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eTaylor

Charity 2021 Superstar
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Everything posted by eTaylor

  1. Where have I said I labeled any scripts?
  2. You don't have to get hostile just because I don't give you unyielding endorsement or because I won't explain to you how to do crime. I'm not here to hold your hand or give you the keys to the world. You can work for it, just like everyone else had to do. Have you tried looking at the older features? Many of the available scripts have been added well over a year ago.
  3. I very much indulge in the activity and have no problems making it profitable at low risk. If you're done lockpicking cars and screaming about your scripts take a look here. I'm not gonna chew it out for you. There are also plenty of guides available. I'm also not against your suggestion, I just expressed my opinion.
  4. Just get a job if you want money lol
  5. If you need a rule like this in order to figure out that you're not suppose to do things like this you honestly shouldn't be on the server imho.
  6. I don't feel there's a disproportionate amount of criminals, but then again that's just anecdotal. I don't roleplay in the city, and as such the limited encounters I have with people in the city are typically with those who appear to be simple civilians out on their day. I certainly don't have the impression there are only criminals, but I can't tell whether the characters I encounter stick to strictly legal RP. The whole carjacking script could do with a rework in my opinion, though I don't have any real suggestions for such a rework myself. I do find it odd that you use a lock-pick to break into a car. Perhaps there is a way to create a more in-depth system that accounts for the different vehicles. I'd argue that this is a loud minority, and it's pretty obvious these people have not exhausted their options nor do they genuinely put effort into things. People who focus on script tend to be the same people neglecting their own development as a character and a roleplayer. I doubt development will ever cater to these people, considering the abundance of scripting already available. People really show their own ability when they complain about these things. This too is very different depending on what scene you roleplay with I imagine. I know and roleplay with plenty of people who roleplay a drug/alcohol dependency, myself included. Though that's anecdotal, I do wonder what's it like in the street gang scene. Wasn't development already working on something? I also think you've been looking at the wrong faction threads, I also believe it depends on the crime scene you're roleplaying with. If you look at unimaginative gangbangers based on some 90's movie or stereotypical portrayals of bikers because someone watcheds Sons of Anarchy, yeah you'll get that. Roleplay is diverse however, and there's a lot of difference in quality. While there is an argument for quality control, they usually tend to sort themselves out. Bad factions don't survive for long, and the good factions you really have to experience yourself. You can't really judge things based on curated highlights alone. Social roleplay aside I think you definitely hit a point on the fact that people need to focus on character development. If you want to do civilian roleplay, go do civilian roleplay. If you want to do criminal roleplay, go do criminal roleplay. If you want to mix the two, go ahead. But make a conviction to roleplay what you roleplay, and develop an actual character around that roleplay. Don't just have a premise for existence and use that as an excuse. A few examples, right-wing extremist factions have fantastic roleplayers, but they'll get people who create a character with a Deutschamerikaner name and attack other people because "I am nazi". Gangbangers have great factions with some amazing roleplay, yet they too get unoriginal named characters who log on to shoot someone becuase "I am crip cuhh". Even out in the county we'll get those random characters that roleplay like a trashbag on two legs to a point where it's genuinely frustrating because 'dey ruuleplaaah' tuulk'in laiike'h dususss'' and are genuinely convinced they've got some fantastic roleplay to show the world. It's plain stupid, but thankfully it's also the exception rather than the standard. A lot of factions, groups and crews benefit from self-moderation. By mandating a higher expectation from their participants you create an environment where people are forced to think about their characters and the things they do with them. It's why you see such a huge difference between factions. Because while one might put the emphasis on development, the other won't and that really shows. I think criminal roleplay is just fine, there will always be complete tools running around ruining things but at least I feel like it's not a major issue. Just as long as people don't neglect the standard of having a developed character, that continues to be developed.
  7. You're breaking your own windows aren't you? I've told you before the chop-shop isn't the ONLY script you can use as a criminal. First of all, the premises that you 'require' a script to function as a criminal is ridiculous and only comments on your inability to explore your available avenues. Even so, that's not the case on account of all the available scripting. It's rich that you're attacking another community member for being simple-minded when you yourself are unable to find anything else. Declaring other people are speaking from a one-sided point of view is just an easy way for you to dismiss people who don't agree with you. Then again, you've shown that you like the easy way so it makes sense.
  8. Nowhere is it established that a player who's logged off is sleeping, furthermore it's highly likely that a disturbance on my property would render me aware of intruders. Regardless of the aforementioned arguments, such a system is only going to significantly hurt people without benefits. Additionally, questioning your motive, if you're not a car thief then why are you so heavily debating something you know nothing about?
  9. What you're saying is a false equivalence and a logical fallacy. Basically what you're saying is that you want to have the ability to steal cars with immunity, without anyone being able report it stolen, or protect their property where it would otherwise be realistic to do so? Where does that fit in your "high-level roleplay server" narrative? Why don't you go jack the cars you already have access too? I have never encountered the issues you supposedly encountered looking for cars.
  10. Why would I log off if I can't safely despawn my vehicle? What's the point of despawning cars in the first place if that's the case?
  11. What's keeping you from benefiting from vehicles belonging to participating players? I've never had issues finding cars when I was jacking rides, furthermore you can't chop every ride you see. I don't see how it benefits anyone when I have to wait before I can log off.
  12. So when I want to log off I have to wait for 20 minutes for my car to despawn?
  13. I've yet to see a policy specifically stating that you can't tase someone who's running, nor is the taser suppose to be used just because someone isn't complying. All I'm able to find are fixed criteria for deployment, none of which mention running. The only thing I can find is that they reference the risk of physical injury and how it's calculated with the criteria. The taser is meant to be used against violent individuals whether they pose a immediate threat to those around them or to themselves. Furthermore policy mandates that they can only deploy it conform regulations when they either can't get close to an individual, or when other tactics are ineffective or reasonably believed to be ineffective. What is mandated through policy isn't always what happens in real-life. When you limit your perception on the operational habits of an agency to YouTube videos you're going to get a very inaccurate image.
  14. The chop-shop definitely isn't the only "illegal script" on the server. What do you suggest these parking zones look like? And while I agree that people shouldn't be able to /vpark when they go to a business, what does it matter if I vpark my car around my own property or when I log off?
  15. I don't believe such a policy exists, could you provide your source?
  16. Yeah, okay fair enough it wasn't the greatest thing around.
  17. It's disappointing to see that you decided to respond to only an excerpt of everything I've posted. I whole-fully disagree with you on most of your standpoints. I'll reiterate for clarity, it isn't our job to regulate your faction. Of course I'm not suggestion leadership to be some Nihilanth knowing everything that happens, that's just not feasible. But just as real officers encounter people at their worst, typically during the most unpleasant scenarios, your members in-game encounter roleplayers of all types. Being in a law enforcement faction it's much easier for you to file reports on things you encounter because it's part of your routine, be it an In-Character report or an Out-Of-Character report. The majority of players don't. They don't log in to file a bunch of paperwork at the end of their roleplay, they're just here for the roleplay. I shouldn't be expected to police every roleplay encounter I have with the LSPD, I shouldn't have to monitor them or report everything I don't agree with. It's your faction leadership's job to guide, lead and properly teach their members how they should perform based on their own standards. Those standards should be standards they've created based on what is reasonable and expected for the server. Of course they can't micromanage everyone's roleplay, nor should they. But they should do everything they can to create systems that are efficiently used to not just promote but mandate what they consider proper roleplay. Whether this is during the training phases of new members, or throughout internal accountability and the ability to freely confront people on their roleplay. I fully believe the LSPD is more than capable to do this themselves, while maintaining open lines with the community. I don't consider it a significant issue, it's just something that should always be kept in mind since it's a huge responsibility for the LSPD. Law Enforcement factions for any server are typically the first thing people see, so they represent GTAW as well. It should be a topic for discussion on an open forum, and those participating shouldn't be told to be quiet and take it to reports held behind closed doors. And keep in mind that I am not painting PD in a bad light. But simply saying "if you don't file specific reports you don't count" is counteractive to @Big_Smokes's original post and the purpose of this thread. Which is to look for avenues to improve on the LSPD's faction core values, the interaction amongst it's members and it's interaction with the public in game. I feel like the following excerpt is pretty clear on my standpoint: Moving on... People telling you how you should roleplay as a character is just stupid. You have your character, and he or she is an officer with the LSPD. Being a cop doesn't necessarily define your character, nor should it. What defines your character is the way you've decided to develop it, and subsequently express that development to the outside through roleplay. Your character is your character, and you're the one who decides what you do with it. Being a cop doesn't mean you're a "yes sir, yes ma'am" and operate with a customer service attitude. Most cops I know are bitter unapproachable assholes to everyone that doesn't belong to their group, especially in their line of work. Not every officer is the ideal public relations poster boy, it's dirty gritty work and the people who work it reflect that. If you fuck around and act all stupid you're not gonna get a pat on the back, you're gonna get told to fuck off real quick. That's how that works. Of course that's not a license to go overboard with it, but even then it's entirely In-Character and up to the person behind the roleplay. So what if a cop is a complete asshole. There are plenty of other cops who roleplay anything from a sweet and puppy-eyed boot to a hardened veteran who doesn't waste their time with bullshit. Cops shouldn't be carbon copies of the handbook, nobody wants that. They should always be free to develop their character how they please, and continue to develop it through their IC career in their department.
  18. I'm sorry, but should it be the player's job to monitor and uphold the roleplay quality in PD or should your command team take care of that? It sounds like you're blaming other people for roleplay complaints on account of them not explicitly reporting it to your faction's hierarchy. If they don't explicitly report it, does that mean complaints that members in the community feel are valid are left unanswered or ignored? Of course it's not feasible to crack a whip at everyone's whim because someone is complaining on the forums, but if you're going to respond to complaints could do better than "did you report it". Because you're basically saying "yeah I sort of acknowledge your noise but take it somewhere else", it defeats the purpose of public discourse. It's not a matter of of punishing an officer IC or OOC either. I don't think anyone outside of PD genuinely cares what happens to an officer, I'd be more concerned about the roleplay culture. That every member of the faction logs on with the full realization that they have the power to completely destroy people if they neglect their roleplay. That they remain reasonably fair towards the people they interact with. And when I say fairness I don't mean that PD and criminals should be equal. But when you have officer that think it's perfectly acceptable to roleplay Narnia style gun rack systems that give them access to every single piece of equipment conceivable, you might want to look into that. Members of the PD are players just as everyone else, they're not NPC's here to provide the server with roleplay. They deserve to be participants in the roleplay they enjoy, not just be the provider. But being in such a faction it's often the position you find yourself in, and if people get on with a bad attitude towards that you're going to get problems. I shouldn't have to run and file a report every time I don't agree with a member's roleplay, command should be picking these things up themselves and do everything they can to uphold a good roleplay culture. Bad cops are very easily recognized by their bad roleplay attitude, and the culture should exist where members regulate each other. That members are not afraid to confront each other bad performances or attitudes. And command should make sure people don't advance based on forum performance or OOC standing alone, but their merits as a roleplayer and what they contribute to the community as well. If you're a criminal you can't see the difference between the good cop and the bad cop unless you've roleplayed with them before, and I've had to many mixed experiences that I personally don't give PD a fair chance at all. And I agree that's hypocritical and bad on my part, but I have everything to loose if I run into the wrong member. And losing to the police isn't the part that creates the negative experience, @Mytrix can attest to that because the roleplay I had with him was great and I enjoyed it very much despite getting caught. But when I get pulled over I shouldn't have to check the member's name OOCly to gauge if I'm going to have an enjoyable roleplay experience, and decide if it's worth sticking around for that. I should be able to expect enjoyable and fair roleplay from every member regardless of IC consequences. And again, fairness doesn't mean equal playing ground in gun play or chases. A criminal should never be able to overthrow law enforcement by force alone. Fair roleplay to me just means a fair approach to the roleplay interaction, making sure it's not one sided. Making sure that I'm just as much of a participant as the other party. Because while the PD member is free to do as he or she pleases, I'm stuck with the roleplay. And if it's some stereotypical robocop brick wall with the character depth of a puddle of water, that experience can be excruciating. Don't just focus on an image or how to portray something, in-fact don't portray anything. Be what you want to be. People are always going to be negative,. And I'd say the majority of the PD are doing just fine by the way. As long as the core focus of the PD is to provide the best possible roleplay everything else should logically fall in line, that's just how I see it.
  19. Could just make a thing where you can request exemption from the rule. Another major motivator to stay out of trouble and not do dumb shit without thinking about the consequences.
  20. https://leginfo.legislature.ca.gov/faces/codes_displayText.xhtml?lawCode=CONS&division=&title=&part=&chapter=&article=I http://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=201320140SB683 http://leginfo.ca.gov/pub/11-12/bill/asm/ab_0801-0850/ab_809_bill_20110920_enrolled.html https://web.archive.org/web/20150112045344/http://www.calgunsfoundation.org/2013/06/cgf-challenges-ca-handgun-microstamping-requirement-in-federal-civil-rights-lawsuit/ https://www.oag.ca.gov/firearms/certified-handguns/search
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