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Drug Effects


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Feature Showcase: Drug Effects

 

Information

Drug Overhaul that now includes more realistic effects for using drugs and should make drugs more valuable.

 

What does this do?

This overhauls the drug effects including adding withdrawal symptoms and a new framework to allow us to implement drugs easier in the future. Certain drugs can have a pungent smell (such as Weed) or affect the look of your eyes (Cocaine & Weed for example).

 

The goal is to motivate roleplayers in keeping an active addiction to one or multiple drugs, as being a regular user of a drug will allow you to get benefits up to x5 compared to a casual usage. You'll also have to properly deal with your addiction due to strong withdrawal effects, which will bring more roleplay to FD and a stronger drug economy as you'll also need to use more drugs to avoid withdrawal effects and to keep a good effect with a high tolerance.

 

Purity level of drugs will directly impact your tolerance  & addiction increase too.

 

You'll not get a big HP boost from the usage of only 1g, you'll now need to build tolerance & addiction to be able to use more of a specific drug and thus maximize the effect without overdosing.

 

What kind of effects can drugs have?

Certain drugs might increase your unarmed melee damage, increase your carrying capacity, increase your current health, increase your resistance, or any combination of the four. They can also have effects on your screen such as a shaky camera or drunken effect. Generally the more you use a certain drug, the stronger the positive benefits will increase (such as more health or lifting capacity).

 

Other drugs can give you a chance to ignore a % of damages received during combat (inc. from guns and tasers)

 

Certain drugs also have noticeable effects on the eyes (dilated pupils) or might have a smell associated with them.

 

These drugs are as follows:

  • Marijuana
  • Cocaine
  • Crack Cocaine
  • MDMA

 

Other drugs might force a /ame if you're experiencing withdrawal effects.

 

How strong is each drug?

Certain drugs (such as Marijuana) only have minor light effects whereas other drug (such as Crack Cocaine) might have strong effects with nasty withdrawal effects. This is something that you will need to find out about through in-game sources. Drugs that have been cut also have lesser effects than if they weren't cut, meaning for example, Cocaine that was cut is going have a lot less benefits than cocaine that wasn't cut.

 

How does tolerance works?

Tolerance will allow you to use more grams of a specific drug and thus increase the overall effect. But it'll also decrease the effects if you use only 1g for example compared to a casual user.

 

What does Withdrawal do?

Drug withdrawal symptoms don't show up until at least 12 hours after you have taken a drug item and only if you are addicted to said drug. This generally means that if you're a regular cocaine user, you can experience withdrawal symptoms if you don't use cocaine within 12 hours. Drug withdrawal symptom's can include losing health, tripping over onto the ground or a combination of the two.

 

The following drugs have withdrawal effects:

  • Cocaine
  • Crack Cocaine
  • Adderall
  • Heroin
  • MDMA
  • Oxycodone
  • Vicodin
  • Meth
  • PCP

 

Does this change how drugs are obtained?

For illegal factions, this does not change how drugs are obtained but Pillbox Hill Medical Center (PHMC) can prescribe certain drugs to players using /treatmentitems.

 

What drugs can PHMC prescribe?

  • Methadone (treats drug addiction)
  • Adderall (increases health)
  • Oxycodone (increases health)
  • Codeine (increases health)

 

How would someone know if someone is under the influence of drugs?

You can check a players attributes using /examine to see if they are under the influence of drugs.

 

Can I die from an overdose?

You may get PK'd from an overdose if you use too many drugs in a short time. Your tolerance will determine the maximum amount of drugs you may use. Specific drug damages are also added in /damages and you'll not be able to use /fixrevive

 

Edited by Nervous
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