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Shah of Persia

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Everything posted by Shah of Persia

  1. Imo everyone's talking about gangs, when to press, how to roleplay or act in the hood, having history or no in an area. It's such a triviality. I always feel like the people engaging in these discussions aren't actually the problem, so who do you want to listen? The issue described in the OP, threads about "poor escalation" and general complaints about roleplay quality lies with people not understanding the gamemode and staff doing very little to moderate it effectively (sorry). Staff overflows in paperwork already but more bureaucracy isn't helping the case. GTAW presents itself as a "roleplay" server but doesn't describe the gamemode anywhere. The questions in the player applications don't help. Is this literally the best the server has to offer? RP is presented as a gamemode where the end goal is to write emotes. The server only really introduces technicalities and instruments for RP but there's nothing coherent. If you asked a DnD player what roleplay is about they probably wouldn't tell you it's about rolling a dice. Really, where does GTAW stand amidst the dozens of roleplaying communities in different games? Please write up some manifesto. Let players know what you expect of them in RP. Is it storytelling? Is it like second life? Are we a simulator? Like I said, when conflict sparks people act like total morons and don't know how to behave. No wonder roleplay is unenjoyable. Some illegal factions are literally just tribal warfare for lack of a better word. People act like morons when they press you for walking around the hood because THEY HAVE NO CONCEPTION OF WHAT THE FUCK YOU'RE DOING. How can they respect it? They act like bullies. These people are playing an entirely different game. You enjoying the "rp" never crossed their mind. It's what they do. They roleplay a self-insert in a gang area, sit in Discord chats, act tough and can barely seperate IC from OOC. Their character is literally just an avatar for them. You can't blame them and OP's message isn't going to land. They don't give a fuck because they're playing a different gamemode from you. They could care fuck all about story, character development, whatever. Imo it was never any different in past communities. It was an issue then and it is an issue now. And people liked to shit on gang RP in LS-RP too because it was most prevalent but shit roleplay was really found anywhere. It's just that back then it didn't really matter because you could just ignore it and roleplay in your own scene. Now? You still have these idiots but also staff curating your roleplay over stupid trivialities. But guess what. They're still here!!! If staff (management, really) isn't ready to encourage roleplay on a more abstract level and make choices nothing is going to change, ever.
  2. Sorry what analogy? Maybe I missed something.
  3. He's basically just saying that people don't understand that roleplay is a storytelling gamemode where violence or harm should be fun for all parties involved because it could be engaging and thrilling. Conflict is what promotes development in storytelling theory. But on here many people use violence not with the intent to tell a story but as a substitute for a competitive shooter. When some people pull a gun, their brains turn into cum. OP words it wrong because he's making mention of crime, when it doesn't really have anything to do with it. I think people largely miss the point as can be seen from many of the replies in here. People make it too nuanced and it turns into a strawman argument. OP doesn't say violence should be restricted or that crime shouldn't be allowed. He's just saying people should make an effort to keep roleplay fun, in general. FYI it's not people who are victimized by crime who can't take an L that makes certain "roleplay" unenjoyable. It's the context of the roleplay that often makes it lame and only fun for one party. But it largely stems from people's inability to tell a story. Which in turn, in my opinion, mostly stems from people failing to understand that RP is a storytelling gamemode to begin with because they get mixed signals (culture in this community and past communities really promotes aspects of gang culture and many characters are self-inserts). I also don't really see staff encourage people to roleplay. RP enforcement is too focused on details and "realistic portrayal" and not actually on telling an engaging story. But this is not new to this community.
  4. God is dead. God remains dead. And we have killed him. How shall we comfort ourselves, the murderers of all murderers? What was holiest and mightiest of all that the world has yet owned has bled to death under our knives: who will wipe this blood off us? What water is there for us to clean ourselves? What festivals of atonement, what sacred games shall we have to invent? Is not the greatness of this deed too great for us? Must we ourselves not become gods simply to appear worthy of it?
  5. Why waste so much energy on an issue that is so obviously only used by people who aren't there to rp anyway haha. You think punishing players or making NCs less appealing will help? People who have this play to win mentality need to be weeded out from rp anyway. But yeah never gonna happen because its too radical and in somebody's head they serve to make the server look more populated or something.
  6. Looking to buy stand-alone garage or storage space in or outside of the city. Open to any and all offers. Text on 82956735 or e-mail.
  7. It's very sad but I feel like throughout my twelve years engaging in roleplay, the quality of the genre has seriously degraded. This server and others is a product of communities that have preceeded it. The sad part is that I feel like the worsening quality of roleplay is mainly caused by the staff's on-going effort (in past communities) to usher it into a better direction. The product, however, is that very little has changed, but it has only instilled more roleplay quality gatekeeping and bureaucracy. In retrospect, things weren't so bad back in the day. The endless complaints about mallrats has changed nothing. The degredation of the genre's quality has very little to do with the script's possibilities and systems like business and property applications or funding requests and moreso an overall culture that has been bread by a vocal minority in 'General Discussions' and opinionated staff, with very little direction given to it. This server advertises as a heavy-text based roleplay server but the management doesn't seem to communicate a vision publically on what this exactly entails and in what direction the genre should develop. I am clueless as to what anybody in this thread calling 'roleplay standards', 'good roleplay' or 'roleplay quality' exactly entails. This server's community is one of the most toxic I have ever experienced. Actively being judged behind your back, rumors being instigated that have an influence on what you can and cannot do on this server or how you're being treated, people trying to actively thwart you in trying to roleplay and seeing everything you do as an action of hostility. It seems that this is mostly what roleplay on this server entails for a lot of people. Instead of engaging in roleplay and seeing conflict as a means to propel a story forward, it is many people's mission to give you a bad time, and these plots are constructed in Discord servers. After the first three or so weeks I have played in this server, it has been my experience that good roleplay constantly gets squashed in favor of people engaging in tribal warfare, and the sad reality is that staff, instead of standing up for you, will often pick the side of the people giving you a bad time. Rules are enforced with a double-standard. I know people that have literally been forced to roleplay anonimously to get the "pure roleplay experience". It's really sad. My opinion is that staff's increasing control of the genre has bred small cliques of an elite that go on to bully other people and dictate the meta.
  8. I understand we're all playing on the same server and share a universe but in practice not everybody is interested in incorporating such an impactful disaster into their narrative. That's why I think these server-wide events are stupid and a no-go.
  9. I think I wouldn't log on for a week if something like this happened. It is totally unappealing roleplay to me because it's not something that is relevant for any of the characters / stories I have ever played. It is like playing in a disaster film, which is a genre that is not interesting to me or relevant to the style of roleplay that I am doing. If you want something refreshing in your roleplay and shake up your scene, what's holding you back from coming up with a dramatic RP angle tomorrow..?
  10. Name: muslim_joe Comment: ALL ARE ANTAGONIZE CCP!!! BUT AMERICAN ILLEGAL PREGANTY!!! HIPPOCRITS1
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