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Update 2.7.24

 

Additions

@Rothschild

  • Added /tlow for the purpose of allowing players to continue talking locally in /low despite being on the phone.
  • Added /cancelfirerequest (cancelfr) for the purpose of cancelling any requests relating to arson.
  • Added dilated pupils to LSD.

Changes

@Rothschild

  • Amended /createcorp - Admins will now be able to create corpses of other players with an accompanying reason for the death.
  • Amended /sendtomorgue message to provide more clarity. ["The Morgue Request has been been sent to the on-duty coroners."]

@valelele

  • /tenants is now re-enabled

Fixes

@Rothschild

  • Added on foot & boat check to Fishing Hotspot messages.
  • Corrected /ctrunk message relating to a corpse placement. It now states the correct command for removing the body in question. (/cremove).
  • Corrected the 911 operators grammar to "Alright, can you explain /to/ me what happened?".
  • Fixed /radioshow text being copied when copying chat content.
  • Fixed the issue where players utilising /vpark would find themselves teleported to another vehicle that is simultaneously being spawned.
  • Fixed /call - it now accepts full name of your contact, e.g - "John Doe".
  • Fixed /sendlocation, it now also accepts the full name of your contact, e.g - "John Doe".
  • Fixed bandages, they now stack in the inventory.
  • Fixed the Tobacco Store issue - It no longer gives the user the goods before the payment check.
  • Fixed the Scorcher Custom bicycle, it is now considered a bicycle by the server and no longer requires /engine nor fuel.
  • Fixed /vrestream, it now restreams the vehicles color.
  • Fixed /atc, the player no longer receives a duplicate radio message.
  • Fixed the cruise control functionality increasing the vehicles speed on activation.
  • Fixed Jewellery Store, it now checks and charges the players bank for any purchases.
  • Fixed /low not working in cars. Fixed landline calls continuing after /hangup.
  • Fixed /acceptheal it now heals and syncs the relevant health change.
  • Fixed global property limits for residential and apartment properties.
  • [ATC] The player is now correctly disconnected from Air Traffic Control when using /vpark.
  • [PRISON] All prison related weapons will now be removed from the players inventory upon release. i.e - Knives & Switchblades.

@valelele

  • Fixed tab autocomplete for staff commands.
  • Fixed when normal players without donators couldn't change the advanced settings on /pmanager.
  • Fixed some problems with cameras for /changechar and /cam.
  • Fixed invalid AFK detections

 

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Posted (edited)

Update 2.8

 

Additions

  • @St3fan[NL] @don Deployed our new inventory system, you can still use the old one (re-enable it through the settings!)
    • Added /assignicon to set a new icon to a custom item
    • Added /createlastitem to create an exact copy of your last created item via /createitem including icon, without the icon cooldown. You need to use this command once per 15 minutes for it not to lose it's stored data.
  • @Price has added a new generic duty system for legal factions, allowing them to use /uniform and blacklisted clothing options under approval of LFM. The duty system is enabled with /fduty if you're a member of a duty faction, and you'll be able to use /uniform
  • @valelele
    • Added a close button when creating a new character to go back to character list.
    • Added /petdespawn to despawn the current spawned pet.
    • Added /petdo for current spawned pet.
  • @Tiddy added 300 new objects!

 

Changes

  •  @valelele
    • Now /petexamine will have as alias /petex.
    • Now /removelocation will have as alias /removegps.
    • Now all the blips (property, garages, rent) will reset after /changechar.
    • Now the phone will turn on automatically if it was off by accesing /phone.
    • The timer for garbage after finish the route will be resetted now.
    • Pets will be despawned now after /changechar.
    • All error messages and usage commands will have the same style now.
  • @Rothschild
    • Amended /blockpm messages to provide a bit more clarity.
    • Amended /rollwindow it no longer works on bikes and the like.
    • For the purpose of further clarity: /blockpm has been enabled for all users since the 24th of February.
  • @St3fan[NL]
    • /outfit no longer has location/vehicle/property restrictions. Any outfit change is logged by time to track abuse.
    • Uniforms will now receive additional slots from donator clothing slots
  • @Oggy Removes most of the obey and survive mottos around pd

 

Fixes

  • @valelele
    • Improved server startup time
    • Fixed animations newsmicb and newsmic and some other animations which froze you when you had them applied.
    • Fixed mapping mode invisiblility after losing connection to the server.
    • Fixed blackjack clientside errors when the browser was recognised to be null.
    • Fixed critical bug when you received the driving license if you ran out of money during exam.
    • Fixed bank payment check instead of cash for DMV/Tattoo Parloor/Mechanic/Makeup/Jewerly etcetera.
    • Fixed when you couldn't use the fuel can if the tank was empty. Also now the canister will fill 2.6 gallons if it hits the maximum too.
    • Fixed SMS received when it shows the number instead of the contact name if the phone is not a smartphone.
    • Fixed /friends message if none of player's friends are online.
    • Fixed /casing myevidence, now it will show last 10 submissions filled by your character.
    • Fixed when sometimes blips for houses had wrong database ID and gets stucked on client.
    • Fixed some commands related to taxi job.
    • Now the shipment interface can be closed with F4 or ESC.
    • Fixed G bind, now you can use from Trucking Depot too and solved the problem when the shipment interface could be opened twice and produces errors on client.
    • Fixed some bugs related to multi-interior room sales
    • Fixed entering in multiroom locked by admin duty.
    • Fixed critical uniform bug applying badge & armour after exiting a vehicle.
  • @Rothschild
    • Fixed /vrestream, it now factors in RBG vehicle colors.
    • Fixed the /vget message relating to a destroyed vehicle.
    • Fixed /alpr data being copied when copying chat content.
  • @St3fan[NL]
    • /outfit starting value is now your current outfit, no longer starts at 0 (unless your current outfit is 0).
    • Fingernails only showing on the outfit that actually has them stored to it.

 

Edited by Nervous
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Posted (edited)

Update 2.8.1

 

Additions

@Rothschild

  • /pautolow which forces everyone inside a property to /low until they leave the property in question.
  • /characternote /cnote /cn which allows players to keep notes about their respective characters to better improve their continuity.
    • 278104bb09b4ad7ab48630bf25003d04.png

@St3fan[NL]

  • Weapons now show in the Inventory UI
    • raU7m40.png
  •  

Changes

@Rothschild

  • Amended drop item, items cannot be dropped from inside of a vehicle anymore

@valelele

  • You can now remove a phone contact by contact name

Fixes

 

@Rothschild

  • Fixed Phone Screen copying with chat
  • Fixed Multi-Interior spawning
  • Fixed Hotel Spawning

@St3fan[NL]

  • Bag/Dufflebag/Sportsbag max inventory weight not updating properly
  • Some inventories with old phone items would not load

@valelele

  • Fixed medic CAD
  • Fix creating an error when using a table for blackjack

 

 

 

Edited by Nervous
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Posted (edited)

Update 2.8.2

 

Additions

@Strobe

  • Added a new system to attach components to weapons : you can use it directly using the "Inspect" option from the new inventory UI by selecting a weapon in your inventory or your equipped weapons (use the magnifying glass), or with /inspect to use it on your currently equipped weapon

 

@Oggy

  • Added new weapons
    • Remington and beanbag shotgun
      • 13b462-3.jpg
    • Shrewsbury Stamped Rifle
      • 0cba87-EVE-20220125181715.039.png
    • Hawk & Little Navy Carbine
      • afdcf3-GTA5_2022_03_11_18_39_09_363.png
    • Vom Feuer Combat Rifle
      • a72c26-rinNEFZ.png
    • Smith & Wessons 15
      • 8157f5-S&W_1_2.PNG1dcfca-S&W_1_1.PNG

 

@St3fan[NL]

  • Container system (link feature documentation)
  • Added Container and Safe inventory hotkeys to the Interaction Menu (X wheel)
  • Added show item functionality, you can now show a specific item to another player
  • Improved the inventory UI to be more dynamic
  • Illegally supplied drugs or weapons can now be supplied through crates, zipbags...

@Vassilios

  • When shot inside a vehicle, you'll now remain inside it if wounded / dead.
  • Commands to address someone when talking to them. (/to, /lowto, /shoutto)
  • Shooting from within a vehicle now drops casings to the ground (every vehicles except motorcycles has a lower chance of dropping casings than normal shooting)

@Rothschild

  • Added the new PD road blocks under the Public Utility tab.
  • Added /asearchf for Admin Object Spawning. [ADMINS]

@Nervous

  • Added a new death UI
    • xXBeQnl.png

 

Changes

@Exodus

  • Modified /gangsign anims using @.mikey modpack

 

@St3fan[NL]

  • Safes inventories will now no longer load on server start but only once someone is near a safe, this results in a faster server startup.
  • Hover color changes on the Inventory UI to make it more dynamic and make you aware where you are with your cursor.
  • Inventory UI item action menu (yellow options dropdown) now closes once another one opens.
  • Modified meth and cocaine icons.

 

@Nervous

  • Modified the amount of components restocked when delivering trucking components to non player owned businesses in order to create more activities for truckers
  • Modified the mechanic job position
  • There is now a 5% chance for K9 dogs to fail at detecting guns or drugs when sniffing around

 

@Price

  • LEO can now despawn their duty vehicles with /vp

 

Fixes

@Rothschild

  • Fixed /gps it now works for Hotel and Multi-Interior properties.
  • Fixed Vehicle Spawning with Vehicle Name Variations.
  • Fixed Ragdoll positioning to mitigate risk of abuse.
  • Fixed /plant checks for weed seeds.
  • Fixed boombox, it now returns to the users inventory on disconnect / crash.

@St3fan[NL]

  • Fixed outfit ID errors for uniforms
  • Dimension bug on giving items window via Inventory UI where you would see people in the same interior but different dimension

@Vassilios

  • Examining corpses now will show the real name if it's wearing a mask.

@BadassBaboon

  • Fixed Utopia Garden houses shining white during night times
  • Fixed Victor Taxi's over bright emissive sign lights for graphics mod users
  • Optimized and fixed textures for the following vehicles, they each now also have around %30 reduction in file size: alamo, bcat, buffalosx, coroner, landstalkerleoxl, leoyosemite, lsfdambulance, torrence, victor and vtbuffaloscpol

@Vassilios

  • Fixed a bug where hairdressing slider was zooming and zoom was sliding
  • Increased the range for smart TP entrances for easier access

 

Edited by Nervous
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Update 2.8.3

 

Additions

@St3fan[NL]

  • Dropping a pill bottle, plastic bag, cardboard box and zipbags now show its appropriate item on the ground (the zipbag currently shows with drugs inside but is easily editable once a modder made one)
  • Ticket System UI (/helpme and /report now prompt a UI with information and a textbar, using the commands like you did before this update will not show the UI) di8A8mc.png

 

  • Vehicle garage UI has been revamped for faction & businesses
    • dzXmcU1.png?width=1394&height=627
  • Added mask usage through the new inventory GUI

@valelele

  • Added option to go emergency duty via X Wheel if character is in PD/FD
  • Added option to place a roadblock via X Wheel if character is PD/FD/GOV only in dimension 0.

 

Changes

@valelele

  • Added autogrammar automatically for IC chats like /ds, /cw, /atc, /aatc, /dep, /deplow, /r1..9 etc.
  • Added option to pay via bank/hand for /charity
  • Coroners & FD will be able to access duty command from anywhere
  • /pduty call sign will now print on chat message
  • Armor and badge will now be correct after switching through /uniform menu

Fixes

 

@valelele

  • Inventory weight messing up sometimes
  • Fixed a message that popped up on entering a container's zone
  • Fixed when badge and armour were going strange after exiting a fvehicle
  • Fixed /changeuniform, it'll now work with your slots

 @Rothschild

  • Fixed "(M)" not being removed from a players name upon updating /attributes.
  • Re-Added Duplicate /atc message.
  • Fixed /weather not working from Midnight to 1am. (admin)
  • Fixed /gps multi-interior issues
  • Fixed morgue body not properly saving to the database.

 

@Nervous

  • Added missing image for Shell Casings
  • Fixed contract listing issues

@mullet

  • Fixed wrongly placed close button in settings menu
Edited by Nervous
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Update 2.8.4

 

Additions

@St3fan[NL]

  • Door Handle item to the hardware store, this allows you to open doors without needing a property key. (/puthandle /removehandle)
  • Removing a door lock or handle places it back in your inventory.
  • OOC unlock function for Storage Cabinets, allowing you to open your container for anyone until a server restart. (It's an OOC unlock function since we added the tenant/key permission to avoid robbers spamming Y inside homes to find a storage cabinet, without actually looking for one.)

@Canadian

  • Added /rules to access the rules from in-game
  • Added /roe to access the rules of engagement from in-game

@Rothschild

  • Added excluded Multi-Interior properties to /gps.
  • Added /unlockphone for the Electronics Suppliers.
  • Added /abcashbox [Admin]

Changes

  • Using /fixveh will no longer spawn the vehicle on top of you. It will spawn to your right.
  • Changed /buyproperty, it will now factor in the property furniture cost if you're buying a non player owned property
  • Amended some /ragdoll configuration to keep it true to its initial purpose.

Fixes

  • Fixed server dealerships being accessible outside of dim 0.
  • Swapped the Pump Shotgun to the Remington shotgun in both /take and /place
  • Fixed /bad not putting an icon for /bad token owners
Edited by Nervous
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Update 2.8.5 by @St3fan[NL]

 

Additions

  • Added Lockbox Basic (3kg storage) and Lockbox Advanced (5kg storage) to the Ammunition and Hardware stores where you can store your firearms (or other items) securely. Anyone but you has to picklock it in order to unlock it.
  • /givelockbox in order to transfer ownership.
  • /createitem singleuse - now you can create items which disappear after using.

Fixes

  • Fingernails will now show again
  • Stashes should now load better
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Posted (edited)

Update 2.8.6

 

Additions

@St3fan[NL]

  • /gps is now also working if you have a smartphone.
  • Nokia phones now show as a Nokia in the Inventory UI.
  • Added gunshots /do inside properties if a gun is fired outside near the property.

@mullet

  • Revamped the XM radio UI
    • unknown.png

 

Changes

@St3fan[NL]

  • The Phone store, phone models have been updated to the most recent popular brands (Iphone 13, Samsung S22, Xiaomi 12, Oppo Reno 6, a newer Nokia).

@Rothschild

  • LEO car sirens will now stop if the driver's game crashes
  • Any trucking deliveries being placed above the ground will now automatically be forced on the ground to avoid any bugs

 

Fixes

@St3fan[NL]

  • Paychecks now show the corrent rent paid

@Rothschild

  • Fixed /uncuff.
  • Fixed DNA: string on /checkallsamples.

@Strobe

  • Revolver now only drops casings on reload
Edited by Nervous
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Update 2.8.7

 

Additions

@valelele

  • Added a new business menu UI (/bmenu: you can now manage orders or create items from it!
    • PXePLLm.png
  • Added /createlastdrink [amount] to create the last drink created.
  • Added /pa alias to /panic

@St3fan[NL]

  • /do /me and /my are now also affected by /autolow
  • Added a third face to the surgery menu, allowing you to customize your face even more.
  • Added /socks off/on (/shoes off now gives you socks)
  • Added Hands and Armour to outfit shop.
  • Added a locked status on lockboxes save, stolen lockboxes which have been cracked will remain unlocked until the owner locks it
  • Lockbox item showing on the ground when it is dropped instead of the default item.
  • Gunshots from within a property now display outside with a cardinal direction guide, if you are really close to said property you see the address.
  • /domelight (/interiorlight) to turn on the vehicle interior light. (Note: not all vehicle models have this.)
  • Added safekeys /givesafekey

Changes

@valelele

  • Blips and Icon picker can be closed via ESC now.

@St3fan[NL]

  • Using /changechar in wounded/dead  mode now drops your items automatically and Player Kills you.
  • Lowered /doorme and /doordo range, it was visible from across two streets.
  • Contact names now show upon being called in the ringing message, instead of phonenumbers

Fixes

@Vassilios

  • Snakecam not loading objects when door is locked.

@St3fan[NL]

  • � symbols wont be shown in notifications anymore.
  • Fixed "You don't have access to this command" spam when interacting with stolen lockboxes
  • Fixed /searchf not working outside when your interior has max furniture (bug)
  • Model 15 and Snub 15 (New revolvers) now show the right icon in the weapon wheel.

 

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Update 2.8.8 by @St3fan[NL]

 

Additions

  • Item Index ID's toggle able for the new Inventory UI ➡️ /settings to enable it.
  • Full skin tone customization, three new sliders are added to the plastic surgery shops.
    pTfMCtZ.png

Changes

  • /fixrevive now works without restrictions within properties. Abuse is still logged.
  • Made the visually impaired mode background darker.
  • Hands and Armour clothing store items will not be selectable when there are no items whitelisted under that category.
     

Fixes

  • Wrongly generated gunshot messages when there are shots being fired inside.
  • Property in a property in a property (Complexes, offices etc.) now showing the house map icon in dimension 0.
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