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Kipps

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Everything posted by Kipps

  1. In 1982, James 'Jimmy Wrap' Calzone started the Vinewood Crime Family after his uncle, Gambino captain William 'Billy the Bat' Galletti, sent him 3000 miles away to Los Santos. (Billy the Bat was killed in 2020 by QAnon conspiracist Richard Crowder who accused him of importing the contagious acute respiratory disease COVID-19 into the United States.) In 2014, Calzone enlisted the help of the three other Italian-Americans living on the West Coast - an interior decorator, a plumber and a mob dropout podcaster - to kill a business rival. Unfortunately, Calzone was betrayed to the FBI by the podcaster who attempted to live Tweet the hit. Calzone did four years ((four hours)) in jail because of this. In 2017, the Los Santos branch of the FBI published its list of identifiers to help residents recognize La Cosa Nostra (LCN) activity in the city - the identifiers included; people strongly reminiscing about New York in thick accents, preoccupied chatter about garbage truck routes, and overweight men wearing suits in 120oF weather. In 2019, Vinewood Crime Family Underboss Vincent 'Vinny Grapefruits' Rao was indicted for charges relating to a major human trafficking operation between the East Coast and Los Santos. Rao was said to be kidnapping 'young Italian-American males in their 20s willing to get their hands dirty' and shipping them into San Andreas. The operation was uncovered after Los Santos locals reported a disproportionate number of young Italian-American men milling around their clubs and telling bystanders how much they missed New York. In 2020, Rao was killed in federal prison after loudly complaining about 'moolies' and 'Nazis' in eight separate calls to his various goomahs. In 2021, the Los Santos Police Department deployed a version of a gunshot detection system - ShotSpotter - previously in use in San Antonio, Texas. This system was recalibrated to detect shouts of 'madone' in urban areas. Within three weeks, 17 mob meetings had been intercepted by police detectives who were able to identify the entire membership of the Vinewood Crime Family. Asked for comment by a Los Santos Times reporter, Calzone responded: 'un-fuckin-believable. Madone!' Police shortly after descended on the scene. In 2022, the Vinewood Crime Family experienced its 14th coup attempt that year. FBI statistics indicate that, of the 43 murders attributed to the organization between September 2021 and March 2022, 39 were of its own bosses. Journalist and mob expert Jerry Capeci has stated that, if current trends continue, 1.43 million bosses will have been killed by the year 2026. OOC Information Your character should not have a moustache.
  2. In my opinion, your CEO should hire security - either directly or through a security company like G6 - to guard the premises. There are far too many civilian characters who would rather get into a shootout (often against multiple people) than hand over what amounts to pocket change. People robbing truckers instead of their trucks, and then beating them near to death when they don't have enough money, is an out of character issue that needs reporting. I don't think you're going to fix that roleplay by introducing more guns.
  3. It's remarkable that someone with such a mediocre understanding of criminal roleplay is still confident enough to weigh in on every single suggestion concerning it. You're sharing an in character rant about crime in the out of character forum: "we're still hovering at ten people killed every day, regardless of how many are put in prison. It's already caused the EMS to buckle under the pressure" - crime isn't bad out of character, nor are strained emergency services, and it's frightening that after 894 posts here you still haven't figured that out. People are going to die in gang wars and shootouts because it's the nature of the roleplay on a Grand Theft Auto server. You aren't going to fix that by imposing longer jail sentences or demanding that people only roleplay 'careful' criminals like you do.
  4. "However when it comes to committing serious crimes on the server there's very little in the way of actual deterrent that's fair to both sides. The victims of crime are expected to just take the L and roleplay the consequences yet when it comes time for the criminal to roleplay theirs they immediately namechange out of jail to avoid said consequences." So actually there are consequences and the consequences are so bad that some people pay real life money to avoid them even if this still means losing their character. Bad throwaway characters are a problem that should be dealt with on a case by case basis by staff; we shouldn't be tailoring our server rules to the worst people. This Grand Theft Auto server benefits from an illegal RP community and we need rules that won't just drive them away to make more room for Second Life avatars.
  5. I don't care if medical roleplay takes a while, but you need to make the procedures you're undertaking comprehensible to those involved in the scene - otherwise people are just passively reading jargon terminology that they have no sense of how to respond to. There's a reason most medical dramas focus more on the characters rather than the procedures, and surgeons and other medical staff roleplayers need to do the same here if they're to engage people.
  6. If you read the original post, you'd see that the suggestion is to replace the system rather than remove it entirely. In an earlier post, you also suggested that I only made this suggestion because I'm angry about being arrested - even though I have never been arrested and only roleplay as an inmate. So that was another thing you got wrong.
  7. Congratulations for so succinctly expressing the worst mindset on the server in a mere three paragraphs. Why are you mindlessly arguing that all consequences are good? If your character is shot in the head over a mild insult, that's a consequence but it's not a reasonable one. Lots of ostensibly in character consequences are stupid and thus dealt with out of character - just look at the Report Player section. The points system isn't bad in character, just like a low crime rate because of robocops isn't bad in character - but they have a negative impact on roleplay quality and so are dealt with OOC. You can mock criminal characters for not 'fitting in', and I can argue that it's hard to fit in with a bunch of British self-inserts who divide their time between esexing, clubbing and replying to suggestions they know nothing about. But none of this is to do with the original post. As has already been said, people roleplaying criminals are supposed to get arrested. It's part of the portrayal, but the points system is arbitrary and unfair in how it significantly affects the number of days that people need to roleplay in jail. People like you who are saying that players should just respond by being 'careful' are outing themselves as garbage roleplayers who don't play believable criminal characters, who are sometimes reckless and foolish, but versions of themselves who no one enjoys interacting with.
  8. My takeaway from your post wasn't that you should roleplay a supervillain; it was that you don't know what you're talking about. People who roleplay actual criminal characters - not just versions of themselves - will all rack up points over the months irrespective of how 'careful' they are, so the idea that they deserve to be punished by this system is unfair. We are not talking about ending jail sentences, just a points system that arbitrarily extends the length of those sentences, demotivates people and doesn't act as a deterrent. This is really obvious. You can keep telling people about how they can avoid jail entirely as long as they stop portraying believable characters and start acting like either themselves or clandestine supervillains (please clarify which of these you're doing), but I think that would be less realistic than just adapting the points system.
  9. You taking cues from comic book supervillains to decide how you roleplay a criminal probably explains why your experience is so different from everybody else's. The people who aren't roleplaying like they're in the Marvel Cinematic Universe have a better understanding of this issue.
  10. It's not a prison, it's a jail, so please stop lecturing people (who have spent far longer doing custody roleplay than you have) when you don't even know the name of the thing you're claiming they're so averse to.
  11. Short description: Remove the criminal points system and replace it with the equivalent of a CK application that certain legal roleplayers (i.e. judges?) can complete if they want to argue that a specific character deserves life imprisonment. Detailed description: Like anyone who uses this server for 14-hour esex marathons and to hang out at clubs with the avatars of my Discord friends, I hate criminal roleplayers. They steal my expensive cars and RPQM report me when my Japanese influencer character disarms and executes them with her concealed carry weapon (her dad was in the Yakuza and trained her from birth). However, I can still admit that the criminal points system is not currently fair or functioning as it should. I will outline why below: 1) It discourages people from sticking with a character. This is bad because characters become more interesting over time as their history expands, they build networks and their players get to know them better. We should have more characters like this, but this system discourages them. 2) It punishes people who aren't necessarily reckless. Eventually, you're going to rack up 30 points no matter how careful you are. Because this is GTA and not real life, people are going to amass points relatively quickly even without being provocative or careless. 3) It isn't stopping Deshawn Deagle and the East Side Excess Apostrophe Crip Mafia from doing lots of dumb shit. These people are too stupid to assess the risks and they're too swayed by a culture that equates deathmatching and OOC bragging with good roleplay. You can't fix them with rule changes - you need to go after the culture that's perpetuated by their faction leaders. 4) It does nothing to address the British characters on the server who should be marched to the shores of San Andreas and drowned. 5) The new system (proposed under the above 'Short description' section) can be applied more deliberately in the right circumstances. Commands to add: None. Items to add: None. How would your suggestion improve the server? It would remove an unhelpful system that contributes to demotivating criminal roleplayers. Additional information:
  12. take the British characters with their jagged teeth, their stupid suits, their incoherent backstories and their Oliver-Twist-meets-Peaky-Blinders dialects and push them back into the ocean.
  13. I thought that you were referring to the concert when you were mocking people for wearing red laces. Thank you for clarifying that you thought the look was good on that occasion. I'm not arguing whether skinhead culture originated in Britain or not - it did, but, as you've also now said, it's not exclusive to 1970s Britain. Replying to specific points with specific case law might be grating, but it's probably less grating than arguing sweepingly and without evidence. I use references because I don't know everything and want to refer to sources more reliable than me. Lots of us are varying degrees of shit but as long as we're willing to learn it's okay.
  14. https://casetext.com/case/people-v-allen-2300 https://www.ocregister.com/2008/02/19/police-honored-for-battling-white-supremacists/ i don't know why people think red lace code is particular to 1970s britain - I've never heard it said beyond this server. on a related note, i think illegal rp is missing thorough enough research behind its characters and gangs. there's also too much warmongering between factions rather than competition between characters within them.
  15. Introduction This is an introductory guide to white inmate roleplay. Its focus is on jail but aspects of prison roleplay are covered too. It’s a broad overview of what the white inmate scene looks like in California correctional systems alongside information about realistic character behaviour and motivations. I’ve also included extensive further reading below that will be useful to anyone who already knows the basics. Demographics As of 2019, The Los Angeles Sheriff’s Department (LASD) records that 15% of its LA County Jail inmate population are white. Across all California correctional facilities, white inmates are overall by far the smallest of the three most populous groups. (In LA County Jail in 2019, Black and Hispanic inmates accounted for 29% and 53% of the population respectively.) White inmates are normally a minority wherever they are housed. Consequently, they depend on their longstanding alliance with Sureños, whose numbers dwarf their own. However, this alliance is far from absolute; it is dependent on the behaviour of white inmates in any particular facility – instances of disruptive behaviour and bad etiquette will still result in hostilities if they go unaddressed. As such, there is an obvious incentive for white inmates to avoid creating problems for the other groups that far outnumber them. Specific problems may include unpaid debts, causing lockdowns, and failing to appropriately regulate whites who create issues. (White and Sureño prison inmate groups still have their own spaces, but they are more likely to share access to payphones, yard equipment and communal TV areas.) White Inmate Structures & Groups The person chiefly responsible for the unenviable task of addressing issues among whites inside is called a shot caller. In jail, the white inmates with authority are often just more experienced individuals with some support and willingness to take charge – not necessarily prison gang members. (White groups are different to the Sureños in this respect because fewer of their members are directly involved in gangs and no white prison gang has the same degree of control over its race as the Mexican Mafia prison gang has over Sureño inmates.) Prominent prison gang members will often assume any positions with decision making responsibilities - this is partly because it is in a prison gang's nature to exert control over others, partly because of the belief that the gang is best equipped to make decisions, and partly so that the gang can ensure that any decisions made will advance or protect its own interests. A shot caller may appoint representatives to be responsible for white inmates in different sub-sections of a facility. Because the jail population is so transient, these positions will change more often as people are released or transferred to prison. Prison structures tend to be more stable. Programs for white inmates in jails are generally more relaxed and straightforward than on prison yards, partly because of how quickly people come and go, which makes enforcing rules more difficult, and partly because the inmate populations are on average less militant than those on prison yards. However, stealing, accruing debt, talking to guards, and making issues with other races will cause a person trouble irrespective of where they are housed. On higher level prison yards, there are more rules and more severe punishments for infractions. It is easier to enforce these rules because inmates are moved around less often and because there are more militant inmates (often lifers) around who are willing to punish rule-breakers either out of principle or to advance or maintain their status. White inmates can be broadly divided into two categories: peckerwoods and skinheads. These groups normally mix together despite the differences between them. ‘Peckerwood’ is a loose term that has been adopted into prison and jail vernacular to refer to any white criminal. The range of people who fit this label is vast; it can include everyone from petty offenders who just want to do their time without any issues to senior members of white prison gangs who are actively involved in serious criminality. Some peckerwoods distance themselves from white inmates who avoid any involvement in prison politics or violence by demeaningly referring to them as 'Caucasians' – this illustrates the strong desire among inmate groups not to be associated with weakness or cowardice. Skinheads in this context are a subset of white criminals. California skinhead gangs are primarily motivated by money (often for hard drugs) and and use racist iconography and ideology to support this motivation. In prison especially, where so much is understood through the prism of race, their ideology can be alluring to potential new recruits. Skinheads will posit themselves as more militant and serious than their non-skinhead counterparts because on average they are. In prison, they often adopt tougher programs and punish infractions more seriously. A lot of white inmates want to get out without involving themselves in politics or risking themselves to injury or further criminal proceedings – this mentality is much more common in jails, where most people are either still on trial or serving short sentences that will soon be over. These inmates are more likely to be victimised or exploited, but it will largely depend on the individual and the attitudes of the other inmates housed with them. Even serious inmates won’t want to commit major crimes and risk additional charges if they can help it. This is one of the reasons why beatings and non-fatal attacks are far more common than killings – which are normally reserved for the worst offenders such as child molesters. Politicking is one way inmates avoid risking additional charges and time inside by negotiating their way out of committing crimes on behalf of others. For instance, a white inmate might argue that they shouldn’t commit a stabbing against a snitch because they have already put in work – they may then go further and try volunteering somebody else for the task. These negotiations cause all manner of acrimony and conflict between inmates. Prison Gangs Some white inmates know that in all likelihood they will spend the rest of their lives behind bars. Doomed to this environment, prison gangs offer them structure, protection, money, status and meaning – as well as a corrupted sense of self-betterment. This is why prison gangs, which basically exist to fulfil these needs, can be so enticing. (It is unlikely that inmates serving short sentences or nearing their release will seek to join a prison gang – there normally isn’t sufficient motivation to do so.) The most prominent white prison gang in California is still the Aryan Brotherhood (AB). They are the oldest, most infamous, and in many respects most seasoned. Their reputation and the reputations and actions of their members have helped them to maintain this position despite challenges from federal indictments and past opposition movements within other white gangs. Partly to overcome the restrictive nature of jails and prisons, and partly because of efforts by law enforcement, facility staff, and policy makers to disrupt criminal operations, gangs need to coordinate with each other. The AB routinely uses members from other prison gangs to conduct business on its behalf. Some of these inmates will act on the AB’s behalf in the hope that doing so will allow them to graduate into the gang. This cooperation enables the AB to affect what happens in facilities that it has no physical presence in. The AB’s reach allows them to exert influence over other white gang members and career criminals, most of whom are expecting to sooner or later do prison time. Their reach was further extended after the 2015 Ashker settlement, which ruled that prison gang members can no longer be kept in solitary confinement on the basis of their gang membership alone. (Consequently, the vast majority of senior gang members were released from years of restrictive segregation and put back in far less restrictive settings where they now exert more direct control.) Beyond other inmates, the AB uses people on the streets for its business. Like most inmates, prison gang members have people they are close to who are not in prison – these people may be partners, relatives, ex-cons they met inside, and street gang members they may know personally or by proxy. The use of these contacts provides the AB with more influence on the outside. The more influential prison gang members will have syndicates of people they can get to act on their behalf. Other prominent white prison gangs include Public Enemy Number One (or PENI) and the Nazi Low Riders (NLR). PENI continues to maintain influence in jails and prisons, but it remains answerable to the AB who have in recent years organized hits against some of its more disruptive members. Meanwhile, the NLR’s influence has significantly diminished after the failed politicking of its sub-factions against the AB resulted in many of its surviving members moving into protective custody settings. These prison gangs mainly make money through the drugs trade, often by trafficking drugs into jails and prisons. Because of the relationship between substance misuse and criminal behaviour, the inmate market for drugs is huge. Corrupt staff, relatives, attorneys, street gang members, and inmates themselves are all known to smuggle drugs inside. Gang members will coordinate drug deals on the streets too, using contraband cellphones and trusted representatives to arrange transactions between parties. Apart from drugs, prison gang members often make money by attempting to tax trades (i.e., the profits a white inmate in a particular cell block makes from selling tattoos or sweets) or by monopolizing trades themselves. Gang members are always finding new and creative ways to make more money. There are numerous other white gangs beyond those mentioned above. Some are small and local whereas others are larger and more spread out. There’s generally no issue with roleplaying a character from a fictional San Andreas gang – this allows you to tailor the concept to GTAW without worrying about how closely it matches a real-life counterpart. In California, all white gangs are expected to fall under the authority of the AB. Historically, the AB has been unwilling to cede power to other white prison gangs – it expects all white gangs to be subordinate to it and it targets those, such as the United Society of Aryan Skinheads (USAS), who refuse to be. Prison gangs are more active in prisons than in jails because prisons are where most of their members are based. Prison gangs are also more likely to recruit people who have done time on higher-level yards over those who have only ever done time on lower-level yards or in jail. There are exceptions, but it is generally worth incorporating prison time into your character’s backstory if you want to roleplay an already established prison gang member. Senior prison gang members in prominent gangs have normally spent many years or decades behind bars. Like anyone who has spent decades in a career, they know a lot about what they do. They are very accustomed to manipulating people, politicking, and generally exerting their will. They know how to deal with instigators and others who mean to challenge or undermine them. Without doing enough research, these characters are difficult to portray convincingly. If your supposedly senior prison gang member character is perceived to be very naïve or ignorant about matters that he should be familiar with, at best he won’t be taken seriously and at worst he will be targeted for being an impersonator. Start with a character who’s new to jail if you as a player aren’t familiar with the setting. Behaviour & Culture Respect is very important in jails and prisons. These are environments busy with volatile and violent individuals with precious egos. Any perceived slight can result in violence. Instances of disrespect, intentional or not, can cause resentment that will brew into violence if not addressed. For these reasons, inmates will typically treat their peers with respect unless they have reasons not to – especially on higher level prison yards where the most violent and seasoned inmates reside. The rules and expectations are less demanding and widely observed in jail settings, but only to a point. There is often very little to do inside but ruminate on other people's offences and what they might mean or how they might be dealt with. Boredom can be a big motivating factor behind instances of violence. For these reasons, inmates making sure others know they are on cordial terms with them is a routine part of day-to-day life. Tattoos are a big part of inmate identity and culture. In a place where clothing is basically uniform, they are the main means inmates have to express aspects of their personal identity. They are usually a point of pride for their wearers. Certain tattoos have specific widely subscribed to meanings – for example, they may denote membership in a certain gang or that the wearer has committed a murder. You should think seriously about what tattoos your character has (if any) and their meaning. It gives more flavour and personality to your character if you describe at least some of their tattoos individually. (The exact meaning of tattoos normally varies depending on where you are, and some meanings are more widely agreed than others.) If an inmate has tattoos they didn't 'earn' (because they didn't do what the tattoo is meant to represent), they can be targeted for assault. This is because they are perceived to be taking credit for something they never did. They are also diluting the symbol's meaning. I recommend going through the process of earning tattoos in character instead of your character having them already – unless you really want to play an established inmate. Conclusion This guide has discussed white inmates as a whole and the ways they organize into groups in overcrowded, claustrophobic, and chaotic jail and prison settings. However, all inmate groups are ultimately made up of individuals who mostly care about themselves before other inmates. Personality clashes, misunderstandings and pent-up frustrations between individuals are commonplace and lead to conflict. White inmates will politick against people they don’t like, especially other white inmates. It may be over disagreements about how a certain issue was handled or an unhappiness with how a particular shot caller operates. Politicking happens between gangs and within gangs as well as between individuals. White inmates fight among themselves far more than they fight with other races. Your character’s motivations shouldn’t align neatly with every other white inmate or gang. Your character’s desire to get out of jail or prison will be in conflict with another character’s desire to get him to conceal drugs in his cell or commit violence. You should always be thinking about your character’s individual motivations – and definitely not just seeing him as part of a homogeneous white inmate hive mind. Roleplaying inside is a lot about how your character balances his various desires against those of other inmates and the whites as a whole. Further Reading & Viewing 1) Large Hazard’s guide on Sureño prison roleplay also has information on kites and other helpful stuff: https://forum.gta.world/en/topic/26420-surenos-the-mexican-mafia-a-guide-to-sureno-prison-roleplay/. 2) Large Hazard’s other guide has information on different backstories for people who want to roleplay stays in county jail – this guide is especially useful if you want to roleplay in jail longer term: https://forum.gta.world/en/topic/49053-roleplaying-a-stay-in-county-jail/. 3) David Skarbek’s 2014 book The Social Order of the Underworld: How Prison Gangs Govern The American Penal System is great. It describes the development of gangs in California as a logical response to the nature of their environment. It’s good for understanding the psychosocial factors that shape inmate behaviour. 4) Chris Blatchford’s 2008 book The Black Hand: The Story of Rene "Boxer" Enriquez and His Life in the Mexican Mafia is an excellent account of a former Mexican Mafia member's time in the prison gang. It has a lot of still very relevant information about the mentality of gang members. 5) Glenn Langohr’s prison books (written around 2013) are very easy reads. They’re fictional stories inspired by his time in California prisons. See: https://www.amazon.co.uk/gp/product/B00EJ6ZDVW/ref=dbs_a_def_rwt_hsch_vapi_taft_p1_i7 and his author’s page for others. 6) Joseph McCarty’s 2011 book Mainline: (Based on Some Real Shit.) is a fun read about prison. This is another fictional book written by an author who has done prison time. 7) David Pyrooz and Scott Decker’s 2019 book Competing for Control Gangs and the Social Order of Prisons is another academic text that explores similar issues to Skarbek’s. It is quite dry but worth reading if you enjoyed Social Order. 8 ) Prison POV YouTube channel features Splinter sipping water and talking about California gangs and prison and jail stories – it’s good: https://www.youtube.com/channel/UCWoJp5FsLQgLzPTHWeBri6A/videos. 9) Stories Written By A Current Prisoner is another really good YouTube channel – this has loads of interviews with white inmates and ex-white prison gang members: https://www.youtube.com/c/StoriesWrittenByACurrentPrisoner. 10) Criminal complaint regarding prominent Aryan Brotherhood members that details their operations, including moving drugs into prison, in close detail: https://www.courthousenews.com/wp-content/uploads/2019/06/AryanBrotherhood-COMPLAINT.pdf. 11) Useful summary of the 2015 Ashker v Governor of California settlement, which resulted in many prison gang members moving out of Special Housing Units (SHUs) into less restrictive housing: https://ccrjustice.org/sites/default/files/attach/2015/08/2015-09-01-Ashker-settlement-summary.pdf. 12) AfterPrisonShow has lots of videos on day-to-day prison life stories and some useful ‘how to’ videos: https://www.youtube.com/c/AfterPrisonShow/videos. 13) Lockdown is a National Geographic TV series. Episode 4 of Season 1, Gang War, is interesting and features hostilities between white and Southern Mexican inmate groups – it can be seen here: https://www.youtube.com/watch?v=Sjo6Qo_Koxg&t=1040s&ab_channel=natysantos. 14) ReasonTV 2014 has a short on the impact that Realignment policies, which are meant to manage prison populations, have had on jails: https://www.youtube.com/watch?v=EPRrtTzsGpw&t=496s&ab_channel=ReasonTV. 15) An older LA County Jail documentary: https://www.youtube.com/watch?v=uZDvv5oMcoE&ab_channel=Documentaries. 16) A YouTube playlist of videos about Twin Towers Jail: https://www.youtube.com/watch?v=JFyhuYc_hgk&list=PLKM_nYjKHI-hcOLc_Jsa89sI2C5e4MIaX&ab_channel=HipHopWestTV. 17) AP News’ 2018 news article on the slaying of a PENI member. This also provides some insight into the relationship between different white prison gangs: https://apnews.com/article/86dc8ae0d5e44f129c48dfb52e370bb5. 18) Video on inmates making kites and fishing them. There are a few videos like this floating around: https://youtu.be/2CvDpAvJR84. 19) Tony Rafael’s 2009 book The Mexican Mafia is a useful account of how law enforcement and prosecutors investigate and prosecute gang killing cases. It also has some good information on how prison gangs (specifically eMe in this case) can develop over time. 20) Director Ric Roman Waugh’s 2017 movie Shot Caller is an entertaining look at a person’s progression through a white prison gang. It has some good scenes even if some of the plot points aren’t particularly grounded. 21) Director Ric Roman Waugh’s 2008 movie Felon is about a white inmate doing time on a SHU yard. It’s another fun watch that’s inspired by events in Corcoran State Prison where prison officers were staging fights between inmates. 22) A YouTube video of an interview with prominent Mexican Mafia dropout Rene ‘Boxer’ Enriquez about prison gang mentalities: https://youtu.be/rBZBrTgZKA8. 23) A PDF produced by the LASD which details the inmate demographics of their jails: https://lasd.org/transparency data/custody reports/Custody Division Population 2019 Fourth Quarter Report.pdf. 24) BLOOD ON THE RAZOR WIRE TV is a YouTube channel run by an ex-con who interviews other ex-cons and talks about prison. He also has a prison memoir that's available on Amazon Kindle: https://www.youtube.com/channel/UC2BfsAN7eb-76zlPmVbetgQ. 25) a prisoner's awaking is a YouTube channel run by a former Sureño inmate - but it has a lot of useful stuff for people roleplaying white inmates too: https://www.youtube.com/watch?v=FnFXtgEYfIA&ab_channel=aprisoner’sawakening. 26) Gunnerz Collective is a YouTube channel run by a former Norteno inmate - again, it has useful stuff for general inmate roleplay too: https://www.youtube.com/channel/UCq-MN7w7kHRTMkTndnEV80Q. 27) A YouTube video of an older (early 2000s) Fox News segment by Chris Blatchford on prison riots and gang violence with footage of large scale yard riots: https://www.youtube.com/watch?v=0YvMjsFaEBE&ab_channel=ThusSpokeBaltazar. 28) Murder, Mayhem, and Meditation is a 2014 Vice News documentary about Salinas Valley State Prison in California: https://www.youtube.com/watch?v=RzOkf-mrDbM&ab_channel=VICENews. 29) A newspaper article based on a letter from a California inmate lifer who killed two paedophiles in 2020 after he was moved from a level three to a level two facility. It describes a lot of the attitudes almost all inmates have to those doing time for sex crimes and violent crimes against children: https://www.mercurynews.com/2020/02/20/exclusive-convicted-killer-confesses-to-murdering-two-child-molesters-in-ca-prison-says-his-warnings-to-guards-fell-on-deaf-ears/. 30) ISOLATED MINDS is another YouTube channel that interviews current inmates in California prisons. It is done by the same person who does Stories Written By A Current Prisoner: https://www.youtube.com/channel/UCF-t8IiJKEW1dSNAdmibz1A. 31) Cordless has produced an excellent compendium on white gangs in California, complete with lots of sources and useful history: https://forum.gta.world/en/topic/86278-white-gangs-in-la-county/. 32) Profile on influential Aryan Brotherhood member Ronald Yandell and his politicking after being released from solitary confinement in 2015: https://www.sbsun.com/2019/09/01/build-an-army-aryan-brotherhood-leaders-attempted-to-rule-over-all-white-california-prison-gangs-feds-say/. 33) Mostly prison themed YouTube channel from a norteno perspective, but with lots of good general info: https://www.youtube.com/@HOMIEHangout.
  16. When someone attempts to steal your drugs or stolen goods or extort your criminal enterprise, you can't go to the police but you can just let it happen. You can also shrug your shoulders if they refuse to pay a drug debt or boot you from their territory. And then when other people find out that there are no repercussions for exploiting you and decide to do it themselves, you can shrug your shoulders at them too. Violence is the major enforcement mechanism for underworld business, so the idea that you can 'easily' be a career criminal without violence is idiotic.
  17. People who aren't completely reckless don't get jailed that often, and jail produces character development and networking opportunities. It's not a big ask for people to occasionally spend some of their time roleplaying there. Also, saying you want to roleplay a criminal without jail is like saying you want to roleplay a criminal without violence. Both are core parts of the scene. There is a huge LSSD faction and four active cars, plus all the lifer characters people have, to generate activity there for people too.
  18. this thread is full of people inadvertently roleplaying 19th century british urchins complaining that they shouldn't be stopped
  19. when Gallagher came back to rp I thought "o fucking hell for fucks sake no" but then I read this post and thought yeah that's true actually British characters are horrible. even worse than actual British people
  20. Non-lifer characters are often more prone to stupid roleplay because they're rarely more than a couple of days away from escaping the consequences of their actions. Lifer characters have no escape, and the only reason they appear to be more disruptive at the moment is because of how widespread they are. Car leaders should have more opportunity to CK their own people if they think this is appropriate, but I can't see how a blanket rule - especially if it only applies to lifers - is going to have enough of an impact. But otherwise the system is still very new and people have lots of learning to do. Admins can deal with the worst offenders, CK applications exist and LSSD custody staff are being encouraged to remove people from general population if they are being rolled up or being very disruptive.
  21. hello, I was the person who went be right back ((brb)) yesterday and i wanted to explain myself. my cat used its paws to pry loose the cover to my living room extractor fan, exposing the blades. this happened to my previous cats and, without wanting to be too graphic, it guillotined itself. so you can imagine when it started happening with my 6th cat, I had to go right away. and then once I had got it down, after that my mom came down to check I wasn't roleplaying with the skinhead gangs again (she has strong views about the N word, even in an RP context which I have tried to explain to her), so I had to tab out and pretend I was just playing habbo. It won't happen again
  22. Saying that long emotes make you a good roleplayer is like saying that your favourite author is a good writer because they write really long sentences - it's absurd. If the extra words are necessary because they're describing something that needs to be described - like the process of hotwiring a car, or making a jail shiv, or performing heart surgery - then use them. If the extra words are showing or hinting at something important or interesting about your character, use them. But if you're spending three sentences describing your character sipping from a beer bottle or brushing their teeth, stop it. Don't tell people what your character is thinking in their emotes because it's impossible for other players to react to that. If your character thinks they're going to die, emote that they're shuddering or crying or whatever - then other players have something tangible for their characters to potentially respond to. And hacky emotes like 'Rodney Madone sends the snitch to hell on behalf of his family' are always bad.
  23. Bill Coup is a CIA spook name following
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