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Triple Seven last won the day on February 5 2019
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Remove the ability to /vget while in jail
Triple Seven replied to padreisaTweaker's topic in Implemented Suggestions
Aside from this type of abuse needing to be a permaban, quite easily, considering the clear malicious intent, this could be a thing. However, as this can only be intentional, I'd prefer seeing a system where the commands in prison are logged specifically so abuse can be dealt with more appropriately and players involved in it banned. -
Have names turn grey soon as the player tabs out
Triple Seven replied to damnbrah's topic in Archive
wouldn't call that reliance, point is simple, you need to give people time to type their response. If you can't wait 2 minutes, chances are your character was stupid enough to risk too much or the player is just impatient and doesn't want the interaction to carry any sort of weight and value for development. -
Have names turn grey soon as the player tabs out
Triple Seven replied to damnbrah's topic in Archive
2 minutes is fair enough, this is text roleplay, stop rushing everything. people might need to look something up, translate something real quick, etc, even during situations. Nametags shouldn't need to become like sirens. -
Nuke inventories following logging to avoid punishments.
Triple Seven replied to AlphaBatal's topic in Rule Suggestions
That's good then! 👍 -
Nuke inventories following logging to avoid punishments.
Triple Seven replied to AlphaBatal's topic in Rule Suggestions
I find this quite odd. Considering they would ICly not have gotten the items if they roleplayed properly (robbery against the rules for example) or ICly have lost the items if the situation had played out ("losing power or wifi or computer crashing" at the most opportune moment), or OOCly cannot be trusted with an item if they use it to DM for example. Isn't the first thing that comes to mind correcting ownership of things they gained or kept unrealistically? Maybe that's just me. Even with a harsher punishment you hand out, the items should still be removed, in 100% of proven cases of logging to avoid or deathmatching etc. Otherwise, like you said, there's always those that see a benefit in it. -
Nuke inventories following logging to avoid punishments.
Triple Seven replied to AlphaBatal's topic in Rule Suggestions
Honestly, this just comes with the territory of having to punish much harsher. Certainly when it's a recurring issue with a player, just make it an account wide full asset wipe when punishing. If they leave the server because of that? Nothing of value was lost. -
yes x10000000000000000000
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Remove "good cause" requirement for CCW, following SCOTUS ruling
Triple Seven replied to Kappaurel's topic in Archive
Guns don't kill people. People kill people. In fairness. If it realistically should be easier, make it easier. If people can't behave on the server, there's other means of dealing with that. -
Rule 2 - Powergaming Never heard of this one and don't immediately see why you can't, as long as you're not using it to actually be in a conversation with others, we're not on a voice RP server. As long as it's hyping up or something there's nothing wrong with it. But you might as well prerecord stuff like that for your own benefit in that sort of RP. There's something to be said this skirts on metagaming if you use your own voice though. Heard of copyright? Has nothing to do with the server. The world exists, you're going to get called out by people for claiming someone else's work. Since the original artists can't ICly sue you, I would classify this under rule 2 as well.
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Honestly, if a player even needs OOC rules to know that's an extremely dumb location for crime, they are already far below the standard of roleplay we should have on the server. Proper punishment can help a lot in these situations. "But I roleplay a dumb criminal" is also an absolutely atrocious excuse. It's a thinly veiled argument to ignore rules and basically copbait, maybe not through doing donuts to provoke a chase but still in forcing interactions towards you that aren't necessarily natural.
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Allow placements of drugs and weapons inside of a "Tug"
Triple Seven replied to Phèonïx's topic in Archive
Not going to happen. It will lead to powergamed stash Tugs, Marquis and RVs (RVs work the same) that get powergamed to all hell. (these will be impossible to strike against because of /vp) There's a reason vehicles with weapons in them can't be /vp'd. And yes I'm sure people find ways around this by abusing automatic despawn or server restarts. Detail: RVs, Tugs and Marquis interiors don't work the same as other properties, they're temporarily usable and don't get saved.