Jump to content

Game Changelog


Recommended Posts

  • Developer

Update 3.2.1

 

Additions

  • Added phone number in a message sent for on-duty cops while using /reportstolen.
  • Added /bsetmenu [image url (imgur)] to set a menu for your business. Clients can then use /viewmenu inside your business, this works the same as pressing Y at a CIM.
  • "IMPORTANT" property flag for internal use.
  • Added /fwages for faction leaders to see their current wage setup.

 

Changes

  • Chopped vehicles will now respawn at the nearest impound lot, based on the /vehiclepark position.
  • Slightly changed overall look of the /reportstolen messages.
  • Outdoor locks auto set "IMPORTANT" flag on properties.
  • Removed extra animal spawners due to issues.

 

Fixes

  • Fixed seat count not displaying for the new vehicles in dealerships.
  • Fixed ability to walk around without the vehicle during the vehicle try in the dealership.
  • Fixed player being able to sell his own property to himself using the UI.
  • Fixed several bugs with the multi-faction system.
  • Fixed gates not having a larger detect range if you are in a car.
  • Added raidenz and caddyxl as electric cars.
  • Fixed sweeper /va command for Secnspeedo.
  • Fixed elevator floor display when pressing Y.
  • Fixed /releaseme text labels at TTCF and removed the CIM variant.
  • Fixed the elevator bind.
  • FD, Coroners, PHMC and PW can now open gates too.
  • [ADMINS] Fixed /getallplayerorganization not popping up as a hint.
  • Upvote 8
Link to comment

Update 3.2.2

 

Additions

  • /pcad has been modified to support FD and PHMC, aliases: /fcad /mcad.
    • MlYdhLZ.png
    • dBToGEP.png

 

Changes

  • /bsetmenu now has a "clear" option.
  • /fspawn no will allow you to spawn a faction vehicle in its last position.
  • /fwages command will now give an error if the player doesn't have the required permission.
  • Overhauled /siren it is now /siren [0/1/2] and is red only for FD.
  • Vehicles from 'basic' dealerships (Paleto Bay/Sandy Shores/Airport Leases) will now always come as registered while buying them. Also, their basic insurance will be 6 months after buying, instead of 1. (This applies only to starter cars bought after this update deployment)
  • Changed a few messages in the dealership system.
  • [ADMINS] Admin will now get message on chat if he has reset someone's addiction or the overdose value.

 

Fixes

  • Fixed Franklins house and the "texture loss" around surrounding roads!
    • BEFORE
      iekAAPX.png

       
    • AFTER
      peXBDl8.png
  • Made it so you can't report government vehicles as stolen even if you own it or are a faction leader.
  • Fixed hundreds of GTA5 default doors being unlocked when they should not have been.
  • Fixed missing translation in one admin command.
  • Fixed some cases where the text didn't have proper punctuation at the end.
  • Fix elevator floor display when you request a floor.
  • Fix /rs /responding for FD.
  • Fixed activity time reset after changing active organization rank.
  • [ADMINS] Fix admins not bypassing LEO trunk check.
  • Upvote 8
  • Thanks 2
  • Applaud 1
Link to comment

Update 3.2.3

 

Additions

  • Added /disarm for admins to force people to unequip all weapons.
    • A3imoQo.png

 

Changes

  • Roulette round time reduced to 45s
  • Added a combat block when in /editor or mapping to avoid misclicks.

 

Fixes

  • Several /fcad fixes.
    • Fix 911 calls and filter them via type for all factions.
    • Fix sync issues with cad.gta.world
    • Add auto close on certain actions for FD to make it more user friendly.
    • Remove chat spam from older dispatch system.
  • Fixed special characters in character names when creating them.
  • Fixed /sellfurniturecrate not displaying the proper amount of the boxes that the player has sold.
  • Fixed being able to /switchfaction while on duty.
  • Fixed an issue with security alarm renewals giving 2 months instead of 1.
  • Changed "his" to "their" on /sharenumber 1f3f3-fe0f-200d-26a7-fe0f.png
  • Fixed new buses not working with transit script.
  • Upvote 5
Link to comment
  • Developer

Update 3.2.4

 

Additions

  • Added /vdata (Alias: /dl) command for players to display some useful vehicle information over it, such as license plates and vehicle model.
    • ezgif.com-gif-maker.gifimage.png
  • [ADMINS] Added more info messages on chat while answering ticket, or accepting/trashing a report to improve the workflow.

 

Changes

  • Changed playerlist style.
    • eaI0Vco.png

 

Fixes

  • Fixed /passjoint, /passcig, and smoke/joint animations not working after smoking a weed. 10 minutes timer should also work properly now for these commands.
  • Fixed /passjoint and /passcig usage on yourself.
  • Fixed few issues with car washes.
  • Fixed an issue with being teleported to a random dimension and getting kicked out from the vehicle after exiting/entering an interior while in a vehicle.
  • Fixed some errors in graffiti system.
  • Fixed some issues with corpses.
  • [ADMINS] Fixed selling endangered fishes logs.
  • Upvote 8
  • Applaud 2
Link to comment

Update 3.2.5

 

Additions

  • Added Female Normal and Female Injured to non-donator walk styles.
  • Added 2 endangered fish selling spots around the map (Close to Paleto Bay and Sandy Shores). The Los Santos one has been moved to a different spot.
  • Added 2 'legal' fish selling spots around the map. Paleto Cove Pier one got changed to a new endangered fish selling spot.
  • Added red '(Endangered)' subfix for endangered fish in /myfish list.
  • Added Lifeguard Tower 1 to /tone system.
  • Added several legal faction logos as a furniture. (@Oggy @Tiddy @Fireworks)

 

Changes

  • Added a confirm box and warning message on /jailcharacter.
    • adZMjdY.png
  • [ADMINS] /vp works for on-duty admins for any vehicle.
  • Slightly changed the fishing minigame. From now, the 'target' width and fish movement speed will be randomized between certain values to make it more 'unexpected'.

 

Fixes

  • Fixed health bonus from drugs not saving after /changechar or disconnect.
  • Fixed /myfish showing incorrect prices for the endangered fish.
  • Fixed one pier at Alamo Sea not being supported by the fishing script.
  • Fixed /sellfish and /sellfishillegal map blips not creating properly if there is already existing one for the player.
  • Fixed some vehicle weights being overwritten.
  • Fixed being able to mute higher admin ranks than yourself.
  • Fixed several fcad issues, return of /mcallsign and /mstatus.
  • Fixed not being uncuffed on /arrestcounty.
  • [ADMINS] Notes no longer trigger alt-alt.
  • [ADMINS] Fixed /gotoprop not loading furniture.
  • Upvote 8
  • Applaud 1
Link to comment
  • Developer

Update 3.2.6

 

Additions

  • Added /adjustjailoffline for on-duty cops/admins to adjust jail time of offline characters (by adding/removing certain amount of days/hours/minutes). This command does NOT work for characters who are not in jail or on jail characters.
  • Added /shareoutfit for players to share their outfit (or uniform if on faction duty) to another player. Target can use /acceptoutfit to print current sender outfit clothing IDs on chat, /acceptoutfit [slot] to save it under defined slot (while on faction duty - it will save as an uniform under defined slot) or /declineoutfit to deny this offer.
    • DujmQZY.png
  • Added LSPD PAB map blip.

 

Changes

  • Non-labeled casings will now be skipped while putting them into labs to prevent issues with 'ghost casings'.
  • [ADMINS] Changed how FM/PM permissions work.
  • [ADMINS] Changed look of the /devcoords UI.
    • image.png

 

Fixes

  • Fixed few issues with /myfish list.
  • Fixed double message on chat in the ban system.
  • Fixed possible issues with dialog UIs.
  • Fixed ability to teleport to the car after leaving the /switchseat UI opened after exiting the vehicle.
  • Fixed advanced animations tab sometimes not showing in the /anim UI.
  • Fixed /intercom not automatically adjusting text according to player's /ag status.
  • Fixed hotline and menu in POIs not saving properly.
  • Fixed /niners not working for SAPR and PHMC.
  • Upvote 8
  • Thanks 1
Link to comment

Update 3.2.7

 

Additions

  • Added /nearestcharger alias to the /findcharger command.
  • In-Game Crime Zone Map was added. /czmap /crimezonemap
    • QNc5L13.png
  • Property and garage blips now group with their names
    • XfibFBF.png
  • Added 10 second cooldown between spawning and /changechar
  • /visiblesmarttp - allows players to make their SmartTP marker visible or not.
  • [ADMINS] Added /acheckoutfit [target] for admins to print target current outfit/uniform on chat.

 

Changes

  • Using /shareoutfit on yourself will now list your current outfit/uniform on chat.
  • Info message while saving outfit using /acceptoutfit [slot] will now include an information about paying $100 as well.
  • [ADMINS] Added faction long and short name in /adjustjailoffline related logs.

 

Fixes

  • Drag options won't display anymore at the personal assistant due to the feature being disabled on LS server.
  • /shareoutfit uniform sharing will be limited. Both players must be on duty for it to work.
  • Fixed /acceptoutfit not saving/printing hats, glasses and ears options.
  • Fixed a few issues in canine related features.
  • Fixed auto-pilot sometimes throwing null errors.
  • Fixed amber-light vehicles being counted as emergency and being exempt.
  • Fixed faction vehicle insurance.
Edited by Nervous
  • Upvote 13
  • Thanks 1
Link to comment
  • Developer

Update 3.2.8

 

Additions

  • Added car display spin for Diamond Casino.

 

Changes

  • Lowered mask price to $1.000, and mask texture change price to $500.
  • Changed script property break-in notifications to match the same style like in the admin approved ones. Added approximate time about when did it happened, and changed a style of them to look more user-friendly.
  • Changed /siren look to use different headlights, they will look more SAMP-style now.
  • [ADMINS] Slightly reworked /forceacceptdeath command for admins. Removed time argument, it will trigger instantly now. Few messages related to this command are also changed/fixed.

 

Fixes

  • Fixed server crash 'exploit'.
  • Fixed dogs sometimes attacking K9 handler while shooting.
  • Fixed insurance showing incorrect values in ALPR.
  • Fixed diamond casino TV screens.
  • Fixed multiple typos in the /transact system.
  • [ADMINS] Fixed drug usage/overdose logs.
  • Upvote 9
  • Thanks 1
Link to comment

Update 3.2.9

 

Additions

  • Add ability to place sweeper + bicycles in the back of the new rebel pickup truck.
    • qEEA9kW.png
  • Added 10 more radio slots. All commands (for example: /radio14, /radiolow19) will be supported as well.
  • Added MP3 player item usage! From now, you can use /headphones command (aliases: /mp3, /mp3player) if you have item in your inventory, or use it via CEF/Native UI inventory. Entering/exiting property/vehicle with MP3 player enabled will still keep your music playing. You will also see if the player has MP3 player enabled using /examine
    • x2xIDlk.png
    • Video

       

       

       

  • [ADMINS] Added 'Bring target to vehicle' option to admin vehicle management commands. Also, messages in this system got slightly changed to make it more user-friendly.
  • New business type: CustomItemStore which is basically just pawnshop but with ability to /createitem too
  • [ADMINS] /al and /adminlounge for quick access to the admin lounge

 

Changes

  • Slightly changed messages in casing labs for LEA to prevent some confusions with non-labelled casings.
  • /dl text won't show anymore while hud isn't active.
  • [ADMINS] Slightly changed /asetdirt command.
  • [ADMINS] /ann restricted to manager
  • [ADMINS] Added /aa as an alias for /seniorann

 

Fixes

  • Fixed SAAA non-leadership not being allowed to /vdup their vehicles for RP purposes.
  • Fixed crawl/crouch toggle off. From now, even if it's disabled, you will still be able toggle them off.
  • Fixed some more issues with canine script.
  • Fix some vehicle mods being missing from the mechanic menu
  • Various fixes for logs.
  • Fixed an issue with SmartTPs on foot in some businesses
  • Fix flatbed not being able to tow the bulldozer.
  • [ADMINS] Fixed flatbed logs using vehicle plate instead of vehicle ID
  • Fix accidently selling a vehicle to anyone nearby if you mess up the order of ID and price.
  • Fixed typos in several chat messages.

 

Modding Changes

  • Added several store logos in the mall
  • Updated Kawaii to a newer version of the mod
  • Upvote 9
  • Thanks 3
  • Applaud 1
Link to comment
  • 3 weeks later...

 

Update 3.3

 

With this update, 3.3 is getting deployed with a bunch of other small things that were not included in our latest development blog! Check it out if you missed it here - https://forum.gta.world/en/topic/98282-gtaw-33-development-blog-illegal-update/

 

 

Additions

  • Added /moveoutfit [outfit slot] [target outfit slot] to move outfits (or uniforms while on faction duty) between specified slots to better organize your outfits. This basically just swaps them in place, not copy them.
  • Added /earpiece to set earpiece mask for your outfit/uniform without visiting the mask shop.
  • Added /beard to set beard for your outfit/uniform without visiting the mask shop.
  • Added PIO restricted frequency.
  • Added property unfreeze function to K button too.
  • Added /admins2 and /testers2 command to trigger the list on chat, no matter the toggle in /settings.
  • Added casing lab at PAB.
  • Added select payment method option in car washes.
  • Added /tablemanager to quick access poker kit manage UI.
  • Added /streetname to check your current street name and zone. It looks almost the same like the HUD one, but it's on chat in case you have it disabled.
  • Added /sharepinfo [target] to show limited info of your property to another player.

 

Changes

  • /r will now be multi-faction compatible.
  • Changed Brewing menu from colshapes to checking nearby items, showing their distance and add bounding box support. It should be a more user-friendly now.
  • Changed information markers, car washes and brewing menu keybind from Y to K to avoid conflicts with other features.
  • /fingernails will now also work while on faction duty and save for your uniform.
  • /fixloc and /fixrevive will now require confirm argument.
  • Device scanner has been changed to an actual scanning device and no longer requires command spam.
  • Lowered low variant of commands (/low, /melow, /dolow and other commands like that) range by ~20%.
  • Redesigned inventory UI and positioned it the right of the screen so single pane inventory should not block chat anymore.
    • Spoiler

      6MIjKKo.png
      24lv8f1.png
      49WiM3D.png
      qah5K3X.png
      lpYQ0yV.png

       

  • Changed overall look of the Native UI interface!
    • Spoiler

       

      image-10.png
      image-20.png?width=744&height=607
      image-16.png?width=582&height=647

 

Fixes

  • Fixed a bug causing few apartments not being checked for inactivity.
  • Fixed a bug where brewery equipment despawned after reloading a property.
  • Fixed a bug with picking up all brewery equipment.
  • Fixed a bug with /vinv spaces in some cases.
  • Fixed a bug with brewery drinks not being saved correctly in database.
  • Fixed a bug with being able to /sharenumber for on-duty admin.
  • Fixed a bug where non-property owners could use exterior furnishing, as this could result to it being deleted after server restart, because property owner doesn't have required donator status.
  • Fixed a bug with /pcadvolume/hqvolume and /panicvolume - low numbers should save properly now.
  • Fixed a bug with license stores.
  • Fixed a bug where some rented properties were not deducted in paychecks.
  • Fixed a bug with random space appearing in test drive feature.
  • Fixed vehicle alarms showing streets incorrectly. It will now show the closest street based on it's mid-point.
  • Fixed smart TP distance being too large in some cases.
  • Fixed car wash map blip not turning green if someone starts a shift there.
  • Fixed ammunation UI sometimes not showing up when pressing Y.
  • Fixed K making you exit/enter properties while not inside a vehicle.
  • Fixed few issues with multi faction system.
  • Fixed being able to place brewery equipment and/or safes in motel rooms.
  • Fixed only roleplay business flag for car washes.
  • Fixed car wash script distance.
  • Fixed /trace being usable on on-duty admin.
  • Fixed insta-death from 1 hit when injured, it now takes 3 hits.
  • Fixed vehicle alarm notifications for vehicle owner, also moved them to text message alert instead.
  • Fixed /vstats not showing up mileage.
  • Fixed few grammar mistakes in shell casings related features.
  • Fixed few non-existing commands showing up in the hints.
  • Fixed missing [ before IDs of vehicles that are not listed in dealerships in vehicle related commands like /vget.
Edited by 808Masterus
  • Upvote 36
  • Thanks 5
  • Applaud 4
Link to comment
  • Jai. featured this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...