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Charge medical / hospital fees if you're player killed


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Just now, GothAngelSinner said:

You were seriously injured, not actually killed. 

Dud. For the last time. A PK is seen as /That/ variation of your character /DYING/. Not being injured, That's why /EVERY/ party involved has to RP as if the character that died wasn't involved in the situation if they ever meet them again.

Your character is essentially beamed out of that timeline that led up to his death, and put into bed. Think about it that way. You never met those people, that never happened. He had a nightmare, and it just so happened that some poor, random civilian lived through that nightmare. But it wasn't your character.

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Now, if we RP that you were downed, but not killed, and the paramedics pick you up, take you to hospital etc and treat you? Then yes. Thats a different story. /THEN/ There are Rp bills etc for your treatment. It's all Rp'd. But if you are PK'd? There's no RP. There's no fees. Simple as.

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3 minutes ago, Storm said:

No.

 

Maybe when you accept death you go back to the spawn point selection menu (without the last location option).

Agreed, someone get a suggestion up. Maybe something good can come from this train fire.

Edited by Cartoonhead
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Medical fees should exist for when people are transported to the hospital to tend to their injuries... with Health Insurance either decreasing or eliminating the fees, itself.

Gives LSFD and PHMC some money for their R.P. beyond government cheques.

But, for PKs? Nope. You don't pay the hospital when you're dead. In fact, your life insurance and family would cover those fees.

Edited by DLimit
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