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u10sil

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Everything posted by u10sil

  1. Maybe you also saw my bug report for the same thing? I'm not sure whether it's a bug or intended so I made both.
  2. Currently, /u(n)m(ute)r(adio) <slot> unmutes a radio slot 👍 If the slot is muted, it unmutes it. If the slot is already unmuted, it prints a message saying so. Currently, /m(ute)r(adio) <slot> acts like a toggle 👎 If the slot is unmuted, it mutes it. If the slot is muted, it unmutes it. Why is it a problem that /mr acts like a toggle? Let's say you want to make sure that slot 3 is muted. Currently, you have two options: Simply run /mr 3. But if slot 3 was already muted, then now it's unmuted... meaning you have to run /mr 3 again to put it back on mute. 🤦‍♂️ First type /radiohelp, check to see if slot 3 is already muted, and then run /mr 3 only if slot 3 was unmuted SUGGESTION /muteradio <slot> should do exactly what it says: mute a radio slot. if the slot is already muted, it should print a message saying so (just like /umr does with unmuting). If we need a toggle mute command for some reason, then add /t(oggle)m(ute)r(adio) <slot>.
  3. /cuff currently cuffs the player with their hands in the front. The two major LEO factions (LSPD, LSSD) roleplay cuffing detainees behind their back 99% of the time, just like their real life counterparts. (I don't know about the other factions, but I imagine it's the same.) /cuff should cuff behind the back. Side note - based on the below suggestion, it seems to be a technical limitation since /cuff applies the GTA5 handcuffs weapon, which cuffs in front? If so, idea: whenever /cuff is used, can the script automatically make the player /anim cuff ? For example, if I /cuff 123, can the script apply /anim cuff to player 123, after equipping the GTA 5 handcuffs weapon? That way, the cuffs are behind their back.
  4. Yes please. And the default should be F. Cause we roleplay in the United States, and Americans measure temperature in F for some stupid reason.
  5. The weather is already “disconnected from real-life LA with percentagebased weather situations throughout the week or day.” And it already rains a ton. This suggestion is about making it more realistic.
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