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New inventory system idea


croozerdog

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In most modern online games, popping up your inventory doesn't lock your controls - since you can't really pauze the game.

I love the new inv menu, but it made it quite hard to do anything whilst driving/walking around. Sometimes I need to grab something quickly. My idea is to push the menu to the side of the screen and make it navigatable with the arrow keys and triggering the default use option with something like space/enter, similair to the phone in singleplayer. Any advanced options can still remain under right click, by just popping up the mouse with f3. But the default option should be selectable without popping up your mouse, such as equiping a gun or using a gram of weed. This makes it possible to manipulate inventory items without "pauzing" roleplay.

 

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