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Dashing

Retired Administrator
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Everything posted by Dashing

  1. You can already do this, just sell the furniture after buying it and you get a 100% return for the furniture value. Still doesn't help those who can't afford it in the first place
  2. Detailed Description Sometimes an apartment will come up for sale and have a custom interior inside. We should have the option to purchase the property without the custom interior if we want to. Relevant Commands/Items Add an extra argument to the /buyproperty command to delete/keep the furniture, but have it default to keeping the furniture if deleting the furniture is not specified to avoid any mishaps. How will it benefit the server? It will help players who want to RP in a specific area and own a property. I've encountered this a few times, where a property is for sale which I can afford. But after the furniture calculations, it adds an extra 100k or more for an interior I really don't like in the first place. I would rather gut it and map my own or use a default interior. If players were given the option to remove the furniture and ONLY pay the market value then it'll help those who can't afford to extra for an interior they're going to delete anyway.
  3. Dashing

    Group Whisper

    Just take your private conversations elsewhere if you're concerned about eavesdropping. Not a fan of this idea
  4. 922A Las Lagunas Boulevard, Vinewood Market Price: $115,000 Starting Bid: $90,000 Buyout: $300,000
  5. It was fine before, not sure why this was needed. Change it back
  6. This is a terrible idea. Instead of pushing for more automation it would be ideal to see a more evenly distributed admin team putting in work, it's always the same names we all see doing reports. I get that there's many more players now, but even when I was staff the workload was never evenly distributed or even encouraged and clearly that hasn't improved since my resignation almost 2 years ago. I'm not trying to throw shade, and apologies if what I have said has offended anyone but systems like these would not need to be implemented if it wasn't for how lax the staff team and punishments have become on this server. Ajails are pointless, what's a 10 minute slap on the wrist going to achieve? They'll take a break, grab a drink, and come back and they're free. All I'm saying is punishments for these rule breakers need to be upped, and staff engagement needs improvement but that has been mentioned earlier in this thread it's being worked on.
  7. same, I've barely used it. imo adding this would give people more reason to use it and probably remember it's existence
  8. Detailed Description Add 3 new methods to examine other players. - /Examine by itself should examine the closest person to you - /Examine mask_id should examine the masked player (this used to work not sure why it was removed or if it's bugged? You can examine them if you know the name of the masked person though) - Add an option on the click menu (F3 and click player) to examine them. Relevant Commands/Items All commands and the click menu already exists, just some small changes to the current functionality. How will it benefit the server? At the moment you can only examine people by inputing their name or part of it. Adding these additional ways to examine another character would be a pretty nice QoL change, and also help us examine masked characters, and later identify them based on any unique things that stand out int heir description. The rest are just desirable QoL changes to make things easier and more streamlined. Check out my other suggestion!
  9. Detailed Description Keep the /styles menu open when selecting a new walkstyle or facial expression, and have people manually close it. At the moment, when you select a walkstyle the menu closes and you have to put in the /styles command or scroll to it through the i menu. It's pretty inconvenient if you're trying to view all the different walk styles, especially since there's so many now. Relevant Commands/Items None. Just change how the styles menu works slightly. How will it benefit the server? A small QOL change that will help those who are trying to figure out which walkstyle suits their character best. Check out my other suggestion!
  10. Makes the most sense. Should be handled similarly to undocumented characters. As far as I'm aware undocumented immigrant characters, upon being arrested, are CKed and icly sent back to their country of origin. If an underage character is roleplaying not having any parents, send them off into the system or something. That being said, there needs to be more clear guidelines on what can and cannot be NPCed
  11. Pretty broad statement. Just because situations aren't reported, doesn't mean all other avenues of roleplay on this server are flawless
  12. The issues go far beyond this. Don't think staff-led events and DMs would solve this at all.
  13. Dashing

    New UI Discussion

    Just give us a /clothes, /barber, /tattoo and similar commands to /surgery so you can use the original menus for all the different customization stores. The new menus look nice and all, but the customization menus didn't need changing, they were fine as they were. The new menus just make things more difficult and awkward.
  14. This is not something that needs a script in my opinion. Sure, if this was added then people might make more of an effort to RP with FD and medical staff at a hospital to get whatever script meds they need, but I'm willing to bet that the RP will be subpar and very "gamey" more often than not. I'm not in favor of this, just leave it to people's discretion to RP whatever sickness they want and when they want. You can't fix an issue with player RP habbits by adding a script that forces players to do something.
  15. ((On hold by Property Management. Please bear with us and do not sell/trade this property until further notice.))
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