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DoubleUnicorn

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  1. It's been known for a long time that the GTA 5 physics engine is highly affected by FPS in the way it functions. There are numerous videos on this on youtube highlighting the advantages which can be had, many shown by GTA Speedrunners but also by people passionate about racing on GTA, in some cases showing a difference of multiple seconds difference per lap in a race. The argument of 'Go play Forza' or low IQ comments like that are the same as saying 'go play euro truck simulator' to a trucker or 'go play VR chat' to a serial ERP'er (which they really should btw). People do what they want to do in World not purely for the activity itself but because they enjoy the RP aspect surrounding it so let's respect each others wishes to do so without all this childish judgement. However this doesn't change the fact that, like in a gangbang shoot-out, the best gunman survives, people who do competitive racing RP want the best driver to win, not the person who'se able to squeeze the most performance out of GTA's broken physics engine. While I get that a server wide FPS cap would kick some people in the shins, at the same time, I can assure you your ERP will still be just as cringe to watch at 60 FPS versus 120 FPS. Ideally this would be linked to a player, a dim or at most, a server wide thing purely during the time an event requires it, causing minimal if any disadvantage to players. The only ones who can decide and tell us whether this is 'too much effort' are the people writing the actual code, so.. let's not use that bullshit argument without knowing the facts either. Coming from someone who has no issue crunching out very high FPS, anything to level the playing field and take away unfair advantage is a +1 from me.
  2. Looking to buy a Paragon R. Mileage irrelevant, preferably with performance and security package. Please send offers by email or #76753183
  3. User: Connie Lingus Comment: I've conducted some investigaytive jurnalizzam. First, CMSA announces their merger. THEN, redline magazine writes an article moaning about exclusion of SAMRA, THEN, it's announced that Donald Trump is to be the last defense witness called in his civil fraud trial next month AND THEN CMSA announce they lost their contract with SAAA, with NO SUCH MESSAGE FROM SAMRA. Is this a conspiracy? What's going on? Have we been LIED TO BY THE MAINSTREAM MEDIA?!?!
  4. Username: Moe Lester Comment: Maybe instead of questioning inclusivity and completeness, SAMRA should question themselves as to why CMSA did not want them included instead? Must've been no prospect of success!
  5. Looking to buy an Annis Hellion, preferably with upgrades. C/S 76753183 with offers or email [email protected]
  6. That solves that issue then!
  7. DoubleUnicorn

    VStancer

    Short description: The possibility to change camber, ride height and track width of vehicles as well as the height and width of your wheels. Detailed description: This mod was suggested by @Rinkk in the past, however was denied because RageMP did not support server-side mods back then, which is possible now ofcourse. I will link to the old suggestion thread here, which received alot of positive support from the community. Commands to add: I'd say integrate it into a mechanic system, possibly unlock it with the maximum suspension upgrade and give the ability to mechanics to acces the menu. Items to add: None How would your suggestion improve the server? I'll write down some ways this could improve the server down below, feel free to add to it in the comments if you think of other ways it could improve the server. Stance cars and culture: Whether you love it or hate it, the art of ''stance'' has become a large part of car culture. While it is super impractical, can make your car hardly driveable and will get you stuck more than once, for these lads and lasses it's all about looking good and being as low as possible. When applying this to our server, it could theoretically spawn a new side of car culture, one which doesn't revolve around street racing but is purely focused on aesthetics instead of performance. With this, you can make an otherwise pretty shit car look interesting, allowing people to get creative when looking for a car for their character, instead of just opting for the expensive or fast thing. Drag cars: Now.. I must admit I've never actually used this mod myself, I only know of the existance. Therefor, I don't know for certain if the wheel dimensions can be changed individually for the front and rear axle. Assuming however they can be.. would allow some interesting stuff, for instance to make your car look like a dragster, which could be very cool for hosting a legal runway drag event. With this, you could run skinny big wheels on the front (assuming rwd vehicle) for minimum resistance and maximum brake caliper clearance, and small wide wheels at the rear for big chunky tyres and maximum traction. Generally not having cars look like shit: This is a photo of the Karin Futo, with a wide-body kit available from vanilla and also available in server. With the car stock, the wheels are already pretty far gone in the gaurds. With bodykits like these, it makes it even worse and makes you look like you were too poor to buy wheels that actually fit. Here an example of what it could look like with vstancer, although a bit extreme and poky: And probably tons more uses I don't have time to write right now. Additional information: Here I will paste the link to the original mod, together with the version for FiveM (if that's of any use): https://www.gta5-mods.com/scripts/vstancer https://forum.fivem.net/t/release-c-vstancer/79219
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