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12 hours ago, Rumbunctious said:

If the Yacht Club would stop hosting blackjack and start hosting boating events, that'd be a good start.

This has been removed recently so the website needs updating. The place where the casino area was will now be like another lounge to support different types of social activities.

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36 minutes ago, Martyn said:

I don't know if anyone else has noticed, if this is a general thing for boats alike and what not. But if you use a jet ski sometimes on 1.1 it glitches out so bad that your jet ski becomes a submarine and you sink to the bottom of the sea. Anyone else noticed this, is this jet ski related or does this happen to all boats?

 

Regardless, I would love to see more boats added to the server. I enjoy boat roleplay, I would love to roleplay fishing and actually catch fish scriptly too. Or to use some newer styled boats for social events.

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I would like to see more boats but as long as they're decent mods. The only option for a passenger boat is a tug, which isn't a problem but it would be nice if inside could be re furnished to make it more of a passenger vessel. 

https://www.gtainside.com/en/gta5/boats/105028-red-jet-4-add-on-v-1-1/

Something like that would be nice but then I watched the video and it seems way way way too fast, it should be hella slow like the tug 😞

Edited by Late
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  • Wuhtah locked this topic
  • Wuhtah unlocked this topic

Discussion back up with the recent influx of maritime activity! So lately there has been more activity on the water than ever, and thats the perfect oppertunity to revisit this discussion.

 

What do you believe could be done better on the seven sea’s and what should be abolished? From my side, I have already contacted a Senator to open discussions about a possible Maritime Code, the nautical counterpart of the Aviation Code. Apart from that, Im also designing several maps of our coastal regions.

 

Furthermore, a privately ran Maritime Academy is in the works.

Edited by ThatDutchPerson
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Maritime RP is really quite niche at the moment.

 

I don’t think making it harder or more restrictive to get into should be a goal right now.

 

It would be nice to see more types of vessels, it would be nice to see the bug around ships/surf sharks randomly ‘sinking’ via a glitch fixed.


Maybe like trucking, we could introduce a ‘shipping’ job between our island and the ‘new’ island which would create a script job for shippers and RP for the port authority AND a way for illegals to smuggle in their drugs via offshore suppliers. (Supervised by IFM). 
 

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8 minutes ago, Alyssa McCarthy said:

Maybe like trucking, we could introduce a ‘shipping’ job between our island and the ‘new’ island which would create a script job for shippers and RP for the port authority AND a way for illegals to smuggle in their drugs via offshore suppliers. (Supervised by IFM). 
 

 

Please suggest this, this is amazing.

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Considering how important sea routes are for drug trafficking, I do think that it shouldn't be unreasonable to RP with IFM the supplying of suppliers directly by sea for some substances, to be entirely honest. It opens the door for being caught, for betrayal of suppliers, for information about shipments/hauls to get leaked...

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