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Make RPing mandatory while gambling


Pádraig

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There's no point in RPing something that is already a scripted-in minigame, the difference between this and jobs such as trucking or bartending is that in those instances there needs to be RP to facilitate the interaction, all forcing this arbitrary restriction does is force the pace to slow down and degrade the quality of RP as a whole.

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Why does it seem like so many of you have never played actual blackjack or poker. What does this add? How about the ability to read and be read as a player on poker? How about instead of random chance generator where you have no chance to actually see if someone has a tell or if someone is nervous during a hand, you now would have the chance to actually read and react to other players reactions to hands and pots.

 

It also creates a lot more room for RP surrounding the game. As it stands, poker and blackjack move at a lightning pace. When most of the players aren't RPing, the game moves so quickly that anybody who IS trying to RP doesn't have the time to RP with they're surrounding or any other players, risk slowing the game down every time it reaches them. If we slowed the games down by requiring RP, casino's and private games would be able to offer better services, Players would be able to react to each other and on a Heavy RP Server there would be more heavy RP.

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Perfect, you're supposed to rp on this server unless you gamble I guess. ?

By the argument against the need to rp because of the script I don't see why its necessary to rp during the  trucking job? With server features and the script I'm able to open the vehicle that is loaded with crates, visibly pick up crates and dump them somewhere, then I shouldn't need to rp it right?

?

Edited by StoneFire
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I've seen online turbo tournaments that move slower than some poker games on GTAW. The vast majority of players seem to treat the poker script as some video or online poker app, instead of something that requires physical actions.

Cards don't just appear into existence in front of you, someone deals them. The river does not teleport itself onto the table, someone is drawing these cards. I could go on.

Edited by arrdef
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18 hours ago, RoryR said:

What issues does this fix? All this will do is force repetitive /mes and slow down the gambling scripts a lot. 

 

There's enough RP for gambling already. If someone hits blackjack or there's a big poker hand, people by default will react via RP.

 

Quite predictable, hinder the gambling script, lot of low quality /me & constant flood. So far I've seen everyone Rping something around the table. We're good like this.

Edited by Forek
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11 hours ago, Henning said:

Why does it seem like so many of you have never played actual blackjack or poker. What does this add? How about the ability to read and be read as a player on poker? How about instead of random chance generator where you have no chance to actually see if someone has a tell or if someone is nervous during a hand, you now would have the chance to actually read and react to other players reactions to hands and pots.

 

It also creates a lot more room for RP surrounding the game. As it stands, poker and blackjack move at a lightning pace. When most of the players aren't RPing, the game moves so quickly that anybody who IS trying to RP doesn't have the time to RP with they're surrounding or any other players, risk slowing the game down every time it reaches them. If we slowed the games down by requiring RP, casino's and private games would be able to offer better services, Players would be able to react to each other and on a Heavy RP Server there would be more heavy RP.

Not that I entirely disagree with you but why should people be forced by a rule to write successive /me's to say something that a script accurately conveys?

 

In my opinion, your logic is flawed because being a heavy roleplay server doesn't imply you have to write /me's for everything. Do you also write a /me line for each foot step you take while walking, or every time you are driving, switch to the brake pedal and slow down? You don't. Why? Because it stalls things, and not just that but doing so would add absolutely nothing to the roleplay because the visual representation is detailed enough for others to understand exactly what you are doing and what is going on. This doesn't mean you can't roleplay it, but it's not mandatory and neither it should.

 

The same logic should be applied here. There is a script that unequivocally supports roleplay and its visual representation is accurate - this is why the script is there in the first place. You shouldn't be making it mandatory to roleplay every single action of the game such as dealing the cards or making a bet. A line needs to be drawn and I believe making it mandatory trends it. Character reactions and after-effects are an entirely different thing though.

Edited by Shaderz
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11 hours ago, Henning said:

Why does it seem like so many of you have never played actual blackjack or poker. What does this add? How about the ability to read and be read as a player on poker? How about instead of random chance generator where you have no chance to actually see if someone has a tell or if someone is nervous during a hand, you now would have the chance to actually read and react to other players reactions to hands and pots.

 

It also creates a lot more room for RP surrounding the game. As it stands, poker and blackjack move at a lightning pace. When most of the players aren't RPing, the game moves so quickly that anybody who IS trying to RP doesn't have the time to RP with they're surrounding or any other players, risk slowing the game down every time it reaches them. If we slowed the games down by requiring RP, casino's and private games would be able to offer better services, Players would be able to react to each other and on a Heavy RP Server there would be more heavy RP.

Disagree completely, poker on the server works fine as it is (bar a few script refinements). Every poker game I've been in, if you want a read you pull it out of a player by questioning them. The reaction tends to usually be a /me, that will either be a tell (bluff/not), or a response and both of which can be read by the other player. Other players never seemed to of complained about pausing the game and creating confrontation like this between players and everyone seems to join in on the outcome of the hand, which tends to be quite a collective atmosphere in which everyone was involved. There are situations where these confrontations obviously don't occur every hand, but they don't necessarily need to.

 

Sounds like you're in the wrong poker games. I don't want to be forced to check my cards every time I'm dealt a hand, I understand some people prefer to play to this minute level of detail but those that don't shouldn't be forced to do so as all it will be is create a keybind habit in which players just press their buttons and create spam. 

 

Spoiler

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On 6/20/2020 at 10:43 PM, Shaderz said:

Automatic roleplay lines after joining a table would be better in my opinion, preferrably through /ame so as to not clutter up the chat. I don't like the idea of forcing roleplay upon others when the actions you are performing can be seen by a script, it should be optional in this case. Now, if people don't roleplay the after-effects of losing a big chunk of money on gambling or something else that would inevitably spark up a reaction on your character during the game, then I agree there is a problem and it should be reportable but that technically already falls under poor character portrayal and general failure to roleplay so nothing exactly needs to be changed here.

I support this suggestion.

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I don't understand why we're supposed to RP everywhere on the server bar gambling because there's a script in place. Some of the people in this thread are the same sort of people I see in casinos barely using the text box. I'd rather gambling be slowed right down when in some cases a dealer cannot get out a single line of speech without the game ending because everybody is pushing buttons.

On 6/21/2020 at 5:43 AM, sio said:

There's no point in RPing something that is already a scripted-in minigame, the difference between this and jobs such as trucking or bartending is that in those instances there needs to be RP to facilitate the interaction,

RP is also needed while gambling.

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 all forcing this arbitrary restriction does is force the pace to slow down and degrade the quality of RP as a whole.

When RP quality is at rock bottom you can only go up.

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