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mj2002

Platinum Donator
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Everything posted by mj2002

  1. Would you take $30.000 for it?
  2. Please send an email if you are interested in the open position.
  3. Short description: Extend /vg (/vget) to include an optional parameter for the vehicle ID. /vg 12345 spawns vehicle 12345 if this vehicle is available to the player. Detailed description: See above. Commands to add: None. Items to add: None. How would your suggestion improve the server? Allow for spawning a specific vehicle without using the menu. Additional information: None that I can think of.
  4. I'm looking for one of these, the Canis Bodhi. If you have one of these and you are willing to sell it, please contact me by email or leave your contact details below.
  5. I'm looking for one of these, the classic Vapid Ellie. If you have one of these and you are willing to sell it, please contact me by email or leave your contact details below.
  6. I'm looking for one of these, the classic Vapid Peyote, not the Custom version. Please contact me by email or leave your contact details below.
  7. I'll make an offer of $107.500 for it.
  8. mj2002

    SOLD

    Offering $65.000 for the Yosemite.
  9. I'm looking for one of these, the classic Albany Hermes. Please contact me by email or leave your contact details below.
  10. I think the ratio issue is something that cannot be resolved any more. However, the above one still can. For vehicles, the majority of players will fight tooth and nail against any changes to the costs of vehicle ownership, so there's no point in attempting to even discuss this. People want free stuff and that will never change. However, I believe properties have a better chance to see some cost balancing. Right now, owning a property comes with no inherent additional costs if your net worth is below about $700.000. I believe it's not a bad idea to leave that like it is. When you do go above $700.000, which means you're not a new player any more, I think properties could be taxed a little more heavily. Right now, you pay 0,01% asset tax on an hourly basis, which starts when you're above $700.000. In my view, it makes sense to either increase this, or even better, separate property tax from asset taxes and tax these properties a little higher. I'd personally be in favor of multiplying it tenfold, since this provides some drive for players to shed off unused or underused properties. Even then, you'd have to have $800.000 worth of properties before the hourly property taxes actually start eating into your money. Anyone with assets below $700.000 obviously remains entirely unaffected. This probably won't happen, but it surely would be nice, since it depresses passive income and attaches some costs and consequences to owning properties.
  11. Since you clarified that it is indeed not allowed to dodge taxes on /sellv, could you address some of the above concerns @Bombie ?
  12. Yeah this really is no different than making money appear out of thin air, until that money runs out anyway.
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