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Galloway

Bronze Donator
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Everything posted by Galloway

  1. Contact me at your earliest convenience.
  2. Contact me at your earliest convenience to arrange a sale.
  3. Noted. Will be ending the auction in a few hours.
  4. Noted, if no other offers by tomorrow night it's yours.
  5. (()) Starting: $120,000 Buyout: $180,000
  6. Yeah, but flushed out gang chars are usually good at avoiding getting caught. They don't murder four people over a traffic stop cause then ur asking to be caught. There's a reason they last for so long.
  7. So we're in agreement then. Because there should still be a consequence at the end of the day for mass murderers. If it's not going to be a CK from the death penalty it should very much be life. And by life, I mean they pretty much become a jail char.
  8. So what's ur suggestion because letting them out ain't realistic. They're going to be stuck in prison indefinitely if they're not getting CK'd. These characters often have no purpose other than to DM (I'm not saying this is the case here) and they simply don't value their characters lives. LEO characters often have a lot more going for them, and they majorly always end up having existed for a lot longer than the people killing them, it's unfair to force these people to lose flushed out characters because Joe from the hood didn't value his own life and killed four cops over a traffic stop.
  9. For the same price as Gold donator, in what world should u have to fork out that kind of money for 10 extra outfit slots. With the amount of clothes being added 20 outfit seems very limited for what is now available to players. That option would still remain, but the suggestion is to up everything by 10, thus u start off with 30, if u buy some extra u end up with 40 and so on and so forth.
  10. It's pretty simple, the amount of clothes that has been added and continues to be added keeps growing. 20 slots doesn't make much sense anymore, like it did back in the day. I think upping the limits by 10 across the board would be a great QoL change and allow players more variety in terms of making outfits without having to spend most of their time in the clothing stores, fine tuning or altering outfits, which means more time roleplaying!
  11. It is a sensitive topic, however one that needs addressing regardless. In the past, when we had a surge in questionable characters there were rules implemented to combat that and to maintain a decent level of roleplay quality. Over the recent couple of years, there was an exponential spike in transgender characters which were essentially just erp characters, nothing else. These characters were mass reported to the already overwhelmed and small team of RPQM, which didn't exactly stop the issue. This is becoming more and more unrealistic, the roleplay quality is very low and these characters don't contribute anything of real value to the server. Due to how these characters have historically been portrayed as fetish characters, I think it's fair to finally pull the plug and make these slots on an approval basis, much like any other special character. The poor portrayal of these characters are borderline insulting to those who have actually gone through therapies in real life. Like I mentioned earlier, RPQM is a very small team which is overwhelmed with piss-warm character reports, so any other reports will be thrown to the backlog. When addressing issues like this, it's best to remain proactive. Thoughts?
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