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Game Changelog


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Modding update

  • Added textures for SECBUFSX (Security Buffalo)
  • Added textures for CORONER (Speedo)
  • Added textures for LSFDAMBULANCE
  • Added 5 new cars (album : https://imgur.com/a/uDxwdob):
    • Ubermacht Oracle XS LE
    • Ubermacht Seraph V10
    • Albany Primo
    • Karin Atlas
    • Albany Elegant
  • Added 3 snake props @AtzerriGold
  • Added props for server project @Tiddy
  • Fixed glowing EV Charger @Tiddy
  • Added skid row details around Sacred Heart Homeless Shelter & Mission Row and under La Puerta Freeway @BadassBaboon
  • Added various props and vegetation to the following locations: Great Chaparral, Chilliad Mountain State Wilderness, Catfish View Islands, Cassidy Creek, Raton Canyon
  • Updated the V-Remastered DLC to the latest version, with proper LODs and collision @BadassBaboon
  • Removed obstructive static props from V-Remastered
  • Showcase gallery of new additions / modifications: https://imgur.com/a/D8CzV2v @BadassBaboon
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Update 2.8.9 by @valelele

 

Additions

  • Added the option to make photos if you have a smartphone via /camera.
  • Added the option to open the business menu from X wheel if an employee is near it.
  • Added a command for administrators to see the nearby smart teleports (/stpnearby).
  • Added efficient logs when a player dies.
  • Added the option to have the vehicle details from /vdetails on garage UI. By clicking on the info icon it will display them.

    2JRxC9y.png

    wlHHi2l.png
  • Added the option to mute or unmute radio slots via /muteradio [slot] & /unmuteradio [slot].
    lfwMhJt.png
  • Added Frequency Name System, which means that each frequency can have or not a custom name, this being set by an FM member and which automatically updates for everyone who is in the game and uses the radio commands (/r, /r1 etcetera).

2EH2Ys9.png

Changes

  • Now the business menu will load before opening and it'll hide the options unavailable for that business.
  • /inmates will now display if there are none in Jail.
  • Now on /setslot you will be able to switch slot via frequency's custom name if you have one with that name setted (e.g: /setslot BASE).
  • Now on /setfrequency you will be able to join via it's custom name if this exists and complies with the conditions of privacy (e.g: /setfrequency 1 BASE).
  • Now /part will display the custom name of the frequency if does exist.

Fixes

  • Fixed when on the new business menu UI all items created were with type "Goods".
  • Fixed some admin messages that pops up even the chat was disabled.
  • Fixed flatbed bug that could duplicate personal vehicles and on garage UI.
  • Fixed /onduty that didn't count the number of people with mechanic jobs right.
  • Fixed when the on duty guards stopped showing up on /onduty even your jail time expires.
  • Fixed /vunfaction when it showed a succesfull message even you do not have the permission to do this.
  • Fixed when some commands not showing up in autofill under the chat.
  • Fixed multiple typos in some commands / outputs.
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Posted (edited)

Update 2.8.10

 

Additions

  • Modified the brewery script : all liquor stores will now accept deliveries if you make alcohol, and the payment has been increased by  20%

@St3fan[NL]

  • Added Coolbox storage item. (24/7 Stores)

@Vassilios

  • Added alias /rpm to reply to PMs in order to avoid accidental /r. 

@valelele

  • Added characters remaining and lines remaining on character attributes, character notes, vehicle details and container details UI.

 

Changes

@mullet

  • Modified all current new style of UIs to have centered close button
  • togchatvisuallyimpared (togvim, togchatvisuallyimparedmode) accepts now an opacity as a parameter. 0 is a see-trough whilst 100 is full dark, similar to blindfold. This can be used by both, screenshot makers & visually impaired people to adjust their game-needs.

 

Fixes

  • Fixed 3 server crashes
  • Reverted the mapping changes

@valelele

  • Fixed hunting great quality carcasses were seen like very poor quality ones on /sellcarcass and returns $0 at selling.
  • Fixed when vehicles could be spawned from garage UI if they were impounded/destroyed.
Edited by Nervous
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Posted (edited)

Update 2.8.11

 

Additions

  • Added /hands and /bodyarmour to take on and off the clothing pieces. 
  • Jail Locks this will allow inmates to unlock cell doors when no deputies are on duty. (SD Leadership should receive information from LFM on how to use these)
  • Mask Textures have been added to customize your masks
  • F7 now hides InformationMarkers

Changes

  • /createscene now allows a duration up to 120minutes
  • Marijuana's forced /examine “has a pungent smell” effect has been limited to only lasting 30 minutes since last use. If other drugs are consumed, however, their effects will take precedence and still display in /examine.
  • Panda points rewards are temporarely disabled

Fixes

  • Fixed /fixrevive when recognizes you dead/wounded.
  • Fixed chat opacity to be automatically at value 0.
  • Fixed /fveh for administrators when vehicles spawned were not in the menu.
  • Hands in the outfitshop being able to set to 0 again.
  • Faction vehicle status not resetting on /sellvehicle.
  • Fixed poker clientside errors.
Edited by Nervous
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Update 2.8.12 by @valelele

 

Additions

  • Added a toggleable setting to disable/enable the Death UI on /settings.
  • Added to mark on the map for company advertisements on /ads.
  • Added new revolvers snub15 and model15 working on /suicide.
  • Added new three on-ground positions for selling fish.
  • Amended /sellfish, you will now receive the closest selling position to your current position. Furthermore, /removegps will remove the blip and the marker for selling fish location.

Changes

  • Modified helicopters/planes refueling stations, now label will show up Kerosine instead of Gasoline and Diesel.
  • Some more information for administrators when using admin commands. (@mullet)

Fixes

  • Fixed refueling government vehicle if a player does not have any money in hands/bank.
  • Fixed placing all fish in vehicle/property by /vpitems and /ppitems.
  • Fixed truckercarry animation as well /anim truckercarry.
  • Fixed /testers command not showing up supporters online.
  • Fixed property freeze statement, now all players with low-performance computers can wait until all furniture is loaded, and then they can be unfrozen by pressing Y.
  • Fixed /jailevent and /jailrequest even the character jail time expires.
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Posted (edited)

Update 2.8.13

 

Additions

  • All business advertisements will now be able to show the GPS location on the advertisement UI directly, the feature isn't restricted to donators anymore. We'll be temporarily testing this change!

 

Fixes

  • Fixed property freezing issues
  • Fixed administrator listing
  • Fixed some spawning bugs
  • Fixed some collisions / issues when mapping inside buildings
Edited by Nervous
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Update 2.8.14

 

Additions

  • Added /furnrotation x y z to allow mappers / designers to set specific X Y Z rotation values, selectable in the "Sharp Rotations" menu
  • Added Current position and current rotation labels to the furniture help texts
  • Added /antitheft & /reportstolen /reportfound to business supervisors for the purpose of managing business vehicles.
  • Added /wre which will allow players to respond to the last person that whispered to them.

 

Fixes

  • Fixed a server crash
  • Fixed a bug where new businesses were purchasing components for $250 instead of $500
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Update 2.8.15 by @valelele

 

Additions

  • Added /cadloc to place an advertisement with a marker that could be accessed via /ads UI. Now /cad will not display the location on UI.
  • Added /garage to access company/faction garage if hotkey Y does not work.

  • Added /hairtie hat2 for female characters to fit hats.
  • Added /sellgrain and fixed the misleading information marker on the Farmer job. Now the command will display you a marker for the selling location.
  • Added three more new ways to examine other players:
                 - /examine without passing any argument will display the details of the nearest player.
                 - /examine will work now by passing the mask argument (e.g /examine Mask_27912_EF).
                 - By pressing F3 and right clicking on the target you will be able to examine him.
  • Added the option to disable the automatic spam /me's for Airsoft by /startairsoft [weapon] [actions (1/0)].

Changes

  • Faction Members will be able to /vehiclefines on their faction vehicle and will receive notification about outstanding fines on entering in a faction vehicle.
  • Alarms with options includes blip will now pop up a message for cops that a waypoint was spotted.

Fixes

  • Fixed lawyer employment typos from tutorial.
  • Fixed recently drugs used on /stats, now it will shown only if available.
  • Fixed /cad that doesn't let the advertisement to be placed in UI.
  • Fixed some literal strings in /ads UI that did not allow the ad to be posted and cause errors.
  • Fixed /whisperrespond.
  • Fixed /mask even if you do not have a mask in inventory but the mask clothing is on the face.
  • Fixed Show Licenses and Show Inventory on F3 tooltip if the target has mask on.
  • Fixed /helpup & /injuries that didn't pop up any message if you place as argument the mask ID (e.g /helpup Mask_27912_EF)
  • Fixed /jailevent & /jailrequest even if the player remains in jail.
  • Fixed chat opacity, for new players will be automatically 0 instead of 100 according to that black background.
  • Fixed a server crash.
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Update 2.8.16 (including 2.8.15)

 

Additions

  • Shift+LMB click in the Inventory UI now drags over the entire item stock (max amount).
  • Ctrl+LMB click in the Inventory UI now prompts the move amount dialog and then moves that amount.
  • Option to map furniture with 0.1 values instead of minimum of 0.2 values.
  • Added the new Fire Marshall Cell positions.
  • Added 16 new icons to /iconpicker

Fixes

  • Fixed a server crash.
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Update 2.8.17

 

Additions

@St3fan[NL]

  • Parcels script including a new job!

@Price

  • New /badge system, now presents a visual badge for LSPD/LSSD/ULSA/LSFD/GOV

 

Changed:

@Price

  • Forensics now need to wait only 1 minute for casings to be processed instead of 40.
  • Forensics can now use /getbloodname to find out the name of the DNA owner in a controlled environment.

 

Fixed:

@St3fan[NL]

  • Inventory UI action menu remaining open when using an action button.

@Nervous

  • The message "Press G to deliver [...]" when entering a truck will not appear anymore if you're not holding crates inside the truck
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