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Scaryxo

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  1. I support this suggestion, great idea. +1
  2. Falling through the map it’s an ooc issue, so therefore whoever consumes drugs and has extra HP, as soon as fall through the map submits a /report to admins and gets their HP back. This suggestion has this /job/, simply to reset your HP back to your last HP, not extra HP. I.e: You fell through the map with 37 HP and survived with 3 HP because who mapped made the entrance close to the ground. Anti-fall system sets you HP back to 37.
  3. As described above in the title, it would be ideal if our health was restored to the last HP we had before falling through the map and losing HP. It's boring to open the inventory and consume the food every time, because I fall in every single map for an unknown reason despite having such a good connection and not having issues with fps, and always run out of food... and it's also boring to send reports to get the health restored. In my opinion it should be reset to the last HP you had and not to 100 because otherwise those who have low HP could recover extra HP. This script could be easily added to the [ANTI-FALL] script.
  4. They make 0 because they have no incomes, instead they ask the government for a budget request, which I take of, I check every salary they have within their ranks and maintenance before issuing the fund, which I am not allowed to disclose, sorry. But yeah, again, they make literally 0, because of no incomes, instead of LSPD/LSSD/LSGOV/SAGOV and you won't go tell them to deposit a part of their wage.
  5. They have the same salary as every official legal faction, they do not have a different salary. It is not their fault if everyone leaves after 30 minutes, the hospital, without roleplaying with them. You will not go around asking them to deposit in the faction's bank after reaching the required weekly activity to get their full salary.
  6. It really depends on what reasons people end up in hospital, in my opinion. If it's serious things, people should almost have to roleplay in the hospital for treatments, and maybe it would be funny to see people walking around with IV poles or in wheelchairs. It could be a serious reason and so you spend time in hospital and less serious reasons such as infections or maybe some fracture to some bones when people jump off cliffs and so you will have to wear a plaster cast (so could the limp be introduced and forced as walking style in this case, and it forces people to roleplay consequences, instead of running away?) and it would be nice maybe to have to stay there and have to come back from time to time to treat the infection not well treated(?) or have to take some vaccines(?)... Or people can remove their tattoos in the hospital only, considering that the hospital may be equipped with appropriate machinery. There can be so many ideas from my point of view, Hospital can offer very many chances to roleplay and develop a character differently... At the moment they are very abstract because these suggestions are a bit hasty, but if well thought out, many things could be introduced.
  7. Personally, this is what I think. I see a lot of people who roleplay in prison for days but refuse to roleplay in hospital, without considering that this is a heavy roleplay server and this is also what you should do in some aspects. I know it may be boring to be in hospital for days, but if you want to develop a character that's what you need to do if you end up in hospital due to injuries, because of a car crash or, gun shot wounds. If there was more community presence at the hospital, it could also be fun.
  8. If it is possible to make it optional, then you can activate/deactivate it by /option yes.
  9. As far as I know you can't do that, I checked it. You should've to contact an admin and get it changed if possible.
  10. Unfortunately, this is something that already happens actually, but as mentioned in the previous post, in my opinion there are many ways how this faction could have some passive incomes! But thanks for your opinion and your concerns!
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