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Computer Aided Dispatch [LAW]


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Feature Showcase: Computer Aided Dispatch

 

Information

The Computer Aided Dispatch (CAD) will assist the Law Enforcement agencies in obtaining realtime data regarding their units. On-duty LAW personnel will have the option to sign in with a callsign, form a unit and update their status throughout their shift through the in-game commands or the user interface.

 

Commands

 

/pduty [callsign] - This will set the current character on duty as a law enforcer, the callsign is optional to sign in with.

/unitstatus (/pstatus, /ps) [status (optional)] - This will open a list of available statuses to choose from or sets your unit's status to whatever you wrote.

/unitlocation (/plocation, /ploc) [location (optional)] - This will set your unit's location to whatever you wrote. If you leave the location blank it will fetch your current street and area and put that down as your location. (This happens automatically when you use "/unitstatus code 6" as well)

/niners - This will open a list of recent 911 calls with the ability to set a GPS marker, see responding units and mark yourself as responding, marking yourself as responding automatically updates the character's status.
/responding (/rs) - This will let you respond to the last 911 that came in.

/dispatch (/pcad) - This opens the CEF duty roster.

 

Video

 

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GUIDE - HOW TO USE
 

This guide will explain the LAW CAD system window by window, detailing all functions and what you can do with them.
Click on the images to enlarge them for a better view.

 


My Unit


My Unit is the first window you see on the CAD, it contains YOUR unit information. If you edit this information, it will also update for your partner if you have any. 

Once you have a Callsign set, a red button will appear which will let you clear the entire callsign.

If you are partnered a button will appear next to the Callsign field to leave the unit, which will remove YOU from the unit but lets your PARTNER remain on the unit. 

(PD ONLY)
If you click the Unit Type field, it pops up an option menu, choose which type of unit you are (see PD Manual for information), this will decide where your unit shows up in the roster ordering.

If you click the Status field you will be prompted on the right with pre-set statuses. Once you click one it will put it in your Status field. Clicking "Available", "Code 6" or "Code 7" will also automatically pre-set your location field.

If you click the Location field it will automatically fill out the field with your current street/cross street. If you want to edit it, you just use backspace and fill out whatever you want to write.

You always have to click SAVE otherwise your unit is not updated!
When crashed or going off duty and back on duty, you will need to re-set yourself on the roster.


Command Tips:
If you use /unitstatus with status "Available", "Code 6" or "Code 7" it will also automatically run the /unitlocation command.

If you use /unitlocation without filling anything out, the CAD will get your current street/cross street and use that as your location, thus if you use /unitstatus code 6, the CAD will mark you code 6 and puts your location as your current street/cross street.

If you set your unit status or unit location inside a police/sheriff vehicle it will send your vehicle GPS coordinates along.

OYCruH4.png* PD view, SD does not have unit type


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Duty Roster


The duty roster is pretty self explanatory. The non-supervisory faction members will not see the four buttons on the right side of a unit. This is for supervisors only to micro-manage a unit when they cannot update their own unit status.

Hovering over the units' location will display the text of the location, set by the unit. If you click the button, it will place a waypoint on your mini-map of the last known location of the  unit, if there is no last known unit it will give you a warning pop-up. 

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View unit location text:
OltKBEQ.png

 

911 Calls


The 911 calls window is pretty self explanatory as well. You can see the situation and location text filled out by the called when you hover over the buttons. If you click the location button, it will place a waypoint on your mini-map of the 911 call (similar to /niners waypoint option).

When you hover over the Units Responding button you will see the units that are responding to the 911 call. Next to the units button you find a R or X button. Hovering over those will explain what they do: responding to that call, or cancel responding to that call.

Command Tip:
Use /responding (/rs) to respond to the last 911 call that came in.

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