MrsHamster Posted July 22, 2020 Share Posted July 22, 2020 Short description: Remove the forced animation of looking at your phone when someone calls you, before you picked up the call. Detailed description: Right now when you receive a phone call you get forced into the holding the phone animation regardless of whether you picked it up on not. It means that while the phone is ringing your character is seen to be holding the phone, even if you didn't RP taking your phone out. Not only that it takes you out of the animation you're currently in, but it also forces your character to look at the phone and ruins the immersion / RP if you wish to ignore the call, since the other party sees your character looking at the phone upon receiving the call even if you don't wish to RP that. Note that this is specific for the animation BEFORE you answer the call. Of course that when you type /p and answer you should be forced into the appropriate animation. Same goes to when you type /phone and take your phone out. I am only talking about the period of time your phone is ringing. Commands to add: N/a Items to add: N/a How would your suggestion improve the server? It's a small change that will improve the quality of RP and the general phone system. Not every time you get a call you wish to answer it, so it's not fair to force your character to look at the phone before picking up. Additional information: There was a somewhat similar suggestion before, but they talked about the /phone animation forcing you out of the current anim, and not about the "Your phone is ringing" anim. 5 Link to comment
Jura Posted July 22, 2020 Share Posted July 22, 2020 Agreed, remove the forced animation upon your phone being called. It's not needed. Link to comment
Sterren Posted July 22, 2020 Share Posted July 22, 2020 Agreed, it makes no sense that your character immediately picks out their phone to stare at the screen. Link to comment
Zani Posted July 22, 2020 Share Posted July 22, 2020 Agreed. Especially if you’re running from or to something, it’ll cause you to stop. Link to comment
Jennie Posted July 22, 2020 Share Posted July 22, 2020 CEF popup too, both things, animation and CEF, only open the CEF menu/animation when you pick up the call. 1 Link to comment
MrsHamster Posted July 22, 2020 Author Share Posted July 22, 2020 5 hours ago, Jennie said: CEF popup too, both things, animation and CEF, only open the CEF menu/animation when you pick up the call. True, this way you won't be able to MG and see who calls you before actually looking at the screen. Link to comment
Hustle Posted July 22, 2020 Share Posted July 22, 2020 This is useful. It keeps the flow of the conversation going if you're in an RP situation. Opposed to randomly fishing out your phone mid convo. Link to comment
Draco Posted July 22, 2020 Share Posted July 22, 2020 11 hours ago, MrsHamster said: Short description: Remove the forced animation of looking at your phone when someone calls you, before you picked up the call. Detailed description: Right now when you receive a phone call you get forced into the holding the phone animation regardless of whether you picked it up on not. It means that while the phone is ringing your character is seen to be holding the phone, even if you didn't RP taking your phone out. Not only that it takes you out of the animation you're currently in, but it also forces your character to look at the phone and ruins the immersion / RP if you wish to ignore the call, since the other party sees your character looking at the phone upon receiving the call even if you don't wish to RP that. Note that this is specific for the animation BEFORE you answer the call. Of course that when you type /p and answer you should be forced into the appropriate animation. Same goes to when you type /phone and take your phone out. I am only talking about the period of time your phone is ringing. Commands to add: N/a Items to add: N/a How would your suggestion improve the server? It's a small change that will improve the quality of RP and the general phone system. Not every time you get a call you wish to answer it, so it's not fair to force your character to look at the phone before picking up. Additional information: There was a somewhat similar suggestion before, but they talked about the /phone animation forcing you out of the current anim, and not about the "Your phone is ringing" anim. Definetly, maybe there could be an automatic /do that says *ring ring* or something like that, just so that we know that a phone is ringing as it can be hard to type that in case you're running from someone... There are probably other situations this could help too though. 1 1 Link to comment
jcat Posted July 22, 2020 Share Posted July 22, 2020 support. I hate finding the perfect anim and them jumping out of my chair to answer a call. 1 Link to comment
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