PeopleKind Posted August 4, 2021 Share Posted August 4, 2021 (edited) County is mint with 350, but the second I go into the city everything goes to shit. Go down to 400, and if that doesnt work, 275 minimum. Although, I doubt it's a streamer issue and more likely a RageMP issue. Because as we all know, when the 350 distance was introduced for a short period last week, there were absolutely zero issues reported regarding texture loss, if anything, the 350 limit made everything smoother and better FPS for everyone, but now all of a sudden it's ruining the game, so I think it's more or less just RageMP ruining everyones fun as usual. Edited August 4, 2021 by PeopleKind Link to comment
onefortyseven Posted August 4, 2021 Share Posted August 4, 2021 Honestly unsure. I haven't noticed any significant performance decrease even though I play on a pretty 'basic' PC. I guess set it to 300 ? Link to comment
fortyfive Posted August 4, 2021 Share Posted August 4, 2021 during the peak hours 350 draw distance would makes major fps drop to me in certain places, but it goes flawlessly in the less-players hours. Link to comment
MrCastro45 Posted August 4, 2021 Share Posted August 4, 2021 (edited) I got a normal rig (I5 2400, 8gb of ram and a GTX 1050ti) and no mods at all. I didnt notice any preformance drops, what i did notice is that lights are flickering sometimes on some buildings. As it can be noticed on the building in front of me: Spoiler Spoiler Other buildings and houses do it too sometimes, even when i went trough Chamberlain Hills all the lights on a Apartment complex were flickering and moving around. I'd say reduce it to 300 and then go even lower if the problems still presists, till we hit the sweet spot. 6:34 Edit - Started to experience texture losses. Edited August 4, 2021 by MrCastro45 Link to comment
dionkoffie Posted August 4, 2021 Share Posted August 4, 2021 Have 0 issues. Keep it at 350 please. Link to comment
mj2002 Posted August 4, 2021 Share Posted August 4, 2021 No issues experienced, even in busy areas. Link to comment
Thekillergreece Posted August 4, 2021 Share Posted August 4, 2021 No issues reported in non-peak times, county. 300m is pretty good enough and should be sticked to that imo. Link to comment
Developer St3fan[NL] Posted August 4, 2021 Developer Share Posted August 4, 2021 NVE causes most texture losses due to the vegetation mods in it. I had no issues since uninstalling it. 1 Link to comment
Paenymion Posted August 4, 2021 Share Posted August 4, 2021 The high draw distance is nice but if we want to keep it I think we have to make sacrifices and tweaks elsewhere. Mainly: non-vanilla vehicles. I don't think we can get away with just plopping these into the server anymore without optimising them. I don't really know anything about the non-vanilla cars, but I would guess they have larger than vanilla filesizes (probably due to higher res textures and so on). Do we have the capability to optimise these ourselves and perhaps bring them down to vanilla level in terms of how much memory/processing power they need? Otherwise, things will be fine until people come close to a busy scene with lots of modded vehicles and suddenly the road disappears. Second, people will have to live without graphics mods or accept that sometimes textures will vanish if they do use them. Link to comment
Recommended Posts