You don't get to drive an eighteen-wheeler by doing UPS house deliveries. You also don't necessarily get more money the longer you're on the job. Someone who's been trucking for 40 years is no millionaire - they're still driving a truck. You don't get $100 per delivery at first and work your way up to $20,000. There's deliveries which get you more money, others that get you less and that's the same for someone with 1 year experience and someone with 20 years behind them. Yes, the very new truck drivers are definitely not be able to do the same kinds of deliveries as someone really experienced (driving those three-pieced rigs) but doing more deliveries of the same kind does not get you more money in time. The 'need to start with smaller vehicles' is not a need, it's a script limitation that has no basis in reality. That's the problem being debated in this suggestion. That's something that should be dealt with on a case by case basis. If a company is deliberately hiring more people just to boost their profits, that company gets reported and dealt with. That doesn't mean we should surround everything that can be abused with a huge metal fence that you can only get over with explicit permission and constant supervision from 10 different parties. Just like that, everyone is allowed to drive a vehicle - people driving unrealistically get reported and dealt with. That's why we don't start on foot, get a bicycle after 10 hours, a shitty car after 20 hours and in 2000 hours we get to drive Pariahs. What you've described is literally the basis of the RPG concept - the more you grind, the more you can make, the more you have. That's the problem, not the solution.
  10. Yeah, I don't really see the point of having this. I don't mind, but there's no real reason. I think it's a bug though? Pretty sure no one actually intended the badges to display literally in the middle of your profile picture. If they did then sorry, it doesn't look good!
  11. I personally think they're a nice addition. Where's the harm in liking your friends' posts? Where's the harm in liking 1000 posts a day? Yes, they're meaningless to most, but they're a way of engaing without necessarily having something to say. I might agree with your comment and support it but not necessarily have anything to add or object to. I might like your content but not necessarily have anything to reply with. I would definitely enjoy posting a news article, for example, and have people react to it instead of just see it and have no idea what the feedback is. Liking is much better than having '+1' replies anyway. There isn't a rule saying you can't do both?
  12. If you had the money and the company already then yes, you can go ahead and roleplay as a big CEO. If you have a big truck then yes, you should be able to drive your big truck. It's not about working your way up. Not everyone has to start from the very bottom. I'm pretty sure you didn't start roleplaying as a newborn either, so you did start from somewhere you didn't get through character development. That's normal and there should not be any script limitation in regards to this.
  13. I think that we're all able to understand what he meant by that statement, we're not kids who need to be told everything word by word. I also think that we can both agree that the way it currently stands, the trucking job is the perfect example of grinding. There's no roleplay involved, just mechanically driving from point A to B, making some money, rinse and repeat. That RP line that you are forced to do can not be considered roleplay. Most characters portraying truckers have little to no character development. It's just next-level mining. Trucking is the backbone of the in-game economy just because the system set this standard. Change the system, change the standard. This is what this suggestion is about and I fully agree.
  14. I personally have nothing against extortion and I'd fully and happily (OOCly, at least) comply if properly executed. Groups of people (or even factions) driving around from one open business to another with little to no prior preparation is highly unrealistic. The 'is the boss around?' kind of interactions are stupid - as an extortionist, you'd already know who the boss is and you'd approach the situation in a different manner. The real problem here is that extortion is barely regulated, if it is at all. I've never ever seen anyone get publicly punished for improperly portraying extortion (unless it was highly ridiculous). There's no rules, thus there's no punishments, thus it keeps happening and getting worse and worse. It's really annoying because it's a huge issue that's been going on for a long time and the people responsible for overseeing this are just ignoring it. If this is fixed, then extortion wouldn't be that big of an issue. If we go even further - if you take out the profits, trust me, barely any people will keep on doing it. For real now - why are we nerfing vehicle dealerships by adding that 5% tax but allowing random people to go around ask anyone for any amount of money or else burn their business down or CK them if they don't comply? There's a huge discrepancy that needs to be adressed urgently.
  15. The name is known ICly, as it stands. In real life, most old-school taxi systems (not talking about the newer taxi apps or ridesharing apps) used to ask for your name in order for the driver to verify that it is indeed you who they're picking up. It usually is the last name only (they don't ask for your full name). However, your name should not be automatically taken by the taxi system. You should either have to state your name to the dispatcher (thus being able to choose any name whatsoever) or have an ID (or just the phone number) in the call, without a name. It's highly unrealistic for your name to be forced into the system. I agree that calling the taxi hotline and robbing the driver can happen and, if properly roleplayed, can be an amazingly smart way for criminals to make a quick buck. I am supporting this suggestion, however, for the simple fact that my character is a taxi driver and if people are insisting on creating an OOC barrier from my character being robbed, I'm obviously going for that. If it were after me, there'd be no rule - the taxi drivers have to be smart about it, but I'm biased and I'm not complaining about this.
  16. Definitely needed. Also do something about the doors not being synced - having to call over a guard just because your game crashed or you logged in one second after the doors were unlocked is not cool!
  17. I'm one hundred percent against puttin any barriers whatsoever around the map. It's highly unrealistic and there's no reason for immovable and unbreakable barriers to block off the tunnels. I am, however, supporting adding a rule about driving on train tracks. As far as I know it's already being frowned upon and people are (and have been) punished for doing it. I don't think it's much of a problem though, since most of the time people evading police have the police units as witnesses (who can report them). There's homeless characters who would roleplay around these tunnels and it'd be unfair to them to close them off. There are illegal activities happening in the tunnels.
  18. Please contact me with details and offers! Thank you!
  19. A low-range or mid-range place, preferably house (but accepting apartments, trailers and such as well), preferably furnished. Please contact me with offers!
×
×
  • Create New...