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Payment for robbing 24/7s


Shekh

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This kind of existed with a command when the server first opened and was removed for a reason. It didn’t go well. Everyone would rob every store around the map as soon as the timer was over. Those of you around at launch probably remember this. Just go in and Roleplay a robbery and maybe get admin permission beforehand so you can possibly get more from it. In reality, stores only have so much in their cash drawers so if you only get a few hundred dollars that would be accurate, you can’t expect a giant payoff from robbing a convenience store.

Edited by mattmocz
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Do not support.

 

It shouldn't be about the money, it should be about the rp. this suggestion creates a high paying script job with an admin acting as the script.

 

you can’t expect a giant payoff from robbing a convenience store.

 

^^ This.

Edited by jcat
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55 minutes ago, jcat said:

Do not support.

 

It shouldn't be about the money, it should be about the rp. this suggestion creates a high paying script job with an admin acting as the script.

 

 

 

^^ This.

hows it a high paying script job. Two people + 2 guns and you're risking several days of IRL time in prison aswell as potential CK, those guns most likely cost 10-15k each too. I get how you'd think this might encourage people doing it purely for cash, but it's locked behind admin perms so people cant really be repeat offenders just to grind cash, + it's a major risk i've robbed a 24/7 before and cops were waiting outside since someone inside called PD.

It's still for RP, that's like saying drug dealers should sell for free "just for the rp", actual money aids this kind of rp and makes it not just be a mindless risk with no benefit.

As for saying it's just a script job with the admin as the script, that's literally how /breakin works, I don't see why it shouldn't be added to robbing 24/7s. It's not like the admins are spawning it from thin air, it's coming out of the businesses actual income.

also for those saying this is already a thing, if admins pay you already from the cashbox for robbing 24/7s then this suggestion can be discarded. But when I did it a few months ago I remember having to take the cashiers money and split it 2-ways, which is why i made the suggestion.

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1 hour ago, jcat said:

Do not support.

 

It shouldn't be about the money, it should be about the rp. this suggestion creates a high paying script job with an admin acting as the script.

 

 

 

^^ This.

You're not making any sense.

So according to you PD officers should refuse getting paid, since it's all about the RP right? As already mentioned, admins gonna look into this robbery one way or another, since you need permission before committing the robbery.

 

The payoff doesn't have to be giant, but not $300-$500 either. It should be a percentage off of the current cash in the register. Remote stores with little to no earnings might lose even less than $300, for instance. Top earning stores might lose a great sum if they think that this money making system is "auto pilot" and the money will just keep flowing into their bank accounts risk free. They'd have to frequent the stores and collect their earnings, or create more jobs such as security, or armed escort for the owner when they leave with their daily/weekly earnings.

 

Ideally, this opens opportunities to robbers and convenience stores owners alike. If you own a store that has high income cash flows, you're gonna have to see how you protect your income, instead of farming money risk free. On the other hand you can't expect the robbers to take the risk and dedicate a certain amount of time to commit this robbery, to do it "for the RP", that's plain dumb.

 

I'm totally supporting this suggestion, though I don't believe there should be a "fixed price" for the robber. It should depend on which store they rob and how much money was in the business bank at the time of robbery.

Edited by Kim
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I actually think this is a great idea, it could add even more if cash management was made a thing. Could give security companies a new demand by transporting said cash to bank it. Just like how real life stores manage cash and secure it. Maybe that’s reading too much into this, but making it so that risking your business income is a thing it creates new innovations to secure it and thus adding more roleplay.

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1 minute ago, eTaylor said:

I actually think this is a great idea, it could add even more if cash management was made a thing. Could give security companies a new demand by transporting said cash to bank it. Just like how real life stores manage cash and secure it. Maybe that’s reading too much into this, but making it so that risking your business income is a thing it creates new innovations to secure it and thus adding more roleplay.

+

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30 minutes ago, eTaylor said:

I actually think this is a great idea, it could add even more if cash management was made a thing. Could give security companies a new demand by transporting said cash to bank it. Just like how real life stores manage cash and secure it. Maybe that’s reading too much into this, but making it so that risking your business income is a thing it creates new innovations to secure it and thus adding more roleplay.

Quality ideas usually found in the comments. Having a 24/7 supervisor character, I could possibly  support this idea if all cash that the shop makes ends up in cash box that could be looted (to a limit, probably) through an admin approved business robbery. Could extend this beyond 24/7s to other businesses as well.

One downside might be that players will try to circumvent this system by constantly emptying a business' cash box and passing it onto characters instead to decrease the risk. People might not bother with that though, if the robbery limit is somewhere between $5-10k.

I was skeptical of this idea at first, but with cash management leading to RP with security firms, etcetera, that is definitely something that can bring a lot of interesting RP. It might also help to focus robbery away from actual characters (which likely generates more complaints and player reports) and more towards businesses. 

Edited by mj2002
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As someone who RPs a legal business owner and a street level criminal I support this idea. If my business(es) were ever robbed I would hate for my employee who happened to be working at the time to take the financial loss rather than it coming from the business bank. That's silly and unrealistic in my opinion. 

I had no idea you were essentially just robbing the person manning the register when committing a business robbery, knowing this now I'm not sure why anyone would rob a business as it currently stands, far less risk robbing someone on the street for the same possibility of gain. I think it should go without saying robbing a store should, generally speaking, be potentially more profitable than robbing a person on the street.  

Edited by Kaxo
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Just now, shareef2 said:

I do not support this. You guys weren't around when we had this script lol. Ask @Dorano how it went.

Read the suggestion. He is not asking for anything other than to have the current system go from robbing the CASHIER to robbing the CASH REGISTER. 

Certain people honestly need to stop reading the title of a suggestion and posting their assumptions about it on the thread because it derails the actual suggestion itself. 

HE IS NOT ASKING TO HAVE AN AUTOMATIC BUSINESS ROBBERY SCRIPT. 

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