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Game Changelog


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Update #99:

  • Added a new player owned business / store: Facebrowser store. You can buy laptops and cellphones, but also rob it like a 24/7! 
  • Vehicles will not despawn anymore after you disconnect, unless you parked them.
  • Weed plants will now fully grow in 1 week
  • Added new radios
  • Fixed a potential exploit with a police command
  • Fixed a bug preventing to load the laptop internet browser
  • Added an impound lot for the LSPD, with /impound command to impound a vehicle at the impound location! (Added on the map with a blip)
  • The AFK kick will not kick anymore, but alert admins of AFK players!
  • Added a CEF badge for the /badge command
  • Added flashlights in 24/7
  • Added new weazel news commands: /inter(view) /interinvite to interview players!
  • Removed mirror park barriers mapping
Edited by Nervous
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Update #99.2:

  • Added 15 new radio stations to the XMR Radio.
  • Added items to the facebrowser shop.
  • Added the command /pickuplaptop command to pick up a computer.
  • Added a logging to more admin commands.
  • Added a login notification when you have outstanding citations.
  • Added the /radio2 and /radio3 command to got three radio channels at the same time.
  • Added a dimension check to stores and businesses.
  • Changed the code for the laptop handling and optimized some functions.
  • Changed the outfit slots to 20 slots.
  • Changed the needed admin level for the /giveweapon and /giveammo command.
  • Changed the /feed command for weed: it will now feed all plants in a 15m radius
  • Changed the Impound function that a player has to wait for 24h before he can get his vehicle back.
  • The walking style will now reset back to normal when the gold donator ends
  • Changed the garbage man payment and increased it by 25%.
  • Changed the news color to green
  • The option "Start engine" should not appear anymore when you're pressing Y and prompted with multiple choices, unless you're in a car
  • /pduty will now unequip your weapons first
  • Tattoos will now directly be saved after buying them
  • The cocaine system is now properly working up to 200 HP
  • Removed the animation when receiving an SMS
  • Temporarely removed objects from animations to reduce crashes
Edited by Nervous
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Update #100 (v1.0):

  • New features:
  • New job - Metallurgist : Craft metal parts, lockpicks and various melee weapons at a factory!
  • New job system - There are now main and side jobs! The taxi and mechanic jobs were improved and given a recruitment area! You can switch your job once a day.
  • New business: Factory, craft metal parts, lockpicks and various items from car parts and refined ores!
  • New business: Garage & Chop shops - Los Santos Custom was replaced by player owned garages, which can be illegally used as chop shops.
  • New building: Added an unemployment center at the airport and in the city.
  • All ores will now be sold to the factories.
  • You cannot sell non refined ores anymore.
  • Legal businesses will now be provided government funds after a successful opening, up to $20,000 per opening
  • Taxi hotline is now 910, mechanic hotline is now 912.
  • Added a new health bar visibility system: It will show your health above your head when you're damaged.

More information on 

 

 

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Update #101:

  • Major client - server synchronization of data changes: The goal is to drastically reduce FPS drops, some new bugs might appear (tattoo synchronization especially)
  • Lockpicks will now require 35 refined copper instead of 1 metal parts and 10 refined copper
  • Alarm and lock prices will now be correct in the garages
  • The 2nd factory is now well placed and working
  • The mechanic recruitment checkpoint is not flying anymore
  • Added a weazel news hotline: 451
  • Player names will now be "Firstname Lastname" instead of "Firstname_Lastname"
Edited by Nervous
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Update #102:

  • Alarm and lock prices have been decreased
  • Alarm will now trigger at 2 lockpick tries, 5 tries and 10 tries depending of the alarm level.
  • Fixed a bug preventing to become a metallurgist
  • Boats, helicopters and planes will not be requested by chopshops list anymore
  • You cannot chop a vehicle from a player of your faction anymore
  • The chop'd vehicle will now be properly disabled for a week
  • Added /vstats to see the stats of your vehicles
  • Added Hermes vehicle to dealership
  • Hotkeys while using CEF should not open menus anymore
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Update #103:

  • Added the lawyer job, you can now apply for state bar certification here ! https://gov.gta.world/viewtopic.php?f=118&t=71
  • Added an alcohol system: you can now get drunk by drinking alcohol, and it will be saved upon disconnection. All restaurants and bars will be filled with alcohols upon request until we release the new trucking system that will fill your business with it. Multiple different effects will be triggered depending of your drunk state!
  • Makeup will now properly work at the tattoo parlors
  • Metal parts will now weight 500 grams instead of 3kg
  • All your vehicle doors will now be automatically closed when locking your vehicle.
  • Lockpicks will now cost 10 refined copper instead of 35 refined copper.
  • Added /vunfaction to unfaction a vehicle you own.
  • Fixed a bug with 911 that was leading to the last message being sent to the entire server on some specific conditions.
  • Fixed the /cuff animation for females skin
  • Fixed business bank not properly saving
  • Fixed a bug where all vehicles could be brought at a chop shop, only the wanted list is supposed to be giving car parts.
  • Added the command /setlawyer for the Department of Justice.
  • Fixed /inter(view)
  • Removed /vmod
  • Vehicles will now despawn after 3 hours when you log off.
  • Vehicles will now automatically lock when you crash.
  • Police Helicopters will now despawn when the pilot crash.
  • The police MDC will now show a map with the 911 calls.
  • All doors in the PDHQ can be locked/unlocked by faction members now.
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Update #104:

  • Changed the Facebrowser Item prices.
  • Fixed a smaller bug with the lock/unlock system of the police HQ doors.
  • Fixed some minor bugs in the drunken system. Visual effects will now disappear within two minutes.
  • The drunken-system-effects will now stay twenty minutes, even when you log off in between.
  • Changed the location of the character creating to the GTA Online processing room.
  • Removed the entrance fee for on-duty officers/medics.
  • The entrance fee will now charge 20% of it as tax from the owner.
  • Optimized some code paths to increase the server performance.
  • Optimized some code paths to reduce crashes.
  • Added the admin command to start a screen effect.
  • Added the admin command to stop a screen effect.
  • Changed the drunken screen effect.
  • Fixed a bug in the faction tow system.
  • Added Gargoyle motorcycle to dealership.
  • New player spawn moved back to the airport
  • Chop'd vehicles position will not be saved in the garage anymore
  • Added the Police Command /pdstop (Try it out ;-) )
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Update #105:

  • The gamemode was completely restructured in order to optimize it for 150+ players. A large scale test will be done after the deployment of the update at 23:00pm CET today in order to detect any features that might have stopped working.
  • You can now change your character with /changechar
  • Police officers can now use /pdstop to trigger a megaphone "stop" sound around them
  • Added the /lawyer command for lawyers, which shows your lawyer certification number to another player.
  • You can register your callsign and vehicle when using /pduty for an upcoming MDC roster.
  • /metallurgist will now guide you to the nearest factory
  • Players will now pay 5% of their refined ores money to the factory they sell their ores at.
  • Re-added all banks
  • Fixed the "Vapid" vehicles names
  • Fixed a bug with the lock/unlock function for the PDHQ doors.
  • Fixed a customization sync bug: You should not have to use /glasses or /hat to synchronize your face anymore when It was showing with a wrong model to another player
  • When using /sellhouse, you'll now get the full house price back instead of only 50%
  • Added a breath analyzer that you can by at the 24/7 to check the alcohol level
Edited by Nervous
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Update #106:

  • Weapons will now be visible on your character. You can hide small weapons with /hideweapon and /showweapon
  • Business cashbox will now properly save after a player paid the fee
  • Business will now properly receive the government reward even If they are not factionized
  • You will now be able to eat food again with an addiction level of 20.
  • After level 20 of addiction, food will only give you +5HP instead of +25.
  • Removed the fine for destroyed rentals
  • Added /cancelreport and /cancelticket
  • You can now fish from a boat
  • Fixed some bugs with the new PD roster
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Update #107:

  • Decreased weed grow time to 1.5 week instead of 3 (Average will take 2 weeks since you don't immediately feed)
  • You cannot read PD radio channel anymore If you left PD
  • /transfer will now properly save
  • Added /cw to speak with players in car only
  • The player IDs will now be assigned after selecting the character, and ID 0 bug should now be fixed.
  • Increased gas station prices
  • Fixed a server crash in garbage job
  • Reduced locks and alarms prices
  • Choping a vehicle will now disable it for 5 hours instead of 24 hours.
  • Added objects of animations again.
Edited by Nervous
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