Bénédictine Posted March 29 Share Posted March 29 "If gloves are being used in-character, they must be equipped with /gloves (or using a preset torso with gloves), if the command is not used, any fingerprints found will be allowed to be taken in-character. This is regardless of whether roleplay was done before or after about wearing gloves, the command must be used." as per recent rules changelog post. If using a preset torso with gloves, is this still accounted for and fingerprints are not to be found? How will this be proven by investigating administrators if there is no log of using preset torso with gloves, is it up to the player to document wearing the gloves when not using the command? Link to comment
Revolter Posted April 1 Share Posted April 1 On 3/29/2025 at 8:48 PM, Bénédictine said: "If gloves are being used in-character, they must be equipped with /gloves (or using a preset torso with gloves), if the command is not used, any fingerprints found will be allowed to be taken in-character. This is regardless of whether roleplay was done before or after about wearing gloves, the command must be used." as per recent rules changelog post. If using a preset torso with gloves, is this still accounted for and fingerprints are not to be found? How will this be proven by investigating administrators if there is no log of using preset torso with gloves, is it up to the player to document wearing the gloves when not using the command? Yes. We can check what ID of torso were you using, however that requires extensive rummaging through logs and it wastes valuable staff time. To prevent this apply gloves with /gloves and/or document it with screenshot. Link to comment
Bénédictine Posted April 1 Share Posted April 1 6 hours ago, Revolter said: Yes. We can check what ID of torso were you using, however that requires extensive rummaging through logs and it wastes valuable staff time. To prevent this apply gloves with /gloves and/or document it with screenshot. Appreciate the reply, for clarification using torso ID is in some cases required to access certain texture variants for gloves Link to comment
Kanuni Posted April 4 Share Posted April 4 On 11/5/2024 at 12:09 PM, AkaTenshi said: Hello, First of all I would like to thank you for trying to answer to my question. However, your answer is focused on the report, and I'm not doing that. I just want the administrator team to clarify the mugging rule since it's not clear. At most, the part of the report that confuses me the most is that @Nervous mentions that you can drive from A to B in order to rob someone. This seems to conflict with the rule: About your attempt to clarify the second question, my apologies, but I'm not able to answer it as I fail to understand the meaning of your response. In my scenario, the victim got robbed of their personal values (inventory) and then the robbers roleplay removing the car keys from said victim and use the car to get out of the crime scene. Once again, I thank you very much for your answer. However, I'm looking for an answer from the administrator team in regards to these. As such, my questions still remain: 1) Can we travel in cars in order to mug someone without admin approval? 2) If someone is robbed on foot by a group of people and they RP finds the car keys and force the robbed player to /vdup, is there any rule break in this situation? I know you posted this in November but I just saw it and wanted to offer my two cents on it. I believe Nervous might be referring to gangbangers and minor characters in that screenshot. An adult living in one area could of course travel to another area (just not the County if you're a city based character) for a robbery, but gangbangers and minors can't since they're inherently limited to a certain territory for the most part. That's my interpretation of Nervous' reply there, I think it only applies to gang characters that are minors. I also think that the second question you've asked still falls under the restrictions of muggings. Regardless of if the car is yours or the victim's, you're using a car at the end of the day to get away from a robbery. I'd imagine it falls under the same category as mugging and escaping in your own car. Link to comment
mill-r Posted April 9 Share Posted April 9 5 hours ago, [email protected] said: Could you elaborate on the purpose of this post? You've quoted a post from 8 years ago. Link to comment
Senior Management honey. Posted June 11 Senior Management Share Posted June 11 On 4/1/2025 at 2:52 PM, Bénédictine said: Appreciate the reply, for clarification using torso ID is in some cases required to access certain texture variants for gloves On 4/1/2025 at 8:42 AM, Revolter said: Yes. We can check what ID of torso were you using, however that requires extensive rummaging through logs and it wastes valuable staff time. To prevent this apply gloves with /gloves and/or document it with screenshot. On 3/29/2025 at 7:48 PM, Bénédictine said: "If gloves are being used in-character, they must be equipped with /gloves (or using a preset torso with gloves), if the command is not used, any fingerprints found will be allowed to be taken in-character. This is regardless of whether roleplay was done before or after about wearing gloves, the command must be used." as per recent rules changelog post. If using a preset torso with gloves, is this still accounted for and fingerprints are not to be found? How will this be proven by investigating administrators if there is no log of using preset torso with gloves, is it up to the player to document wearing the gloves when not using the command? the script automatically checks if you were using the command OR a torso that has gloves (logs aren’t required, script does it easily, so no extra work for admins/players) 1 Link to comment
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