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How much better would RP be if nobody knew each other oocly?


Legate

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tbh you should be able to interact with everyone icly no matter what ooc feelings you harness towards them, it’s not a thing that happens unfortunately. People treat people differently because who they are oocly but you’re just a noob of you do that, and you never want to be a noob so don’t do that.

 

 

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Okay, for sure you can put numbers above an individual to make it more immersive, but the large OOC aspects of roleplaying and roleplaying communities will continue no matter what. If people are in a Discord and they want to arrange a meeting OOCly, they'll still do it. The community is still small enough that you can theoretically still 'know someone' who 'knows someone', so yeah you can do something that'll warrant further conflict (like a CK, or a gang war) and it won't be addressed immediately because nobody can identify you through OOC means but eventually, someone's going to find out about what happened, this can be done ICly or OOCly. Yeah there's people that'll swear on every bit of their existence that they keep everything IC, but as soon as something doesn't go their way they'll muster any power they can get, and this can be done OOCly through friends that they have in other areas (other factions, admin team, etc)

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23 minutes ago, Wirbelwind said:

Infinitely better.

 

The best roleplay I've had was roleplay in which myself and the other player had 0 OOC coordination or interaction, it just happened organically as we went in-game around the same time and roleplayed through it.

 

This ^

 

Roleplay is 100x more enjoyable when you don't know who the other party is. Everything is natural.

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I had my best time on GTAW when all I did was role-play and not worry about the OOC aspect of the community (i.e faction Discords etc). Still had a blast a few months ago when I kept an alt char's name to myself and just role-played. It keeps role-play clean and dials down the regression people have when role-playing in general. 

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5 minutes ago, liq said:

 Still had a blast a few months ago when I kept an alt char's name to myself and just role-played.

This is great, but sometimes I just wish everyone would keep their alt names to themselves so I can experience a whole new experience with someone I've already experienced stuff with. Wow, what an experience that would be.

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I'm going to offer an alternative viewpoint upon this discussion, primarily surrounding the quality of roleplay itself. This point is offered upon the basis that people who engaged with each other - regardless of whether it was on one occasion or regularly as a faction - remained entirely IC at all times and did not have any OOC interaction. A lot of comments in discussions such as these across many servers indicate OOC interaction (forums, OOC in-game chat, DMs, Discords) as wholly negative impacts upon IC developments and immersive roleplay.

 

The viewpoint?

Quote

Roleplay quality, as a whole, would be considerably worse if people only remained IC and did not communicate on an OOC level. 

 

In other communities over the last decade and a bit I have encountered numerous types of roleplay, from legal and political roleplay to varying criminal organisations from street gangs to OCN organisations. As much as I feel as though I am a good roleplayer - I most definitely do not obtain the knowledge and ability to roleplay each of these differing genres to a high level without any form of guidance. That is the case for a lot of players from those new to roleplaying as a whole, to dedicated roleplayers trying a new genre (e.g. Legal roleplayers trying their hand at gang roleplay.)

 

If there was no OOC communication, roleplaying standards would be pretty low. Factions would develop a closed off, internal mindset where only the experienced members are able to access their genre due to no opportunity to offer guidance and support to the development of skills on an OOC level. Members would not be able to ask for support on what aspects of their character are realistic and beneficial - something really key to the develop of high quality roleplay enjoyable for all on an IC business. Equally, the lack of shared knowledge and development of high-quality roleplay within specific genres would damage immersion with unrealistic behaviours and activities impacting upon your own individual roleplay.

 

Example Scenarios

 

  • You are a legal roleplayer, having spent your time focused upon police roleplay. You're interested in joining a Latin-American street gang. How do you seek support in the development of a character without any OOC interaction? Guides are only useful to an extent, with prompts from members of your faction provided through DM on a regular basis on appropriate language and activities for your character. 

 

  • You are brand new to roleplay and have never participated in roleplay, never mind on a Grand Theft Auto server. How do you receive support in the basics surrounding actions and behaviour? How do you receive support in the development of a realistic character?

 

  • You are a faction leader for a niche Jewish organised criminal syndicate. How do you support the development of your faction? How do you support the development of realistic characters with the necessary experience required to fulfil roles in a natural and organic way?

 

OOC interactions can be negative upon roleplay, without a doubt. I'd make the argument, however, that roleplay would be heavily impacted if we were to remove OOC interactions altogether with the ability to share knowledge and experience removed.

 

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