Tudor Posted February 25, 2022 Share Posted February 25, 2022 For someone with a rather old computer I can confirm that it makes the game stable, but the frequent map dissapearances don’t go. Link to comment
Paenymion Posted May 14, 2022 Share Posted May 14, 2022 On 2/20/2022 at 3:50 PM, Giga said: The "Resolution FSR Mod", for those wondering: https://github.com/NarutoUA/gta5_fsr I got this to work in single player but in Rage/GTAW it would not 😞 Link to comment
liq Posted June 2, 2022 Author Share Posted June 2, 2022 added clarification for AMD users (Enhanced Sync) Link to comment
SgtMilot Posted January 7, 2023 Share Posted January 7, 2023 This fixed my recent issues, thank you. Link to comment
Rhys123 Posted October 2, 2023 Share Posted October 2, 2023 I'm assuming u turn vsync off in game with this? Link to comment
vinar Posted October 30, 2023 Share Posted October 30, 2023 On 10/2/2023 at 6:13 PM, Rhys123 said: I'm assuming u turn vsync off in game with this? De-coupled rendering and monitor refresh. VSYNC OFF but the monitor will only render completely rendered frames, thus eliminating tearing (MINOR input lag but NO TEARING! ) also it is monitor agnostic so it will work with any screen. It is analogous to hardware triple buffering but does not back-pressure the render pipeline. Reddit explanation Link to comment
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