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New business type: Jewelry stores |Accessory items revamp


Shvag

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Short description: New business type: Jewelry stores & Accessory items revamp

Detailed description:
So what's the issue?
We have a ton of players who are running around and looking like Christmas trees while wearing a lot of chains, watches, bracelets and etcetera. Sometimes we are able to see random employees who are wearing a ton of jewelry while doing simple jobs.

 

So what???
Right now every player is able to buy fancy looking chains and necklaces from any clothing shop. Anyways, somehow we are not allowing for players to buy watches from simple clothing stores. As far as I know, we have separate stores for watches and bracelets (I don't know or there is a certain business type for that). Anyways, this thing that anybody can buy and wear fancy looking items should be limited if possible.

 

And?

It kills immersion when everybody is wearing fancy items on them. 

 

So what's the solution?????

At the moment, when we have a proper item "value" system, that allows us to create custom watches and bracelets we can move forward and offer a new business type to the server - jewelry stores with actual items! 💍 Those lucky owners of jewelry stores would be able to sell actual items that would be VISIBLE for the people while carrying them in the inventory. They would be able to take a certain accessory, as an example - some kind of necklace, and give him a custom name and an actual value.

 

What's the point of this offer???????

Golden chains, fancy watches and expensive looking necklaces would be something more unique/special. In the meantime people would be able to understand that this kind of "chain" or "bracelet" has a value. 

 

Commands to add: None.

Items to add: None.

How would your suggestion improve the server? Golden chains, fancy watches and expensive looking necklaces would be something more unique/special. In the meantime people would be able to understand that this kind of "chain" or "bracelet" has a value. 

Additional information:

 

Explanation 1:

1. You are going to the X jewelry store and buying an item that appears in your inventory like: "Very fancy watch [$25000]"

2. You are getting a watch on your character skin.
 
Explanation 2:
1. You have bought an item from the jewelry store: "Very fancy chain [$10000]"
2. You have that item on your character skin.
3. You are going to a club.
4. Partying.
5. Leaving a club.
6. Getting robbed. The robber takes your chain from you.
7. You are giving your "Very fancy chain [$10000]" to the robber.
8. You are loosing your "chain" from your outfit.
 
Explanation 3:
1. You are going to a pawn shop and buying a "Very fancy bracelet [$5000]"
2. After you are getting the item, the item appears on your "characters" wrist.
 
Explanation 4:
1. You have a "Very fancy necklace [$8000]"
2. You are putting that item into your property inventory while using /pinv.
3. The item disappears from your character.
4. After you taking it from the property - it appears back on your character.
Edited by Shvag
explanations added
  • Upvote 7
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  • Shvag changed the title to New business type: Jewelry stores |Accessory items revamp
  • 1 month later...

This is a good idea, having clothes and jewelry cost 100 dollars makes the entire the populations look at the same.

Expensive jewelry and clothes should such as gold watches and designed suits would cost much more.

Edited by Nadler
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