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What's up with the PD CK double standard?


Cryptic

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21 minutes ago, Westen said:

Didn't this exact thing happen with the SWAT breach on the casino a few months back? AFAIK an entire stack was force CKed.

Didn't double-standarding then cause 3-4 admins to resign, reinstate and resign again in span of 2 days tho?

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26 minutes ago, Cryptic said:

Let me just start by saying I totally 100% agree with the fact that people are force CK'd for playing around with PD, and doing silly shit. But then on the flip side of that I have to wonder why is there this double standard where.. when PD dies in these situations, they arn't CK'd? 

Being a cop is a terrifying job, you're dealing with people on their worst days, and you're showing up for situations with little information, and are often very vulnerable. I don't see this from our PD RP and why I say this is because police almost NEVER back off from a chase, and shots fired to them is just blood in the water for a shark. In contrast to this, I'm sure we've all seen videos of police witnessing shootings first hand, in marked cars, and choosing to either back off, or flee all together. I even remember a old video of a guy using a marked police car, with a officer in it, as cover while he shot at another crew across the street. (not advocating such behavior here on server)

 

So my question is why should their fear be any different than our own? Should a cop not be force CK'd for pushing a situation with too much confidence, or in other words showing a lack of fear?

I'm sure the argument will be made that if this were the case, we'de have no PD left but.. we all know PD lets people make alts and slip in with little fuss, so long as they've been through the hoops and have good relations with people. So with all that said, I totally feel like their character development should be just as at risk as our own, and through doing this I'd hope to encourage the same level of respect and fear the criminals give the PD in their interactions. 

1) PD cannot force CK someone, more often than not. There is an admin speccing the entire scenario, and if they see 5-10 cops aiming guns at one dude. And that dude then pulls out a gun, then yes. They'll get CK'd by the admin. Alternatively, PD can ask for the person to be CK'd if they post proof the abovementioned scenario happened.

 

2) Because police aren't meant to run away from danger in the first place. It's literally what you sign up for. That being said, plenty of pursuits get terminated if it's not worth it. Plenty of variables comes into play which I won't elaborate on or I'd be here all day. But know stuff gets terminated. Usually once identification has been confirmed, easier and safer to terminate & cut warrants and let the warrant teams find em a few days down the line.

 

3) As someone mentioned before. I've actually seen alot of cops CK in all sorts of situations. S.W.A.T in particular has had noticeable moments where they had CK's during particularly violent raids or confrontations. Trust me when I say nobody is immune to CK's. Not you, not PD, not SD, nobody.

 

Hope that helped.

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