Fra146 Posted July 17, 2022 Share Posted July 17, 2022 Detailed Description Currently, to receive alarms notifications, you have to be on shift with /startshift. There main issue is that if a member of the company crashes and comes back, he won't be able to /startshift again if they aren't at their workplace. This can be easily solved in two ways: 1. Maybe receive notifications even though you aren't on shift 2. Allow to /startshift, maybe with a new command /startsecshift which allows you to specify the business so to get on shift from another part of the map Relevant Commands/Items /startshift, /endshift, generally the function of the security script How will it benefit the server? It will allow security roleplayers to just keep playing without having to drive back to their workplace and forth every time they crash. 2 Link to comment
zaXer. Posted July 17, 2022 Share Posted July 17, 2022 +support, same way /fduty works everywhere 2 Link to comment
Junx Posted July 18, 2022 Share Posted July 18, 2022 Should be tied into /factionduty for security companies that have factions, I assume it was made like this to allow non-faction security businesses to use it but its an issue for G6 and Bobcat since we need to /startshift in businesses that hire us to handle card payments for entry fees etc. Link to comment
knppel Posted July 18, 2022 Share Posted July 18, 2022 Should work everywhere. Also logistical problem if a player on shift crashes mid rp- they're currently forced to take a detour to the HQ to head back on shift. Link to comment
hardstyle Posted July 30, 2022 Share Posted July 30, 2022 Best to be incorporated in /facduty for G6 and BCS Link to comment
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