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Bloodseeker

Retired Staff
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Posts posted by Bloodseeker

  1. Would you like to enforce how many characters people type in /me too while you're at it? If you're curious, ask in /do. He probably did it like that because not everyone recognizes the ink of every single gang in the city and he doesn't want to spoonfeed metagaming material to half the server. If you think your character would know, by all means, go ahead. And only then if he tells you to get out of his /do's, report him. Simple as that.

     

    I honestly don't see what the fuss is all about here.

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  2. I joined LSRP in December 2009 and had my fair share of experience, so let's see...

    • Legal roleplay, so many more opportunities here. I've always enjoyed portraying fully legal characters (preferably having zero involvement with guns too, except for two characters) and I felt quite limited on LSRP. For a time, I did my best to promote it, but ehhh. 
    • The average player, seems to be a lot nicer and more level-headed here.
    • Same point above, goes to staff too. I'm pretty sure every single one of us has at least a few unfortunate experiences or grievances with LSRP's staff. 
    • And of course, administration itself. I have so many negative adjectives to associate with LSRP's admin team that I fear I would be unwelcome here... 

     

    I honestly didn't intend to leave the server, especially after having spent so much time in there, until otter came up with the brilliant idea to dissolve the city government. It was the nail in the coffin for me. I loved that faction and invested so much of my time into it, and seeing it get taken away because a developer said so, really broke my heart and made me lose my patience, my sympathy and loyalty to the server. 

     

    It was very, very good, and very satisfying to invest my time into, while it lasted. But in its later years, the server was a mere shadow of its former glory. And now, it is apparently dead with 30~ players. I'm not sorry at all. A well deserved turn of events. It seems they finally ran out of players to mistreat, ban or threaten with banning. To all our fortune, the successor is even better than the predecessor. 

     

     

    _________________________Nervous appreciation line begins here_________________________

  3. Fully agreed. It's not exactly interesting to be in "the land of always sunny" all the time.

     

     

     

    Perhaps a little off topic but when the temperature is above or below a certain point on that day, perhaps a message could be displayed to players to let them know it's an exceptionally hot day. Not everybody checks the weather but I'm sure everyone's characters would feel this and be more prone to choosing appropriate outfits thanks to the increased awareness.

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  4. What exactly is your problem with people who go afk?

     

    -If they're AFK harmlessly (alone, isolated, within permission of the surrounding people etc), it's okay. Plus they still serve the purpose of making the server look full, which is actually more good than harm.

     

    -If they're AFK in public, report them, people already get kicked for this.

     

    -If they're AFK and stalling a scene or undermining roleplay, guess what, report them.

     

    I get the idea and all but I simply don't want others to stalk how long I've been away. Plus the 2+ monitors argument from one of the earlier posts, which includes me as well. Only non-intrusive way I see this happening is through a command, which simply tells whether the player is currently tabbed or not. Then again, the monitor argument. There's simply no reliable way of telling.

     

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  5. Name: Ava

    Comment: I had my nails done by Ella. She's quite possibly the friendliest person on earth; both the service and the aftercare are incredible. I'm definitely considering more visits for other operations, and would recommend to anyone else considering a visit for themselves. 

    Thank you, Ella, for the amazing experience!

    Rating:

  6. What a long, exhausting journey it has been!

     

    I (finally) graduated from computer engineering in september 2020, somehow managed to find my first job in a week which happened to be in the testing sector. There, as a test automation engineer, I (obviously) constructed test automations. I got a new job just last month at the start of May, still in the testing sector, but this time as a quality assurance expert; which involves a lot of imagining/writing test scenarios and manually executing them, planning a test approach, ensuring that the project is up to certain standards...

     

    I like it so far. I absolutely loathe coding and aside from network/cybersecurity (which is what I actually wanted a career in) and testing, I don't know what else I'd do.

  7. 16 minutes ago, KrzazyKazz said:

    It would be good if you can choose which shirt would be set as your bra and underwear, potentially it could add another layer as well where you can take your shirt jacket off and have a t-shirt/shirt prepared underneath, It's kind of annoying to manage two or more slots to have socks or something under your jacket currently.

     

     

    edits:

    Do we have the ability to add like a sub category or a new category of clothing aka underwear / socks and add only these items into it + use a default torso type. used when you do /shirt off for starters.

     

    So it would look something like this for example

    image.png.c0fdbbc228c53548ee07985139170c95.png

     

    I guess more categories in general (to a point) would improve the clothing system if it's possible.

    coat/jacket too while we're at it, because why not

  8. First of all, thanks for the input. These are my counter arguments;

     

    I honestly don't see why this needs an RPG element to it. Trimmer for what, and making such a trivial/natural thing a donator feature? I mean, I would be okay with regular players having 5 hair outfit slots and donators getting like 50. But outright limiting it to donators just sounds terrible to me. It's hair guys, there's no need to overcomplicate basic customization. Having to buy a trimmer sounds a bit silly to me. It's like going to the barber in GTA SA with a fade, having the barber trim your head and walking out with an afro. You're also going to have pretty much every single person on the server walking around with trimmers in their pockets, which once again sounds silly. /makeup is a thing, you don't need to buy a brush for it and it seems to be working alright so far.

     

    As for the concerns regarding abuse... I mean, literally anything can be abused in the game if you're up to no good. Take cars for example, something everyone has. Besides, you can already use /outfit to change into an unrecognizable costume or literally put warpaint on your face using /makeup. I think your worries are misplaced. There will be players with malicious intention all the time and that's why we have staff. 

     

    I want to stress it one last time, literally any feature in the game can be abused if you're up to no good! That shouldn't limit the nicer majority from having nice things though.

  9. Short description: hair and makeup should have their own slots from 0 to 20, similar to /outfit

    Detailed description: instead of the hairstyle you chose for that specific outfit (and a bunch of others from /hairtie but come on), you're stuck with those forever. but you can kinda wake up in the morning and style your hair the way you want. ok, this doesn't really apply to me since I'm balding but you get the idea

    Commands to add: (possibly) /houtfit 0-20 & /moutfit 0-20, /hair 0-20 & /makeup 0-20

    Items to add: none!

    How would your suggestion improve the server? i mean... trust me, it improves everything

    Additional information:

    /hairtie is a thing so it gives me the impression that this is possible to accomplish rather easily. why not make it more fun for everyone? 

     

     

  10.      Disclaimer:

    Spoiler

    In this thread, I will be sharing how my character Melody, a computer engineer, breaks bad and decides to embrace malpractice as a form of income to get everything she ever wanted. The screenshots/images in this thread that include SAP, Ranorex and GTAV, are all taken/created by me. Others are taken from the internet. The tools and software being displayed are commonly used in real life by enterprises and relevant areas of expertise. My aim is to shed some light on more of the “engineering side of things” as my character continues her journey. I myself am a computer engineer and I will do my best to share this story with you as organically as possible, while trying to keep the technical details simpler.

     

    Finally, I am not somebody who cares too much about formatting, image editing etc. I would much rather deliver a meaningful and impactful story than make it look pretty. This is also my first time showcasing my roleplay, storytelling and all that jazz. Here we go! 

     

         Pre-story:

    Spoiler

     

    Melody was born on 14/OCT/1997, in Minnesota. She comes from a family torn by poverty and has always been that “quiet kid”. With her computer being her only friend throughout her childhood, she chose computers as her area of expertise. She works remotely, performing integration tests and constructing test automations for her employers abroad. She is a very colorful person with a wide array of skills and interests, however her social side is lacking at best.

     

         Melody was able to pursue her dream job as soon as she acquired her diploma, and she was lucky enough to find a very comfortable job with a decent wage and many benefits despite being a new graduate. To her fortune, she was lucky enough to meet her soulmate, Frank Ida, very early on in her life.

     

         For four months, she had been enjoying a modest lifestyle – sharing her home with Frank and her table with the friends of her companion. Coming from a background of poverty, though, has left her with a crucial flaw – jealousy. Melody firmly believes that she deserves nothing worse than the best. Sadly, during all the 23 years she has been alive, her income has never been able to support this lifestyle.

     

         After meeting Frank and his associates, she had just begun to delve in the finer tastes of life. While an introvert, this had never been an issue, she had everything she needed to get by in her own little world. But introverts too, must eventually leave the nest. And leaving the nest once again exposed her to the fact that life is simply not fair. Being exposed to all the people who worked less than her but had more, all the people who earned more than her by cheating, was enough to reignite her worst character trait. Following a destructive meltdown in the aftermath of a series of unfortunate events, she finally gave in to her darkest angels and agreed to become Frank’s partner not only in life, but also in crime.

     

     

    1681318520_1-Shipment.jpg.2a980e0d85b73a5e5ec60330d2559543.jpg

     

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  11. 10 minutes ago, Netsrac said:

    I'd love to see this being made into a thing, I've personally been RP'ing something like this myself for a while.
    Using PS to create the ID for use ingame using the note system.

    But actually having a system to support it, would be cool I think. So it goes from being just an "RP" vanity item to something that might actually work being supported by a script.

    Example of an ID I made a while back:

      Hide contents

    YDLyxHM.png

     

    this is the exact kind of comment I was looking for. there's a game called "papers please", basically you're a person who checks passports and you have to figure out which ones are real and which ones are fake. rather than the ID's having a "fake" affix to them, every ID should look the same and with a model like this, people who check the ID's can then determine based on how much they actually know about ID's

     

    I couldn't exactly relay what I have in mind but I think you'll have a pretty good idea if you watch a gameplay vid of papers please ? 

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