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Disable Looting Corpses for Non-Government Factions Outside


Wisci

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6 hours ago, LoLo.Jpg said:

Kinda seems a bit RPG like forcing players to not be able to loot a body although allowing government factions. If this gets implemented I'd say only DMEC should be able to search a body for items or Detectives. Reason being? I recall being in SD and multiple Deputies keeping items they would loot off of a body because they were "cool" etc, this goes both ways. 

If you see this kind of activity I'd strongly recommend you report it. That said, I expect most LEOs aren't keeping critical items like firearms. While having another agency to regulate this would be preferable, unfortunately there isn't enough activity on the part of all the factions to attend every scene. We have lapse in DMEC coverage, lapse in FD coverage, and I suspect FD have to send bodies as well due to lack of law enforcement availability.

 

The restrictive nature of government factions means there's a filter to keep randoms from throwing on a uniform and equipping a firearm. While that is the same for many illegal factions - unofficial and unaffiliated members are the primary concern as they are unregulated outside of admin intervention and the whitelist.

Edited by Wisci
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5 hours ago, LoLo.Jpg said:

Kinda seems a bit RPG like forcing players to not be able to loot a body although allowing government factions. If this gets implemented I'd say only DMEC should be able to search a body for items or Detectives. Reason being? I recall being in SD and multiple Deputies keeping items they would loot off of a body because they were "cool" etc, this goes both ways. 

 

Implementing this suggestion wouldn't fix that problem. Also, not implementing this suggestion wouldn't fix that problem either. It's irrelevant to the topic at hand as this is about a different thing. However, you should report such peple as that's a pretty major breach of both rules and especially trust.

 

I can't really think of many situations (that I've noticed, anyway) in which people should be able to literally loot random cadavers or their dead friends. It's extremely unrealistic. When your friend dies, you'll probably have a hard time dealing with it, you'll probably puke if you see them, you'll probably not want to hang around the area anymore etc. - what you wouldn't do is jump right to digging your hands through their clothing to take their guns, ammunition, weed and money, work around their bleedings and gruesome injuries. Same thing if you were to find a dead body on the street. It's sad to see that this is being allowed in the first place.

 

The looting system is of great value to investigative RP but otherwise, it's mostly used as an excuse for people to get their hands on stuff. Which should not be the focus and even if it is, even partially, should not be done in this way. 

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Two things, I think, should be done regarding the issue...
Dying with a gun should cause the weapon to degrade / take damage, and after a certain point, the gun just stops existing. The idea is that it's too damaged to be used anymore, beyond a paperweight. Maybe something can be done to allow for broken guns to be repaired, at that point? On one hand, it gives purpose to trying to snatch a dead guy's gun, but on the other, eventually Duhmarshizzle's SMG isn't going to get perpetually recycled. Eventually, it's gonna be gone, and another one will have to be acquired.

The other thing, is perhaps admins need to crack down more severely on the "lolgrab" mentality of sprinting for a dead body like it's a loot piñata, ESPECIALLY in the middle of a gunfight. Coming from g-mod HL2 RP, I've seen faaaaar more of such behavior than I care to. In a perfect world, someone looting a gun mid-combat should get a negligence CK if an admin witnesses them doing it, and then dying after doing it. They elected to put themselves in such a position.

I could rant and go on about it, but that's my two cents... implement weapon degradation for dying with a weapon on you/equipped, and a harsher administrative stance.

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Not the way to manage the issue imo. The server propagates a standard in which looting is simply not-done. I'd rather see players who do loot without it making sense (which admittedly it almost never does) punished for their lack of common sense and portrayal than remove an ability from players that actually do care for RP. If the standard is elevated, or if present, enforced, this wouldn't happen as much. A harsher administrative stance on this should be the first step.

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7 hours ago, Свето said:

Absolutely not.

I really have to agree with this. Preventing players from looting is basically limiting Illegal role players, If you feel a player is breaking the rules while doing so just report him. 

 

7 hours ago, Jain said:

 

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I don't know the entire situation but it looks like the masked guy who picked up the gun was in fact breaking the rules (NON RP Fear) but I can't say for sure. I haven't seen the entire video/situation.

Yet not every situation is like this and that's why you cannot limit players from doing stuff that are realistically possible.

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We all agree that guns are pretty hard to come by and players would do anything to get them but taking looting out of the server rules is beyond stupid.
Point A is that the gun cleaning  and gun repair kits were just introduced to the server and would have no use if looting was not allowed anymore.
Point B is that guns are a very profitable business. If you are involved in a shootout outside of the city in a far and isolated place or even indoors, you can grab the deceased person's gun and sell it later on or use it yourself since again -guns are hard to come by-.
realistically in poor neighborhoods people are hungry for food. They see a dead body on the ground and would loot them for everything and just leave the guns? That makes no sense.

Not only that I highly do NOT support this suggestion, I even encourage a script where guns fall out with the exact ammo in the mag when somebody dies with it in his hand.

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3 minutes ago, Kippah Head said:

We all agree that guns are pretty hard to come by and players would do anything to get them but taking looting out of the server rules is beyond stupid.
Point A is that the gun cleaning  and gun repair kits were just introduced to the server and would have no use if looting was not allowed anymore.
Point B is that guns are a very profitable business. If you are involved in a shootout outside of the city in a far and isolated place or even indoors, you can grab the deceased person's gun and sell it later on or use it yourself since again -guns are hard to come by-.
realistically in poor neighborhoods people are hungry for food. They see a dead body on the ground and would loot them for everything and just leave the guns? That makes no sense.

Not only that I highly do NOT support this suggestion, I even encourage a script where guns fall out with the exact ammo in the mag when somebody dies with it in his hand.

I really agree with this and suggest the same, make guns fall off people's hands with the exact ammo there was in the clip when someone dies with it.

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33 minutes ago, Shanky said:

I really have to agree with this. Preventing players from looting is basically limiting Illegal role players, If you feel a player is breaking the rules while doing so just report him. 

 

I don't know the entire situation but it looks like the masked guy who picked up the gun was in fact breaking the rules (NON RP Fear) but I can't say for sure. I haven't seen the entire video/situation.

Yet not every situation is like this and that's why you cannot limit players from doing stuff that are realistically possible.

 

Not every situation is like that but most of them are. I'm yet to stumble upon one single occurrence of proper looting on my LEO character. All of them are in one way or another breaking a rule or simply unrealistic. Sure, you can report them. Except that reporting it clearly does not deter people from doing it. People started looting back when the system was introduced and it's still a huge problem, 

 

17 minutes ago, Kippah Head said:

We all agree that guns are pretty hard to come by and players would do anything to get them but taking looting out of the server rules is beyond stupid.
Point A is that the gun cleaning  and gun repair kits were just introduced to the server and would have no use if looting was not allowed anymore.
Point B is that guns are a very profitable business. If you are involved in a shootout outside of the city in a far and isolated place or even indoors, you can grab the deceased person's gun and sell it later on or use it yourself since again -guns are hard to come by-.
realistically in poor neighborhoods people are hungry for food. They see a dead body on the ground and would loot them for everything and just leave the guns? That makes no sense.

Not only that I highly do NOT support this suggestion, I even encourage a script where guns fall out with the exact ammo in the mag when somebody dies with it in his hand.

 

Except that people are not looting guns to sell them and role-play buying food with the money. They're just using it as a way to get guns and stuff. Hiding behind possible after-the-fact justifications will not fix the issue. Yes, guns should be hard ot get by. You shouldn't walk up to literal dead corpses riddled with bullets and cuts and your first reaction being "Aw man!" "/me starts running yo pockets".

 

Looting is in the vast, vast, vast majority of casing extremely unrealistic. It's not something that happens in real life. 

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At this point I think you're just typing for the fun of the argument. Why should guns be hard to come by? If your character's crazy enough to kill someone in a remote location why not take the opportunity to rob him as well? Maybe take his wallet which contains his ID, it can make the police harder to recognize him.

Let's say you're in a gang or a crime organization. You and your companion have a shootout with 10 people in a VERY remote location or a pretty discreet location and you know police won't show up there for no reason. Would you not take the opportunity to rob them? You've already achieved your mission by killing them, why not top it off by taking their shit too?

 

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