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  1. This is a guide for using the furnishing/mapping system in-game. It takes 5-10 mins to read thru. TUTORIAL TIPS & TRICKS Once you have your custom interior set up in-game and you located where you're going to map, it's helpful to avoid rotating the first floor you place (Build facing North). This way when you purchase more floors and walls, they will spawn in straight or at a 90 degree angle to where you need them, in which case a couple Sharp Z rotations will do the trick. This basically eliminates the need to free-hand rotate, at least where floors and walls are concerned. It also makes moving furniture and lights around easier. Don't want to build facing North for accurate windows or other reasons? No worries. There are now Copy/Paste Position and Copy/Paste Rotation options available (these show up when you buy a furniture through /sf or select an existing piece of furniture). Try copying a wall's rotation and pasting it onto a light- you can now duplicate them and move them in one direction going straight along the axis of your walls. Use /fixinvi periodically while mapping to fix shading and lighting issues. "Ghost items" which are there visibly but cannot be found in the furniture list may be corrected using /reloadprop. If not, they will disappear when the server restarts. To fix the twitching/flickering of textures that happens when two items directly overlap, follow these steps: Find one of the items in the property furniture list (or use click mode) and go into "Move mode" Change the movement speed down to 0.2 (the lowest) by pressing [ and press W, the up arrow and the left arrow once. Then, change the move speed to .21 and press S, the down arrow and the right arrow once (the opposite directions). Now, press Enter to save your changes. After /fixinvi the twitching should be fixed, not leaving any visible lines. The principal at work here is: you're subtracting one movement from another in order to create a movement which is smaller than at .20 speed, which would otherwise be the smallest movement. The reason? To fix the twitching without leaving any visible lines. Don't map in the dark! Fancy Lamp and Flood Light are the lights that stay on during the day. Once your walls are up, it's helpful to put those around so you're not squinting in the dark. To get an accurate interior size, you can count the steps of your exterior's perimeter or use a large item for measurement while mapping, like the massive white and red tile (/sf massive). Also, be sure to get basement approval by Property Management before construction. You will find floors, walls and trim (all the essentials!) in the last two pages (11&12) of the buy menu, under "Walls / Floors / Roof (1-4)" Dressers (/sf dresser) can be used to make custom kitchen cabinets and elevator doors or black topped table (/sf black topped) are popular counter-top pieces. Join the Property Management Discord for mapping support and property related questions. https://discord.gg/RuAyYPn Need more guidance? Check out @BabyFelon's guide here, which includes property commands and much more.
  2. Motor Vehicle Collisions (WIP) Traffic collisions also called motor vehicle collisions (MVC) can happen quite often in a roleplaying server but many of you may not know how to roleplay them realistically. This guide will give you a brief summary of the different types of traffic collisions and how can you roleplay them outstandingly. We will not dig into the physics and the statistics too deeply but if you are interested, you will find many sources at the bottom of this guide where you can look up the data yourself. To make you an easily understandable guide, we will dumb the real information down a bit to a point where it is mostly realistic but no too hard to understand and implement to your gameplay. You don’t need to be a hundred percent realistic. This is a game, you can cheat a little but keep in mind how realistic the injuries you are roleplaying is. If you are involved in a collision, take your time, roleplay realistic injuries, and give a few days for your character to heal. The more serious you take the injuries, the better the experience will be both for you and other players. This is a roleplaying server, keep that in mind when you drive around with high speeds. Pedestrian collisions The key factor when it comes to pedestrian collisions (when a pedestrian is hit by a car) is speed and the mass of the vehicle. To make it simple, we will do the math with an average car and we will not care about the mass anymore. Even though, keep in mind, getting hit by a taxi and a truck is not the same. The following information represents a realistic survival chance if you are hit by an average car. Safe to say, if you are getting hit by a car as a pedestrian, every collision over 50 miles an hour should end up with the death of your character in that situation. [SOURCE 1] [SOURCE 2] Head-on collisions To be absolutely realistic I should mention that there are many-many factors in a head-on collision (mass of the vehicles, direction, and a million other things) but to keep it relatively simple, I will talk about the survival chances when two absolutely similar cars collide head-on. The key here is to give you a brief idea about how likely it is to realistically survive a collision but as before, you will find the source below and you can dig into the math if you want to be super-super realistic. [SOURCE] [place for the table of injuries -- will add later] T-bone collisions We call it a T-bone collision when someone hits your car from the side. The biggest factor in survival is the speed and the weight of the vehicle. For example, if an SUV hits a smaller car, the driver of the smaller car will most likely end up with more severe injuries due to the weight of the cars. To simple it down, we will drop the weight factor and see our example with two identical vehicles to give you a brief idea about the survivability. Of course, if you are driving a bigger car (or truck) your chance of survival will be bigger but if you are on the other side and getting hit by an SUV while you are sitting in a sports car, your injuries will be more fatal. The passengers of the vehicle that was hit on the side tend to suffer more severe injuries as the neck is less resistant to sideways impacts. [SOURCE] [place for the table of injuries -- will add later] Rear-end collisions Rear-end collisions typically not as deadly as head-on collisions for one because head-on collisions with another vehicle usually combine the speed of the vehicles whereas rear-end collisions do not. During a blast, the position of patients in reference to ground zero contributes to the possibility of severe injuries and survival. To roleplay rear-end collisions, you can follow the head-on collision table with slightly lighter injuries. As always, use common sense: if someone hits you from behind with 70 miles an hour, most likely both of you will end up in the hospital for a very long time. However, collisions with lower speeds will require less medical attention compared to other collision types. [SOURCE 1] [SOURCE 2] Rollover collisions When it comes to rollover collisions we cannot speak about one main factor such as speed. One thing is sure: after a rollover crash, you will not be able to just crawl out and leave the scene in most cases. You will need medical attention, you will possibly have broken bones, internal injuries, and so on. Try to use the tables above and make a realistic assumption of how your character is injured in the collision. Rollover collisions are extremely dangerous, keep that in mind when you roleplay your injuries. Long story short: if your car rolls over, you better wait for the EMS and not just run away with the remaining cocaine in your bag. [SOURCE] Conclusion Driving around with high speed can easily lead to the death of your character. Watch your speed and slow down at intersections, check for incoming traffic. If you cannot avoid the collision, try to slow down to make the impact as small as possible. After the collision, try to guess the speed you collided with and use the tables above to roleplay your injuries. Use common sense and try to roleplay realistic injuries. If your vehicle is bigger then you can roleplay a higher survival chance but on the other hand, if you are driving a sports car and a truck hits you, the injuries might be a lot worse. After you roleplay your injuries and the Fire Department saved your life, take some time, and roleplay the healing process. If your bones were broken on Monday, try not to run away from the cops on Wednesday. You can speed up the process but use common sense and take the injuries of your character seriously. Thank you for the help @Trukken, @Bash, and @patty for the proofreading and medical details. If you found a typo, terrible grammar mistakes, or wish to add something else, please send me a private message here. **This guide is not done yet!**
  3. Knowing

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  4. How's it going, man? I hear you want to walk on the steps of how to be a proper San Andreas hippie. Well I tell you what, man, it’s not as easy as you might think. Picking up a tie dye shirt, getting a headband over your head and smoking a blunt doesn’t make you a hippie, amigo. So pick up your notebook and a pen and listen up… Actually, screw the notebook, too many trees are being cut to make it. It’s killing the environment. INTRODUCTION The hippie movement initially started off as a youth counterculture of the 1960s, along with other groups that were mostly composed of people who protested against war, fought for civil rights, free speech and of course equality. It’s believed by many that the hippies came from San Fierro, and so the city became known as “The place where man can escape the man”. I won’t go into full detail as to how the hippie movement started off, dude, I’m not an Wikipedia article. You just have to know that it boomed during the 1960s, especially after 1967, when the famous “Summer of Love” festival went on. Tents, Crazed-ass music and a lot of mescaline vodka, which leaves us to the next chapter. CHARACTERISTICS 1.1 - The art If you probably haven't realized already, man, the hippies are the founding fathers of the psychedelia subculture you've probably heard about. When you want to picture yourself a hippie the first thing you go to, man, is the atmosphere, the buzz, the vibe. Getting the perfect vibe means getting your hands on the perfect sound, and that's the music, dude. Now, the oldies prefer the sweet sound of a psychedelic rock record, some classic hard rock and even some heavy metal. Stuff like Black Sabbath, Deep Purple, Jimi Hendrix and the list goes on, dude. However in the recent years some hippies have started adopting some newer sounds, especially in the metal area, with the introduction of stoner rock/doom metal. Sounds of bands like Kyuss, Electric Wizard, Down, 1000mods and Sleep now populate the speakers of the hippie festivals nobody should know about. If it gives you that good trippy feeling, man, the sound is good to go. Now the imagery, man, the painting. You can't be a hippie without knowing how to decorate your place/car/everything into giving you the perfect buzz, man. YGHtPPV, dude, a.k.a. You - Gotta - Have - The - Perfect - Psychedelic - Vibe. I wish I had the words to explain to you what I mean, man, but maybe these pictures are gonna give you the right idea: 1.2 - The fashion This one's an easy one, friend. If you can't get this one out then why you should even try? It's okay, man, I'm only kidding. Hippies are about accepting, so we're gonna let you in anyways, even if you look like an idiot, you're bound to learn, right? And the time for learning is now, dude. You can pretty much wear whatever you want (as long as it's nothing too offensive or too superficial now, you know? Oh and most importantly, no brands, man, everything either self-made, bought at flea shops or second hand) but you know, tie-dye clothes, man, they're a must to have in your pile, even if you don't wear it. One of the most important things to have as a hippie is the long hair, friend, whether you're a man or a woman. Dudes often had beards, and chicks wore little to no makeup, and go all day without bras. And now, accessories, man, you'll always see a hippie wearing them: headbands, head scarves, those long beaded necklaces and the list goes on. Again, you probably know all these man from all those pictures you've seen of different events, which we'll talk about later. 1.3 - The beliefs When I say "beliefs", friend, there's three things I'm talking about here: Sex, Religion and Politics. SEX: Many used to say that hippies were "promiscuous, having wild sex orgies, seducing innocent teenagers and every manner of sexual perversion.", many of which were kinda true, but it had nothing to do with hippies, man, I tell you, it was all just some bad timing. But you know what we did? We took it and made it become something, man. "If it feels good, do it".. classic line. RELIGION: We don't bother with Christianity, man. If anything Christianity kills cultures, and remember that. We instead go for more spiritual stuff, like Hinduism, Buddhism, Sufism, you name it. There are some very spiritual hippies out there, friend. We call them "high priests", they can give you more detailed teaching on practices you should go through to experience spirituality at a new level, man. POLITICS: We couldn't care less about politics, man, but if you want to label us as something, you could label us as libertarians, I guess. We're pacifist, friend, and that's all there is to it. Make love, not war. 1.4 - The drugs I bet you were waiting for this one, man. It's time to talk about the thing that makes the hippie a hippie... psychedelic drugs. And the most important of all: dope, pot, grass, you name it. When it comes to weed friend, you have many different types of hippies, but we're gonna talk about the most common ones: The Grower and The Consumer. Now, do I really need to go into detail about it, man? Yup, I do. - The Grower: The dude, the man you're looking for when you're out of lucky trees. They grow it, they know everything about growing it, they can find you the best weed. These guys tend to go a bit away from the commune though, man, and adopt a lone wolf lifestyle, like way lone wolf, man. If you have no experience, these guys are gonna be a though one to find, cause you know, they're lone wolf and well lone wolves are alone and like... You know what I mean. They usually sell their stuff, but some are kind enough to give them out for either free, or a very small price, only condition is that they have to smoke with you. - The Consumer: The most common type of hippie you can ever find, dude. And when I mean it... I mean it. You'll find these toking them, talking about them, passing them around, but never selling them. They usually buy from the growers, or from other people. They never really tell you, unless you're worthy of knowing, know what I mean? Like I said, you also have other types of hippies when it comes to psychedelics, dude. You just have to find them out for yourself. IMPORTANT EVENTS & PEOPLE Now that you know how and what the hippie thinks, man, it's time to get on going to my favourite subject: History of the San Anne Hippy. Don't worry, you don't really need to remember all of these, you'll probably forget half of them after your third acid trip, it happens to everyone. But if you want to be far out, you should listen to some of these: 2.1 - Events - "Get The Hell out of Vietnam!" protests: We talked about how pacifist we were, man, but when there's war out there, the hippies were out to stop it. Loads of people gathered out and protested against the Vietnam War, but did they listen to us? They didn't.. And now look what happened. - The PsycheyD-Gathering: Back in 1966, man, the damn government decided to make LSD illegal, because they were too mad we were right about war, and well.. We didn't like it, man. Around seven or eight hundred hippies gathered around the Gant Bridge Park and protested, in our own way. We showed the people that LSD doesn't turn you into a lunatic, man. Because, to be frank, it doesn't. - Summer Of Love: the place where everything started, dude. If you're talking to one of the old schools, they're surely gonna remember this one. 100,000+ people, man, that's like... TOO MANY, dude. Tents, loud psychedelic rock, drugs and most importantly, friend: love, friendship and equality. Random people who joined us, dude, went out enlightened. - The Great Communes: After Summer of Love, we started calming off into our own realm of wonders, and starting making large communes around the places. One of these largest communes were The Dandelion Fields and The Village. The Dandelion Fields were mostly just a normal commune, with hippies taking off into their day to day lives, the numbers sure helped them. The Village is a different story, one of the most spiritual place in all of hippie culture, dude. I mean like, so far out that even the furthest out can't even out it, you know. That's where you find the High Priests, if you know how to search for The Village. - Psychestivals: Your usual psychedelic rock festivals, dude, like the Summer of Love, only not much to remember from them, unless you were there. Though there was a very crazy one during 1986, man, that most people call the Fierro '86 Love-In, but we call it "Psychedeliczilla Festival". You won't believe how many psychedelics people took that day, man.. I think we broke three records in one week. 2.2 - People - The Merry Pranksters: A group of hippies and followers of the novelist and fellow traveler, Ken Kesey, one of the most far out dudes out there when it comes to the psychedelic life. Anyhoo, these Greenwits were super into how far out Ken was, that even started living communally at his home in Bayside. They were known for dealing LSD and all other types of magic to a local biker chapter, but most importantly, they were known for "The Great Greenwit Escapade of 1964", when Ken Kesey and the Pranksters all got along in this cool bus called "Furthur" and traveled through the U-S of A. - The Diggers: San Fierro Activisits and Street Actors who started mocking the 60s government and the issues around it, as long as some other problems in the USA at that time, including the sudden commercialization of the hippies, dude. But, man, most of our real fellow travellers knew deep inside that they were right, and that we were slowly becoming the very thing that we disliked the most, but after all we didn't try doing anything about it, in the 70s we were as mainstream as pop music, but nowadays we're all good. These digger guys also organized some kind of mock event called "Death of the hippie", don't know much about that, really. They weren't bad guys, they even gave out free stuff to the people. Maybe they were fellow travelers, like all of us. - Yippies: A couple of rogue offshoot hippies who started parodying the government and different political parties. They were funny, I'll have to be honest, especially the piggy. But, like the diggers, they were also mocking some of their own fellow travelers. - John Lennon: How can you not know John Lennon, man? - Charles Manson: I don't even want to talk about this superficial scum, dude. - Blake "Merlin" Batty: Fellow traveler and creator of Beam Me Up. The Blaine County government has once tried to stop his by hiring a toxic waste specialist to test the soils around, which at first showed high level of toxicity in the area. Merlin and his followers protested against this and ordered a second test to be taken, and thus the test came back negative, and no toxic waste was used into making Beam Me Up. LANDMARKS An important part of being a hippie, man, is knowing your places. Here we got some of the most known hippie landmarks in all of San Andreas, man. BEAM ME UP What we have here is the pure work of the modern hippie, dude. People who have seen that the problems of today's society can't be fixed anymore, so they've decided to gather around and work on getting help from our own universe, man. And now time for some more history: The creation of the mountain started back in like 1990, when a super cool dude by the name of Blake "Merlin" Batty decided it was time to try and gather the people of Blaine County and seek help from aliens. At first, he got a little bit of kicking around from certain locals, dude, but that only encouraged the hippies to come out and help the man express himself. It only took him adobe, straw, and thousands of gallons of lead-free paint to get the creation done. Unfortunately though, in 2010, old Merlin died of a heart attack, but the hippies can still be found at Beam Me Up, working on keeping the place clean, because of all the vandals coming around the place, like some idiots who thought it was a cool idea to show off their loud muscle cars at the place, only to leave a huge mess. CERES VALLEY The only standing hippie commune in Blaine County, as of now. Here's where your fellow travelers hang around. The community was an usual trailer park during the start of the 80s, but as time went on, the place is now basically a prime hang around spot for all the fellow travelers. SUNSET SHORES / STAB CITY Even though it might not look like it, man, Sunset Shores was and currently is used by fellow travelers as a get-along hang-around place every now and then, because of The Range and all. On your day to day life you'd mostly find different other squatters, rednecks and whatnot. So along with your average psychedeliacs you'll also stumble onto a vast variety of high-proof distilled spirits. You might be wondering why the place looks all bikery and stuff, well, dude, it's simple. Back in like 2000-something some motorcycle club gang took over and basically kicked out all the travelers and squatters. Since then the bikers left and now the originals are all back and well. TRUTH'S DOME OF PSYCHEDELIC WONDERS When it comes to drugs, man, all of us hippies search for the perfect trip. One of these perfect trips can easily be found at this place, man. The Dome, like the name suggests, is owned by a super mysterious but far out dude called "The Truth", and has been the go-to place for all consumers from around the word, man. We can't tell you much about the guy who owns the place, because, dude, we really have no idea about it. Only some are lucky enough to know what The Truth is, like me, but shh.. no telling, man. Unfortunately though, this place is mostly just a myth by now, and I can't really pin-point you the location. But who, knows, maybe The Dome will make a return one day. GRAPESEED Grapeseed is an agricultural settlement dedicated to providing San Andreas with its food. Most of the area consists of large fields of crops and livestock along with barns, sheds, and silos containing the necessary equipment to maintain the crops. The rural town stays true to its slogan and is mostly meant for agriculture or labor To normal people, Grapeseed seems like a boring land full of farms, which is like true, in a way. However, dude, what most normal people don't know is that Grapeseed is the land and home of many potheads, growers, amphetamine makers and various other groovy freaks. A majority of people in here make it, sell it, consume it, man. There's no way out of it. CAPE CATFISH Small fishing pier going east of Grapeseed and southeast of the El Gordo Lighthouse. Cool little place for fellow travelers to hang around in. It's a common place for Toxic Waltzers to show up, almost as if they're living there. Despite their name, they mean no harm. WHAT YOU SHOULDN'T DO Now that I laid down everything you should keep in mind about keeping to your hippie lifestyle, it's time for you to know some of the stuff that you should DEFINITELY NOT do as a hippie, man. 1. Don't just stand around smoking weed or taking psychedelics all day, man. Live your life, you got so much stuff you can express yourself through. Make art, play guitar, practice yoga, you can do ANYTHING, man. 2. Not all hippies are crazed-out conspiracy theorists, dude. As a matter of fact, no hippie is a crazed-out conspiracy theorist, they're truth-seekers. 3. The word "HATE" should never be in your vocabulary, man. You don't ever "hate" something, you just don't like it, and that's all. 4. You DON'T have to be dressed so stereo-typically, man. You can wear whatever makes you comfortable, man. After all, that's what it's all about. 5. Hippies aren't dumb, dude. We've even had our own philosophers and writers. We have our smarties, and our dumbies, you know? Right on, man, if you've done everything right, you can finally get along with the subculture, dude. And now, remember: Tune In, Turn On, Drop Out, Screw the system.
  5. Hi, this is just small guide I think I will make to help people who are completely new to role play and would like to learn complete basics of the most commonly used commands in RP server like GTA:W. I think there might be a guide similar like mine, but I thought maybe I will refine and go in more depth for each command for better understanding. Sorry if not so good, I will edit later on I make this in a rush. 1. /me This command is an action command. It is the most commonly used command in role play. /me is used to describe your characters actions. It can be anywhere from getting up to get a glass of water, to picking up the phone. E.G: /me stands up, dusting off his shirt. Result: John Doe stands up, dusting off his shirt. E.G 2: /me reaches his dominant hand out, offering Bob a handshake. Result: John Doe reaches his dominant hand out, offering Bob a handshake. 1.1. In the examples shown above.. when you use /me it will be used for your characters name. This mean, when using this command you do not need to use /me and follow with your character name, otherwise it will come out as something like this: Incorrect E.G: /me John Doe stands up, dusting off his shirt. Incorrect result: John Doe John Doe stands up, dusting off his shirt. Important: You do not have to type your character name out after writing /me. 1.2. When use /me, try not to capitalize letters following it. Your sentence will look much more clean and nicer if you do this. Incorrect usage: /me Capitalizes the first letter of starting sentence after /me. This does not look good. Incorrect result: John Doe Capitalizes the first letter of starting sentence after /me. This does not look good. Instead, do this: Correct usage: /me does not capitalize the first word, after /me. This looks much cleaner. Correct result: John Doe does not capitalize the first word, when using /me. This looks much cleaner. If you are using multiple sentences in one /me [action] then you would place a period '.' to end sentence and capitalize as normally would following new sentence. E.G: /me gives an example of above. This is how to properly write more than one sentence with correct capitalization. [1.]: /me command is used to perform actions. It can be used to describe what your character will do. [Refer 1.1.]: /me substitutes for you character in game name, you do not need to write it after writing /me. [Refer 1.2.]: You should not capitalize the first letter to start you action . If it will contain more than two sentences, then capitalize as normal after. 2. /ame Now we will talk about /ame. This command is very simple, very basic. In fact.. /me and /ame are the same commands, with minor nuances. Beyond their immediate denotation, they are performed slightly different. Below I will show difference examples: The command /me permanently appears in the chat box. Whereas /ame appears over a characters head, and for a short duration; it disappears afterwards. You can use this command for very short actions or emotes. /me is predominately used for long actions whereas /ame is used for very small actions. /ame can also be use for when you want to perform an action from far away to a player who may be across street from you for example. This is because the command appears above a character so it can be better visible from farther distance. E.G: /me stomps his shoes on the steps before entering inside the property. He lifts his opposite foot, using it to scrape against the side of his right heel to assist removing his shoe; repeating this. E.G result: John Doe stomps his shoes on the steps before entering inside the property. He lifts his opposite foot, using it to scrape against the side of his right heel to assist removing his shoe; repeating this E.G: /ame takes a drink. /me is used for long or detailed actions. /ame is used for small actions, or used when far away from another player where the radius or /me would not be seen. This command shows above a characters head, whereas /me does not. 3. /do This command can be used in conjunction with /me. It can be used to further detail an action your character performed, or can be used to ask question. E.G 1: /me walks up to property door, trying the door. /do Is the door unlocked? E.G 2: /me searches around for a clean cup to use. /do Are there any clean cups in the sink to use? E.G 3: /me pays the bartender, taking the Bloody Mary. [result]: John Doe pays the bartender, taking the Bloody Mary. /do The amount paid would not cover the costs. [result]: (John Doe): The amount paid would not cover the costs. This command can be used hand in hand with /me. It is used to further detail actions emotes, or to ask questions during role play. 4.1. /s, /low, /b. 4.1.1. /s This command very straight forward. IT is a /s(hout) command. You use this command when you want to make it clear your character is raising their voice, or shouting. Correct usage: /s I hate being broke! Result: John Doe shouts: I hate being broke! 4.1.2. /low This is another very straight forward command.. it is a command used when you want to lower your character voice and speak lower. As a result of this, the radius of which your text is seen is greatly reduced compared to typing without using /low. It can be used when you don't want other people around to hear what you say. Usage: /low Hey, you see that person over there? Result: John Doe [low]: Hey, you see that person over there? /low is used to 'speak' lower. You can use /low to lower the radius in which your text is seen by players nearby. It is a role play command, that mean it should be used for anything in character and not out of character. 4.1.3. : /b This command very simple. You use it to type (o)ut (o)f (c)haracter (ooc). This command is used for anything as said.. out of character or otherwise mostly unrelated to the game. If you want to use smiley faces, poor capitalization and punctuation, abbreviations then you use this command. This command also will be used for RP scenes that require a pause and require admin intervention for explanation. In Character and Out of Character should not be mixed. Correct usage: /b gta wolrd rocks lol ((: )) Result: (( John Doe: gta wolrd rocks lol ((: )) OOC stands for Out of Character. It is for mostly anything unrelated IC or game itself. It can be used for any situation that need to be resolved which require admin intervention and RP paused. You should not mix ooc with ic and vice versa. Click here for complete list of basic server commands.
  6. High-quality character images [Menyoo] A guide by @honey. / @jessica SUPPORT DISCORD: https://discord.gg/Menyoo 2800+ members! Hiya! Welcome to my first guide based on how to get high-quality character images! This can be a long process at the start however once you get a hang of it, it should be perfectly easy and quick to do! If you don't know what "images" I'm talking about.. here are some examples! . Step 1: Getting the right programs! (They're hyperlinked! Click on 'em!) The first step to all this, of course, is getting the programs you need! These are all very simple to get and you need to create a folder in your downloads and download all the following additions! (They are all safe, personally tested!) Menyoo - This is the main thing we will be using to make them look extra spicy, it's a single-player trainer mod. If you don't know what that is, it basically makes you admin of single-player and gives you access to everything on the game that you could possibly want. (Animations!) Scripthook - Menyoo can't work alone, they need Scripthook's help! OpenIV - This is what we are going to use later on to add stuff that we want which isn't in-game, you need this to make sure everything you're doing is safe and away from your main game! (I'll explain how!) Once you have all of those in a download folder, proceed to the next step! Close GTA if you have it open... you don't want that open at this point. Step 2: Preparing your Scripthook and Menyoo Now that you have the programs, it's time to get them set up. Locate your GTA5 Your GTA5 is, if using Steam, within your Steam folder. If you don't use Steam then I'm sure you'll know how to find it and if you do use Steam and saved it in a funky place, you must know what you're doing. For me, my GTA5 is in the following path. (Follow it) C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Open the Scripthook Zip When you open the zip you are going to see the following 3 things: Open the "bin" folder Move everything inside of the bin folder to your GTA5 main folder. Open the Menyoo Zip When you open the zip you are going to see the following 4 things: Move only the "menyooStuff" and "Menyoo.asi" in to your GTA5 main folder. (If you are unable to do this, you need to right click the rar folder in your downloads, go to properties and unsure that it has a tick by unblocked! Credit to @Law) Perfect! Now you have what we're going to use to customize your screenshots (Menyoo) and what we need to run it, (Scripthook). Step 3: Preparing OpenIV This one is a bit more tricky and isn't easy on the eyes so make sure you're following each step appropriately. Open "ovisetup.exe" What you're opening right now is what we will use later to ensure our GTA5 is safe for any mods that are put in, this is your safety net. Follow the instructions As OpenIV installs, it will be giving you confirmations and what not, it's all good. If it says "Do you want to make a mods folder?" at any point, say YES! It may not happen until later but keep it in mind until then! Run OpenIV Now you have OpenIV, it is going to look very daunting but don't worry, you won't need to mess with it for long if you don't want to. Step 4: OpenIV Now that we have OpenIV, this is our first step in taking amazing screenshots, we are going to go through the ASI Manager and enhance our experience. Go to the "Tools" tab Go to the "ASI Manager" option Install all of the available options Step 5: Testing! We've added everything we need to to begin testing! Now here is what you need to do: Open GTA5 Go in to "Story Mode" (It will load really slow if you're not tabbed in to the game) Click "F8" twice This should bring up the Menyoo menu top left of your screen! Step 6: Getting your character Making your character in Menyoo is going to be a task and you really need to stick with it. Getting your character's attribute values You need these so the character you take photographs of actually looks like your character in-game. Here is how to get them: Go to your UCP Go to "Characters" Select the character you want to use Just under the name on the left side should be a drop-down "Face Attributes" Take a screenshot or leave the tab open. Getting your base character You now need to make that same base character within your single-player world. Open the Menyoo menu (F8) Go to Player Options → Model Changer → Multiplayer Models Go through the options and select "Freemode Female" or "Freemode Male" Be surprised by how funky your random model looks like. Go to Player Options → Wardrobe → Default Components Now go to Player Options → Wardrobe → Outfits → Save Outfit To File → Name it whatever you want! Applying your face attributes It's finally time to start sculpting your character! Go to Player Options → Wardrobe → Head Features Adjust all appropriate sections to fit your character Or you can reference this guide for an EASY QUICK convertor: The attributes are different You will notice that the attribute names are slightly different however they do change the same thing. On GTA:W there are some options that are not yet accessible so always make sure you are converting a character from GTA:W over to Menyoo because it will not work the other way around, they'll look too different. This stage will take some time to perfect but once again, it's all worth it. Saving the outfit Remember to keep saving your outfit, do not use "Apply outfit" when saying but instead "Overwrite file" on your selected outfit. Remember that if your character is in an animation when you save the outfit, it will bug and not work so make sure you're not in one. Step 7: Getting your pictures! Now that you have your lovely character in game, it's time to start fiddling around with other settings to get the perfect picture! Options Weather Options - Change what kind of atmosphere your picture will have as well as the weather. Time Options - You have free reign over the time of where this picture will take place, if you want it to not move, you can pause the time! Object Spooner - If you want to have a more custom backdrop, use items and you can even make other people too! Animations (Cannot be used with Snapmatic) These are going to play a huge part in what your screenshots will look like, so how do you use them? Player Options → Animations (→ All Animations → Search) Capturing the moment Now it's time to either Snapmatic it or Rockstar Editor! Snapmatic Snapmatic is basically just the camera app on your characters phone. You can access the phone but clicking the UP arrow key and then guiding it to the Snapmatic app. All of the pointers and directions are given to you on that app! It's basically like your character taking a selfie, a very simple and easy feature. A word of advice: Do not left click to take pictures, they come out looking horrible! Instead, hide the grid with G and just taking a regular Steam screenshot or a screenshot with whatever program you use! Rockstar Editor To use Rockstar Editor, once you have yourself set up in the position you want to capture, you need to click "F1". This is Rockstar recording by default so unless you've changed it, it will work. Leave it to record for about 10 seconds and DO NOT tab out! Once you feel that you have sufficient footage, you can click "F1" again and it will stop recording. It's now time to edit it! Step 8: Rockstar Editor (Skip to step 9 if you used Snapmatic) Now we have our recording, we need to fiddle with it and adjust it to capture the exact picture you're after. Open the map and go all the way right in the black tabs and select "Rockstar Editor" Create a New Project Add New Clip - say yes to everything after this. Camera When you have the option to enter the "Cameras" tab, you are more often than not going to select the "Free Camera" option. This, combined without OpenIV plugin allows us to do so much with the camera! You can zoom in and out as well as tilt it! "Remember that you can enable the free camera in Menyoo and toggle it using F3 - it's another way to go when it comes to taking screenshots." (Credit to @hentai!) Depth of Field If you're not sure of what this is, this basically is what you want the camera to focus on in your image. Normally I set this to my own custom one however the default one works really well! Effects These are just your filters and general effects, saturation, contrast, brightness and vignette. It is entirely up to you if you want to use this however normally I add what I want afterwards. From this point in Rockstar Editor, it's all about exploring! There are no limits for what you want to do, within reason, and this is entirely up to you! Make your pictures unique, funky places, whatever you want! Click "H" to hide the overlay and click "F12" to take your screenshots! Step 9: Editing your pictures Everyone is going to have a different way that they want to edit their photos when it comes to how they look. It's also important to keep an eye on clothing clipping as well as just general maintenance for your character. Colour correction Makeup enhancement Skin correction Shape correction Shadow correction Clipping correction Expression adjustments Adding in logos or other third-party items I use Photoshop to edit my images as well as the ones I do for others if you ever have any questions regarding this feel free to reach out to me and I'll either sort it for you or teach you how to do it yourself! Step 9.1: Photoshop This is actually another guide made by @xanx but it is completely worth the read! The guide got removed 😞 Thank you for tuning in! I hope that this at least helped you and if not, let me know what would make it easier to understand or follow! I haven't gone into detail about how to add mods or how to edit the photos but if that is something that you'd like, just let me know. If you have any questions about this, feel free to drop a comment and or tag me and I'll answer it as soon as I can! Please avoid Forums PMs as answering questions on this thread may help someone in the future!
  7. Roleplaying Mental Illness A guide on how to convey mental illness realistically in your roleplay character. What will this guide cover? This guide will attempt to cover various symptoms, reactions and actions of a character afflicted by different types of mental illness. I will attempt to cover common disorders that a psychiatrist or doctor would typically diagnose a patient after one (or two) meetings with them and discussion of their symptoms. This guide will not cover developmental disorders such as Autism and Asperger's Syndrome as neither of these are a mental illness. Terminology Guide Mania: An emotional state where an elevated, expansive or usually irritable mood exists. DSM-5: "The Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) is the 2013 update to the Diagnostic and Statistical Manual of Mental Disorders, the taxonomic and diagnostic tool published by the American Psychiatric Association (APA). In the United States, the DSM serves as the principal authority for psychiatric diagnoses." - Wikipedia on "DSM-5" Depression What is it? Depression, otherwise known as major depressive disorder or clinical depression, is a common and serious mood disorder. A person who suffers from depression experiences persistent feelings of sadness and hopelessness and loss in interest of activities they once enjoyed. Depression may also cause physical symptoms such as chronic pain or digestive issues. To be diagnosed with depression, the symptoms must persist for at least two weeks. Depression is associated with high mortality, which is most accounted for by suicide. A person may express suicidal idealization through verbal expression (examples of this could be "I wish I could sleep and never wake up." or "I could just disappear and no one would notice.") or through physical actions such as alcohol and drug addiction and harming oneself (examples of self harm could be burning, cutting, substance abuse and subjecting to violence that would result in harm to oneself). Depression vs. Sadness Given that a primary symptom for depression is sadness, it can be hard to make a distinction between two psychological states. The important thing to note is that depression is more than sadness. The difference doesn't lie in the extent a person feels down, but rather a combination of factors relating to the duration of the negative feelings, other symptoms, bodily impact, and the effect on the person's ability to function in daily life. Sadness is a normal emotion everyone experiences at some point in their life. When it comes to depression, however, no trigger is necessary. A person suffering from depression feels sad and hopeless about everything. They may have every reason in the world to feel happy and yet they lose the ability to experience joy or pleasure. It's important to keep in mind that sadness is temporary. Within a few days your sadness will have passed and even during the time you may be able to enjoy your favorite TV show, food, or spending time with friends. With depression, these activities are no longer enjoyable or cause pleasure. In sadness, you may feel remorse or regret for something you said or did, but it's likely you won't experience a permanent sense of worthlessness or guilt as you might with depression. With depression, it's important to recognize that one of its features is a kind of self-diminishing, negative thought pattern that lingers constantly or for extremely long periods of time. Finally, self harm and suicidal inclinations don't arise with non-depressive sadness. Those struggling with depression may have thoughts of hurting themselves, dying, suicide or have a suicide plan. Although there is a clear distinction between sadness and depression, it's possible for major depression to exist in addition to sadness resulting significant loss such as a family or friend's death, financial ruin or serious medical illness. Symptoms The DSM-5 outlines the following criteria to make a diagnosis of depression. The individual must be experiencing five or more symptoms during the same two-week period and at least one of the symptoms should be depressed mood or loss of pleasure. Depressed mood most days or nearly every day Significant diminished interest or pleasure in all, or almost all, activities most days or nearly every day Significant weight loss or gain or decrease in appetite most days or nearly every day A reduction of physical movement that is observable by others and a slowing of thought Fatigue or loss of energy nearly every day Feelings of worthlessness or excessive or inappropriate guilt nearly every day Diminished ability to think or concentrate, or indecisiveness nearly every day Recurring thoughts of death, recurrent suicidal ideation without a specific plan or a suicide attempt with a specific plan for committing suicide The latest edition of the DSM-5 recently added two specifiers to further classify diagnoses: With Mixed Features - This specifier allows the presence of manic symptoms as part of the depression diagnosis for individuals who do not meet the full criteria for a manic episode. With Anxious Distress - This specifier allows the addition of anxiety as part of the depression diagnosis. Anxiety may affect the individual's response to treatment.
  8. Soooo my friend's truck went into the lake, and we're curious on how to get it back? he pays insurance on it.
  9. Lexinator

    Jobs Guide

    Which jobs pay the most? And or quickest way to make money. I’m trying to make enough to get myself a house, and I’m struggling lol, I’ve notice it will take a lot of grinding on script jobs.
  10. In this guide I will show you how to host your own radio station with the .MP3 format so the radio can then be added in-game. There are three main steps we have to do to get our own radio. The three steps: Setting up Icecast to get an own server running. Setting up Mixxx and getting music running. Port forwarding (Easier than it sounds). What you need: Icecast [Click Here] Mixxx [Click Here] Songs A PC to run the radio on OR A VPS (Virtual Private Server IF you want to run your radio 24/7 and don't have a PC to do it on) [I recommend Vultr, because you only need the second cheapest VPS for $3.50/mo] Step 1: Setting up Icecast Download and install Icecast Open the folder you installed Icecast into and open icecast.xml with a text editor of your choice. You can keep everything as it is, but go down to the password section and change the passwords. You'll want to change the password so not everybody can access your radio. Now run icecast.bat. Your server should now be open at localhost:8000. The code with the passwords you need to change: <authentication> <!-- Sources log in with username 'source' --> <source-password>hackme</source-password> <!-- Relays log in with username 'relay' --> <relay-password>hackme</relay-password> <!-- Admin logs in with the username given below --> <admin-user>admin</admin-user> <admin-password>hackme</admin-password> </authentication> Step 2: Setting up Mixxx: Mixxx is a music/DJ program, perfect for hosting a radio, since it also has an auto-DJ function. Download and install Mixxx. Choose the song library you want to use or drag and drop them into a playlist inside of Mixxx. Go to Options > Preferences > Live Broadcasting and set up a new connection as shown in the picture: The password is the one you set in your icecast.xml file under the 'source'. Once done, enable it, apply, and ok. Now Turn on Live Broadcasting using this button: It's recommended to turn on Auto-DJ, which allows you to have your music automated and be given a fade crossing. You should now be able to go to http://localhost:8000/live.mp3 and you should hear your music. Turning on Auto DJ on Mixxx: To set up Auto DJ on Mixxx, follow these steps. With Auto DJ you can have your radio running 24/7 and it also adds nice crossfades between songs. Go to Options > Preferences > Auto DJ and turn on "Re-queue tracks after playback". This allows your radio to keep on playing and never stop. Now go to wherever you have your music stored on Mixxx, select all the songs you want and drag them on to the Auto DJ folder. if you click on Auto DJ, you should now see all your songs. Now go into that Auto DJ folder and click "Enable Auto DJ" on the very right. The music should start playing now and Auto DJ is set up. Step 3: Port forwarding This step is a lot simpler than it sounds. Go into your router settings by entering http://192.168.1.1/ in your browser. Go to the port forwarding settings (might have to turn on expert mode and search around a bit) and create a new rule. You'll have to enter your local IP, and forward the Port 8000. Save and you're done with this step. Local IP: Your local IP is the IP you find by opening cmd and typing ipconfig. The IP at IPv4 Address is the local IP you have to use in step three. Playing the music: Every time you want to start the radio, you need to run icecast.bat first and then start Mixxx and select Live Broadcasting. Now find your public IPv4 by going to http://whatismyip.com. The URL to listen to your radio is made with your public IPv4. It should be in this form: 172.xxx.xxx.xxx:8000/live.ogg. Since you port forwarded it, everybody can listen to this radio around the world. Extra: Getting a special domain Do you want a nice looking link, so you can share the radio with others? Go to dot.tk and create a domain with the name of your choice. Checkout the domain and select the forward option. There just paste your link from the step before. Done, you now have a domain of your choice to listen to your radio.
  11. Dealership Guide The original dealership guide was way out of date, and the author went inactive. The following values are up to date for - GTA World 1.1.0.9 Cars & Bikes Cars & Bikes Bicycle Shop BMX - 0 KG - $1,000 Cruiser Bike - 5 KG - $1,500 Scorcher Mountain Bike - 5 KG - $2,500 Tri-Cycles Race Bike - 5 KG - $3,000 Whippet Race Bike - 5 KG - $3,000 Endurex Race Bike - 5 KG - $3,000 Faggio Shop Pegassi Faggio - 5 KG - $5,000 Downtown Autos Pegassi Faggio - 5 KG - $5,000sa Bravado Rat-Loader - 25 KG - $7,000 Emperor (Rusty) - 12 KG - $15,500 - Note: Also known as Emperor Beater Declasse Asea - 12 KG - $17,000 Declasse Rancher XL - 40 KG - $17,000 Albany Emperor - 40 KG - $20,000 Cheval Picador - 40 KG - $22,000 Karin Asterope - 25 KG - $22,000 Williard Faction - 25 KG - $23,000 Albany Primo - 25 KG - $29,000 Vapid Stanier Taxi - 25 KG - $30,000 Bodhi - 40 KG - $32,000 Declasse Voodoo - 25 KG - $35,000 Willard Faction Custom - 25 KG - $35,000 Vapid Slamvan - 40 KG - $35,000 Vulcan Ingot - 40 KG - $35,000 Weeny Issi - 12 KG - $37,500 Maibatsu Penumbra - 12 KG - $38,000 Dundreary Virgo Classic - 25 KG - $39,000 Vapid Slamvan (Lost) - 40 KG - $40,000 Karin Rebel - 40 KG - $40,000 Vapid Bobcat XL - 40 KG - $40,000 Dinka Blista Compact - 12 KG - $41,000 Bravado Youga - 65 KG - $42,000 Declasse Moonbeam - 25 KG - $43,000 Brute Pony - 65 KG - $43,000 Declasse Voodoo Custom - 25 KG - $45,000 Imponte Ruiner - 25 KG - $45,000 Ubermacht Oracle XS - 25 KG - $45,000 Declasse Vigero - 12 KG - $48,000 Declasse Premier - 25 KG - $48000 Karin Futo - 12 KG - $55,000, Schyster Fusilade - 12 KG - $65,000 Imponte Phoenix - 12 KG - $75,000 Ubermacht Oracle - 25 KG - $79,000 Moonbeam Custom - 25 KG - $79,600 Willard Faction Custom Donk - 25 KG - $81,500 Virgo Classic Custom - 25 KG - $89,400 Buccaneer Custom - 12 KG - $89,400 Vapid Chino Custom - 25 KG - $91,200 Hermes - 25 KG - $93,000 Sabre Turbo Custom - 12 KG - $129,600 General Auto Shop Dundreary Regina - 40 KG - $17,500 Declasse Rhapsody - 12 KG - $25,000 Vapid Minivan - 40 KG - $25,000 Benefactor Glendale - 25 KG - $28,000 Vapid Stanier - 25 KG - $30,000 Karin Dilettante - 12 KG - $30,000 Vapid Tow Truck (Slamvan) - 25 KG - $34,000 Dinka Blista - 12 KG - $38,000 Bollokan Prairie - 12 KG - $43,000 Declasse Gang Burrito - 65 KG - $44,000 Cheval Surge - 25 KG - $45,000 Bravado Rumpo - 65 KG - $45,000 Vulcar Warrener - 25 KG - $47,000 Declasse Burrito Sport - 65 KG - $47,500 - Note: This is the gang-less gang Burrito. Vapid Speedo - 40 KG - $48,000 Cheval Fugitive - 25 KG - $49,000 Bravado Bison Utility - 40 KG - $50,000 - Note: This is the "The Mighty Bush" version. Bravado Bison - 40 KG - $50,000 Zirconium Stratum - 25 KG - $51,000 Albany Cavalcade - 40 KG - $52,000 Karin Intruder - 25 KG - $55,000 Vapid Dominator - 25 KG - $61,000 Vapid Guardian - 65 KG - $80,000 Karin Kuruma - 25 KG - $125,000 Benefactor Schwartzer - 25 KG - $145,000 Hijak Khamelion - 12 KG - $175,000 Vapid Contender - 40 KG - $225,000 Benefactor Surano - 12 KG - $250,000 Noun's Motors Vapid Chino Classic - 25 KG - $34,300 Bravado Youga Classic - 65 KG - $42,000 Gallivanter Baller - 40 KG - $45,000 Albany Virgo - 25 KG - $52,000 Obey Tailgater - 25 KG - $65,000 Declasse Granger - 40 KG - $65,000 Dinka Thrust - 5 KG - $67,000 Albany Washington - 25 KG - $70,000 Yosemite - ?? KG - $78,000 Ocelot Jackal - 12 KG - $88,000 Benefactor Schafter - 25 KG - $90,000 Obey Rocoto - 40 KG - $90,000 Gallivanter Baller II - 40 KG - $92,000 Gallivanter Baller LE - 40 KG - $105,000 Gallivanter Baller LE LWB - 40 KG - $112,500 Lampadati Felon - 25 KG - $130,000 Lampadati Felon GT - 40 KG - $165,000 Dewbauchee Exemplar - 25 KG - $165,000 Benefactor Schafter V12 - 25 KG - $180,000 Dundreary Stretch - 25 KG - $190,000 Ocelot F620 - 12 KG - $195,000 Dewbauchee Rapid GT - 12 KG - $200,000 Benefactor Schafter LWB - 25 KG - $220,000 Dewbauchee Rapid GT Convertible - 12 KG - $220,000 Enus Cognoscenti Cabrio - 12 KG - $250,000 Lampadati Furore GT - 12 KG - $265,000 Grotti Carbonizzare - 12 KG - $270,000 High End Autos, Albany Manana - 25 KG - $32000 Declasse Tornado - 25 KG - $41,000 Declasse Tornado Convertible - 25 KG - $41,000 Vapid Peyote - 25 KG - $42,500 Pegassi Bati 801 - 5 KG - $65,000 Fathom FQ 2 - 40 KG - $75,000 Benefactor Serrano - 40 KG - $78,000 Shitzu Hakuchou - 5 KG - $80,000 Albany Cavalcade II - 40 KG - $93,000 Inverto Coquette Targa - 12 KG - $99,000 - Note: Also known as "Coquette Classic" Mammoth Patriot - 40 KG - $100,000 Benefactor Dubsta - 40 KG - $100,000 Albany Alpha - 12 KG - $100,000 Benefactor Dubsta Sport - 40 KG - $125,000 Benefactor XLS - 40 KG - $135,000 Enus Huntley S - 40 KG - $175,000 Bravado Banshee - 12 KG - $205,000 Obey 9F - 12 KG - $246,000 Obey 9F Cabrio - 12 KG - $261,000 Annis Elegy Retro - 12 KG - $265,000 Dewbauchee Massacro - 12 KG - $270,000 Dinka Jester - 12 KG - $290,000 Grotti Bestia GTS - 25 KG - $333,666 Premium Motorsport Vapid Radius - 25 KG - $17,000 BF Surfer - 40 KG - $30,000 Benefactor Panto - 5 KG - $30,000 Karin BeeJay XL - 40 KG - $39,000 Bravado Paradise - 65 KG - $40,000 Emperor Habanero - 40 KG - $41,000 Albany Buccaneer - 12 KG - $48,000 Declasse Stallion - 25 KG - $48,000 Imponte Dukes - 25 KG - $52,000 Vapid Blade - 25 KG - $52,000 Declasse Tampa - 12 KG - $55,000 Declasse Sabre Turbo - 12 KG - $57,000 Karin Sultan - 12 KG - $60,000 Bravado Buffalo - 25 KG - $60,000 Bravado Gresley - 40 KG - $72,000 Bravado Gauntlet - 25 KG - $75,000 Ubermacht Sentinel XS - 12 KG - $77,000 Ubermahct Sentinel Cabrio - 12 KG - $89,000 Ubermacht Zion - 25 KG - $93,000 Ubermacht Zion Cabrio - 25 KG - $98,000 Bravado Buffalo S - 25 KG - $175,000 Ocelot Lynx - 12 KG - $190,000 Inverto Coquette - 25 KG - $210,000 Mirror Park Dealership RUNE Cheburek - 12 KG - $65,000 Vulcar Fagaloa - 25 KG - $65,000 Vapid Clique - 25 KG - $75,000 Annis Savestra - 12 KG - $80,000 Sentinel Classic - 12 KG - $90,000 Vapid Riata - 40 KG - $90,000 Issi Classic - 5 KG - $90,000 Western Nightmare Deathbike - 5 KG - $90,000 Canis Kamacho - 40 KG - $95,000 Lampadati Michelli GT - 12 KG - $100,000 Declasse Tulip - 25 KG - $100,000 Vapid Retinue - 12 KG - $105,000 Benefactor Streiter - 12 KG - $110,000 Vapid Ellie - 12 KG - $110,000 Declasse Impaler - 12 KG - $115,000 Declasse Vamos - 25 KG - $130,000 Comet RS - 12 KG - $180,000 - Note: Also known as the "Comet SR" Vapid Flash GT - 12 KG - $186,000 Jester Classic - 12 KG - $195,000 Karin Z190 - 12 KG - $198,000 - Note: Also known as the "190z" Rapid GT Classic - 12 KG - $200,000 Schyster Deviant - 12 KG - $200,000 Vapid Dominator GTX - 25 KG - $290,000 Grotti GT500 - 12 KG - $350,000 Coil Raiden - 12 KG - $360,000 Pfister Neon - 12 KG - $490,000 Classic Cheetah - 12 KG - $550,000 Ocelot Pariah - 12 KG - $595,000 Freight Sales Taco Van - 65 KG - $30,000 Vapid Tow Truck (Large) - 25 KG - $35,000 Scrap Truck - 65 KG - $35,000 Maibatsu Mule 2 - 100 KG - $47,000 Brute Shuttle Bus - 100 KG - $55,000 Maibatsu Mule Armored(Maibatsu Mule 3) - 100 KG - $57,000 JoBuilt Hauler - 25 KG - $80,000 HVY Biff - 100 KG - $80,000 MTL Pounder - 100 KG - $85,000 MTL Packer - 25 KG - $95,000 Vapid Benson - 100 KG - $95,000 Bus - 100 KG - $95,000 Coach - 100 KG - $95,000 - Note: Also known as "Dashound" JoBuilt Phantom - 25 KG - $100,000 Utilities Dealership Nagasaki Blazer - 5 KG - $6,000 Declasse Tornado Junker - 25 KG - $8,900 - Note: Also known as "Tornado Beater" Declasse Tornado Junker Convertible - 5 KG - $8,900 Bf Surfer Rusty - 40 KG - $9,000 Declasse Burrito - 65 KG - $13,000 Nagasaki BF400 - 5 KG - $20,000 Bravado Duneloader - 25 KG - $21,000 Zirconium Journey - 65 KG - $21,000 Maibatsu Sanchez - 5 KG - $23,700 Karin Rebel (Rusty) - 40 KG - $26,100 Nagasaki Street Blazer - 5 KG - $32,100 Maibatsu Manchez - 5 KG - $33,000 Canis Seminole - 25 KG - $33,000 Brute Camper - 65 KG - $42,000 Vapid Sadler - 40 KG - $47,000 Canis Mesa - 25 KG - $55,000 Vapid Sandking SWB - 65 KG - $60,000 Dundreary Landstalker - 40 KG - $65,000 Vapid Sandking XL - 65 KG - $65,000 Canis Mesa Offroad Package - 40 KG - $70,000 - Note: Merryweather Mesa Sanders Motorcycles Pegassi Faggio Sport - 5 KG - $7,500 Western Rat Bike - 5 KG - $8,000 Dinka Enduro - 5 KG - $17,000 LCC Hexer - 5 KG - $26,000 FCR1000 Custom - 5 KG - $27,000 Shitzu PCJ-600 - 5KG - $27,000 FCR1000 - 5 KG - $28,000 Western Zombie Bobber - 5 KG - $31,000 Western Zombie Chopper - 5 KG - $31,500 Shitzu Vader - 5 KG - $35,000 Western Bagger - 12 KG - $35,000 Principle Nemesis - 5 KG - $39,000 Pegassi Ruffian - 5 KG - $40,000 Pegassi Esskey - 5 KG - $42,000 Principe Diablous - 5 KG - $43,000 Western Wolfsbane - 5 KG - $45,000 Western Daemon - 5 KG - $47,000 Nagasaki Carbon RS - 5 KG - $52,000 Dinka Double-T - 5 KG - $53,000 Western Daemon Custom - 5 KG - $53,000 Western Sovereig - 5 KG - $55,000 LCC Avarus - 5 KG - $56,000 Western Nightblade - 5 KG - $58,000 Dinka Akuma - 5 KG - $63,000 Western Cliffhanger - 5 KG - $80,000 Gargoyle - 5 KG - $95,000 Bilgeco Industrial Vehicles Clown Speedo - 40 KG - $9,0000 Bowboy Burrito - 65 KG - $95,000 - Note: Also known as "Mc-Gill Olsen Burrito" Public Utilities Boxville - 65 KG - $10,0000 - Note: Also known as "LSDWP Boxville" Human Labs Boxville - 65 KG - $100,000 - Note: Humane Labs Boxville Go Postal Boxville - 65 KG - $10,000,0 Bugstars Burrito - 65 KG - $100,000 Construction Burrito - 65 KG - $100,000 Pony - 65 KG - $110,000 Post Delivery Boxville - 65 KG - $120,000 Deludamol Rumpo - 65 KG - $120,000 Boats Sea Seagull Speedophile Seashark - 12 KG - $18000 Speedophile Seashark (Two-Tone) - 12 KG - $18,000 Shitzu Suntrap - 40 KG - $35,000 Nagasaki Dinghy (2 Seater) - 40 KG - $55,000 Nagasaki Dinghy (4 Seater) - 40 KG - $60,000 Shitzu Squalo - 40 KG - $65,000 Tug - 100 KG - $105,000, Shitzu Tropic - 40 KG - $150,000 Pegassi Speeder (Painted Body) - 40 KG - $30,0000 Pegassi Speeder (Wooden Body) - 40 KG - $300,000 Shitzu Jetmax - 40 KG - $320,000 Dinka Marquis - 65 KG - $370,000 Aircraft Fly'Out Helicopters Nagasaki Buzzard - 25 KG - $550000 Buckingham Maverick - 40 KG - $650,000 Maibatsu Frogger - 40 KG - $700,000 Buckingham Swift - 40 KG - $850,000 Buckingham SuperVolito - 40 KG - $980,000 Buckingham SuperVolito Carbon - 40 KG - $1,000,000 Buckingham Volatus - 40 KG - $1,500,000 Sandy Shores Aircraft Western Cuban 800 - 25 KG - $730,000 Western Duster - 25 KG - $750,000 Mammoth Dodo - 25 KG - $800,000 JoBuilt Mammatus - 40 KG - $950,000 JoBuilt Velum - 40 KG - $950,000 JoBuilt Velum 5-Seater - 40 KG - $950,000 LS Airport Aircraft Buckingham Vestra - 40 KG - $800,000 Buckingham Nimbus - 40 KG - $950,000 To-do list: Add graphics Update the thread to make it look more neat Credits: Nervous for the permission & vehicle codes. St3fan[NL] for the vehicle codes.
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