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St3fan[NL]

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Posts posted by St3fan[NL]

  1. Even inside properties its bugged?

    16 minutes ago, Smith said:

    Can confirm the above. 

     

    I fell through the floor at HOJ and tried to /fixrevive and got the "You're not dead." message. I had no other recourse but to wait until the death timer went through and even when it put me into the death timer, it still wouldn't work. 

     

     

  2. Not being whitelisted since women don't have one. It'd be weird if a male press person has something visible but the female does not, people will assume since there is "a visible badge" the female is no press.

  3. Update 2.8.8 by @St3fan[NL]

     

    Additions

    • Item Index ID's toggle able for the new Inventory UI ➡️ /settings to enable it.
    • Full skin tone customization, three new sliders are added to the plastic surgery shops.
      pTfMCtZ.png

    Changes

    • /fixrevive now works without restrictions within properties. Abuse is still logged.
    • Made the visually impaired mode background darker.
    • Hands and Armour clothing store items will not be selectable when there are no items whitelisted under that category.
       

    Fixes

    • Wrongly generated gunshot messages when there are shots being fired inside.
    • Property in a property in a property (Complexes, offices etc.) now showing the house map icon in dimension 0.
    • Upvote 7
    • Thanks 1
    • Applaud 2
  4. 27 minutes ago, Pascal said:

    This is not what is being suggested by the players. They are not asking for additional faces, but proper blending for additional skin tones. Currently, there are 6 options in game for parent face customisation:

      Reveal hidden contents

     

    In Rage/native GTA, there are 9 separate options. The first two faces and tones act as the main two blends for face shape and skin, and the third is an override that can override the existing shape and skin tone. You can see this on the server-side setter:

      Hide contents

    Here is the clientside setter page which looks a bit neater than the server-side for easier viewing:

    unknown.png

     

    GTA World currently does not properly support all options. From looking at the CEF, I guess parent 1 & 2 are shape first + second IDs, ancestry is shape third ID, model mix is shape mix.

     

    It is not clear what skin tones are implemented, but GTA World clearly does not currently support all of them. As per the RageMP wiki, there is the following:

    • skinFirstID
    • skinSecondID
    • skinThirdID
    • skinMix

    However, on GTA World, only "Skin Color" and "Skin Mix" are provided - whatever they actually map to, I'm not sure. However, you need all of these to enable full skin tone customisation - the first and second ID are controlled by the skin mix, and the third ID which acts as an override which is influenced by thirdMix.

     

    I have been developing a freeroam sandbox for a while now that's a near 1:1 replication of Menyoo. On the server we support sliders for all 9 options: not just the 3 faces and 3 mixes you have replied about here. All 9 options are required for full skin tone customisation. They also all sync on RageMP through the server-side setter so no additional work should be required.

     

    It is 100% possible without much work. Simply, new sliders need to be introduced for all head blend options, only 6 out of the entire 9 are currently covered.

    I wonder how you can get it 1:1 of Menyoo since Menyoo only supports 6 options itself as well.

    foKqkF5.png

     

    I will have another look but we use all 9 variables in game, if adding three new sliders is not going to mess up current characters I can add it but if it messes up current characters since I also have to alter the loading, then its a big no go.

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