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Disallow modded clothing


Zach..

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For those who say it's a useless suggestion or don't agree with the suggestion; think about the bigger picture and imagine in a few months the only customization/clothing you will see of other players is incorrect torso placement, shirts without texture, neon green shirt with a pink pair of pants or even no pants. Especially for the players who don't want or have any mods installed.

 

You might won't give a shit about it, but if it starts affecting the players that lose their interest in roleplaying due to this or affects new players that don't understand were they gotten themselves into and leave again, it directly impacts the server. Stop being selfish.

 

Don't forbid mods, just set limits. Good suggestion @Zach..

 

 

 

 

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Going along with my statement above, I think that adding a modification to Server Rule #7 would be handy.   This is what it currently reads:     I think it can be amended to

vincenzo continues his war campaign to try and ruin gang rp lol

Hello,   I believe that we should disallow or atleast limit the amount of clientside modded clothing in the server. Half of the city either has no elbows, is wearing black and white checkerb

The problem is that people want their stuff to be unique to their unique original characters (yes, irony).

What makes sense ic to an extinct for gang insignia and uniforms and the likes is  simply not feasible within the gameplay limits, though- a hoodie mod belongs over a hoodie.

 

Instead to do that, people pick slots that are unused by others (i.e. due to checkered bugged textures in the vanilla gtaw customizer set), which then display to others ingame.

While that is a comfortable solution for screenshots to give them a "unique" look with a gang having its own merchandise for members, it's a solution that leads to the characters ingame looking, well, ridiculous.

Which is often the opposite of the impression characters that take themselves as seriously as to need own unique clothing no one else can see want to make (https://en.wikipedia.org/wiki/The_Emperor's_New_Clothes)

Edited by knppel
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3 minutes ago, Baby Renegade said:

I'm talking about you. Remove whatever it is that doesn't fit for other people vice versa, people can mod whatever they want.

???? 

 

you want the people that don't use clientside clothing to change what they wear to fit those with mods?

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10 minutes ago, Marksman said:

???? 

 

you want the people that don't use clientside clothing to change what they wear to fit those with mods?

I'm talking on the basis that if people use mods and it doesn't correlate with other mods people are using, don't take much to work that one out. 

 

Mods should be allowed either or.

Edited by Baby Renegade
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1 minute ago, Baby Renegade said:

I'm talking on the basis that if people use mods and it doesn't correlate with other mods people are using, don't take much to work that one out. 

 

Mods should be allowed either or.

The topic at hand isn't "their mods are conflicting with my mods"

 

It's "their mods are conflicting with my vanilla game".

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