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KFN

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Everything posted by KFN

  1. My brother in Christ you raise some good points, however this suggestion is not to promote CK wars but to discourage wars altogether thus less PK's and hopefully around the same amount of CK's.
  2. My brother in Christ, I said I have little (I have been roleplaying illegal characters for 8 years, but I've never ran a faction of my own. That is what I call little experience.
  3. My brother in Christ this happens already, this rule will not affect people abusing drugs during times of war whether its PK or CK.
  4. My brother in Christ I care about this too, however it is an entirely different situation and would require a different suggestion.
  5. Short Description PK war's are pointless and disrupt the flow of RP for both Legal and Illegal characters, all wars should be CK wars and wars should be an absolute last resort for factions to settle their quarrels. Detailed Description The current status of PK wars on the server is not to provide any sort of RP for anyone illegal or legal, they are merely for the creation of DM videos (whoever gets the most views is the real winner), much to the degree of a clan war on Roblox or a Minecraft Factions Server. This is even proven in the fact that there is no true 'real or loser' in a PK war as its something that factions usually decide among themselves and neither side typically wants to admit to losing (much like those Roblox clan wars, UCR 20 wins 3 draws 0 losses btw) and the only thing that ends up being lost is time to actually RP and develop characters and a few guns a lot of factions probably have about 60 laying around somewhere anyway). As of right now PK wars cause nothing but confusion and don't provide an environment that you can properly roleplay in, so much so that a large portion of players almost entirely ignore places such as South-LS as it's closer to a round of Battlefield than the roleplay experience that players are typically looking for. I don't really understand why we allow this to happen as it may isolate a portion of the player-base(d?) that actually wants to roleplay within South-LS properly but can't due to the sheer fact they'll see Hoover Side Blood-Crips Task Force 141 ambush the Liverpool Street Mafia every 5 minutes. As for where the confusion comes from: You watch your friend get riddled with bullets 500+ times, you know this was your friend you RP this being your friend around the authorities etc crying and such and then suddenly they accept their respawn and it instantly becomes 'some random kid who hung about' like what is the actual point? This is more of a dig at PK's in general but PK war's seriously amplify this as you can't even get angry at said dude for killing your friend, because it wasn't said friend it was just a random local. More confusion: You are PK'd in the war but are hanging around with your friends when suddenly they are attacked, but instead of fighting back you just watch because you are already dead in this war and you have no place here anymore! Making wars a serious matter, as of right now I've seen wars played out for extremely petty reasons which honestly shouldn't be the case and most likely wouldn't be the case if all wars were CK wars as people are more likely to care about their characters and their factions in general. I mean aren't war's meant to be an uncommon and major occurrence? But due to the low-risk of them people throw them pretty much whenever they want. Now, I know there's people who have characters purely for war related purposes, and this will be an issue if all wars are CK wars as you may have instances of Generic-DM char with 20ish hours kills someone's main character who they've developed for months. Well I've got a simple fix for this: don't allow characters who don't have a specific amount of recent hours to actively participate in wars (E.G if they are RPing in their hood and get attacked they can fight back, but they can't actively hunt down the other faction, I'm aware this method isn't bulletproof but neither are PK wars). Now I don't have the most experience as an illegal rper, though I usually base all my RP around the illegal side I typically end up playing the local character who is aware of what is going on but isn't necessarily involved in any of the actual crime going on (basically I'm a bitch who works in a local business and has many evil-criminal friends). So due to this I'd happily like to hear any thoughts on the matter. Handy graph showing RP generation during PK and CK wars: TLDR: CK wars are like early-wipe Tarkov where you care about dying because you pretty much lose everything you have. PK wars are like late-wipe Tarkov where you really don't care about dying because gear is replaced as quickly as you lost it. Positives and Negatives? + Reduces amount of meaningless wars. + Reduces amount of meaningless killings in general. + Removes confusion surrounding dead people being alive. + In the event of wars people may more properly RP fear. + May increase RP in war heavy places. - Less sick DM clips.
  6. Its a continuation of some old asians, it's fine it's not moreee
  7. That 2nd suggestion there may or may not of been mine as well 👀
  8. Short description: Add an extra two face-blend slots and sliders what can be used to change only the skin-tone of your character. Detailed description: Add two extra face-blend slots and sliders which only change the skin-tone of your character, this allows more variation on faces as you can use the first 2 to create the actual structure of your face/head whilst the third and fourth sliders will be used to adjust your characters skin-tone. For this to work the sliders of the first 2 will need to changed so they only change the facial structure to that of those faces, and the 3rd/4th will need to be made only to adjust the skin-tone of your character model; due to this the two blend sliders will also need to be altered so they are only connected to the correct sliders. Lastly I recommend that the sliders for face structure are changed to "Face Structure 1, 2" and "Skin-tone 1, 2" just for ease of access. Commands to add: None, just two new sliders to the surgery menu and slots for choosing faces in the surgery menu. Items to add: None, just two new sliders to the surgery menu and slots for choosing faces in the surgery menu. How would your suggestion improve the server? This suggestion will improve the server as it will allow a wider range of faces, this is because we won't necessarily have to dedicate one of our face slots to get the correct skin-tone. Additional information: I've seen this used before in another RageMP roleplay server and it works really well and creates some more variety in character faces. Thus I believe that it would be a good thing to have in our own server + Menyoo.
  9. 2 separate parents for skin tone please, not just 1, I like being able to blend my skin tone and not just being stuck to a default one - as stated in the other 2 suggestions of this
  10. See? And with the fact we got 6600+ animations all with the same name this would /really/ help
  11. If they refuse to accept this suggestion then Nervous supports harassment/bullying11!!! (joking, joking, plz no ban)
  12. Please there are 2 highly supported threads on this matter now, just do it- don't let our dreams be dreams.
  13. Please, I have more than 10 anims I want to you, the u menu doesn't cut it 😞
  14. If true then no, that's lame
  15. Still wondering what happened to the old ones, HMMMM
  16. Though I'm against adding these cars anyway, we can't ignore the fact the Vapid Victor is still on the server
  17. Even from a Bri'ish standpoint it makes no sense to have to go to a dedicated Tobacco store, I've never even seen one here.
  18. Yes Electronic Response Platform that works.
  19. ERP, probably a good acronym for something...
  20. This is both ironic and based, he has done what he is guiding others to not.
  21. I suggested adding a simple list within the /anim menu for "favourite" anims because it would be 10x easier to implement, it would also clutter the screen up a lot less.
  22. Short description: Giving us the ability to remove the crosshairs of the /camera Detailed description: Make it so you can press a button what hides the crosshairs of the camera, so you can take a picture using printscreen/something else instead, the reason for this is because the /camera completely ignores sweetfx/reshade/nvidia filters making the final outcome of the picture look different. Commands to add: /camhud off/on Items to add: n/a How would your suggestion improve the server? More potential for in game pictures, pictures won't look so washed out for users using reshade etc Additional information: By Camera Crosshairs I mean the white lines, pretty obvious but the more you know, right?
  23. Okay so from what I've gathered with my masterful deduction skills is there's no downsides to this suggestion, time to forward it 🙂
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