Invictus Posted March 9, 2020 Share Posted March 9, 2020 So will we ever see any of this added? I'm drooling just looking at some of the models. ? Link to comment
Jura Posted March 9, 2020 Author Share Posted March 9, 2020 Nervous replied to my DM regarding this thread and it is being looked over by management. So hopefully we’ll know once they’ve taken a look through the suggestions ? 1 Link to comment
Lawliet Posted March 9, 2020 Share Posted March 9, 2020 (edited) I know it wouldn't necessarily be a widespread vehicle, but I'd give an arm and a leg to have any limousine other than the default Stretch in game. https://www.gta5-mods.com/vehicles/benefactor-glendale-stretch-add-on Edit: I'm sure some of these are already on the list, but since my taxi script thread seem to have died, I just want to port everything over here. https://www.gta5-mods.com/vehicles/albany-esperanto-pack-police-and-taxi-add-on https://www.gta5-mods.com/vehicles/declasse-merit-classic-taxi-replace-template https://gta5-mods.com/vehicles/gallivanter-baller-taxi https://gta5-mods.com/vehicles/ocelot-jackal-taxi https://www.gta5-mods.com/paintjobs/taxis-pack (regular stainer w/ mapping for custom textures/liveries; allow in-game cab companies with own branding?) https://www.gta5-mods.com/vehicles/cabby-from-gta-4 https://gta.fandom.com/wiki/Dynasty (in game, has a taxi livery/signage as a roof mod) https://www.gta5-mods.com/vehicles/classic-vapid-stanier-taxi https://www.lcpdfr.com/downloads/gta5mods/vehiclemodels/13740-karin-asterope-taxi/ https://libertycity.net/files/gta-5/115666-karin-dilettante-taxi.html Edited March 10, 2020 by Lawliet Link to comment
Jura Posted March 10, 2020 Author Share Posted March 10, 2020 Updated with three new vehicles. Link to comment
StewartOff Posted March 10, 2020 Share Posted March 10, 2020 (edited) https://www.gta5-mods.com/vehicles/dundreary-landstalker-imporved-add-on https://www.gta5-mods.com/vehicles/dinka-nexus https://www.gta5-mods.com/vehicles/vapid-dominator-gts-add-on-tuning https://www.gta5-mods.com/vehicles/vapid-bobcat-hellraiser https://www.gta5-mods.com/vehicles/annis-requiem https://www.gta5-mods.com/vehicles/yosemite-stepside-add-on-pack https://www.gta5-mods.com/vehicles/comet-retro-standard-non-widebody-addon-replace-tuning-liveries Edited March 10, 2020 by StewartOff Link to comment
Tennplugg Posted March 13, 2020 Share Posted March 13, 2020 https://www.gta5-mods.com/vehicles/1998-freightliner-classic-xl-add-on-replace-extras Link to comment
Zorbe Posted March 13, 2020 Share Posted March 13, 2020 (edited) Not only the mods. There's a bunch of GTA V vehicles that should be added and used in game aswell. As far as I know the reason we don't have more cars in game is because 'there are too much sporty cars', but if you ask me? Better to have 250 different 'sporty' cars than 250 Sultan Classics around or whatever people get hyped for. There are things that need to be changed when it comes to vehicles. We, for an example, don't have (Speaking of GTA V original vehicles AND mods both) some cars that are a younger generation and normal to see in the streets of a city like Los Santos (Los Angeles), and for them, we need to put a request. But, there's a car like Cheetah Classic, (Car based on Ferrari Testarossa from 1984) which you can buy with ZERO MILES from MIRROR PARK DEALERSHIP if you farm enough of cash. Unrealistic. I'd say add all the vehicles (Mods+GTAV cars), don't limit the players, and for the cars that need to be built up - make a dealership that's almost a junkyard, and when you buy an old car - make it to have random miles on it, bunch of, and I'd even add that the car has to go through maintenance the first moment it's bought. Also, adding things like car losing power if the maintenance isn't done, then engine death if the owner really doesn't care would be a fun thing to do too, and something more for mechanics to do except tuning the vehicles. In the end, it's a game, we should lean on the realistic part but without limiting anyone. As I said, I think adding more vehicles, clothes, etc would be MUCH more realistic, since GTA V is a great platform for roleplay - than having 250 players with 150 same cars. Edit: It's the players, it will always be the players. If people get hyped for a certain car - they will get it, especially the ones who aren't on the server to write a story of their character and roleplay, but to have fun with the minimum amount of RP. But because of those people, GTAW Staff shouldn't limit the ones who are willing to roleplay. As I've said, GTA V is a good roleplay platform and staff should add everything they can to make it even better. Elegy Rh5 (GTR35) won't be added because of people abusing the handling is what I've heard on a discord a few days ago. There are players who won't abuse it. Don't limit them. Kick, ban, ajail the guy who does abuse it. Simple as that. And yeah. Add the mods, but add the cars, vehicles from GTA V that haven't been added because there's some really useful ones. There's a bunch of things. I've recently saw GTA IV vehicles for GTA V, tested it out it SP, and it's pretty cool. Like coquette from GTA IV is a older model one. It's something like we have with the Baller ig already. A LOT OF OPTIONS. Just need to be added. Ones who abuse it should get punished. Simple as that. Edited March 14, 2020 by Zorbe 1 3 Link to comment
Japanac Posted March 13, 2020 Share Posted March 13, 2020 2 minutes ago, Zorbe said: Not only the mods. There's a bunch of GTA V vehicles that should be added and used in game aswell. As far as I know the reason we don't have more cars in game is because 'there are too much sporty cars', but if you ask me? Better to have 250 different 'sporty' cars than 250 Sultan Classics around or whatever people get hyped for. There are things that need to be changed when it comes to vehicles. We, for an example, don't have (Speaking of GTA V original vehicles AND mods both) some cars that are a younger generation and normal to see in the streets of a city like Los Santos (Los Angeles), and for them, we need to put a request. But, there's a car like Cheetah Classic, (Car based on Ferrari Testarossa from 1984) which you can buy with ZERO MILES from MIRROR PARK DEALERSHIP if you farm enough of cash. Unrealistic. I'd say add all the vehicles (Mods+GTAV cars), don't limit the players, and for the cars that need to be built up - make a dealership that's almost a junkyard, and when you buy an old car - make it to have random miles on it, bunch of, and I'd even add that the car has to go through maintenance the first moment it's bought. In the end, it's a game, we should lean on the realistic part but without limiting anyone. As I said, I think adding more vehicles, clothes, etc would be MUCH more realistic, since GTA V is a great platform for roleplay - than having 250 players with 150 same cars. Edit: It's the players, it will always be the players. If people get hyped for a certain car - they will get it, especially the ones who aren't on the server to write a story of their character and roleplay, but to have fun with the minimum amount of RP. But because of those people, GTAW Staff shouldn't limit the ones who are willing to roleplay. As I've said, GTA V is a good roleplay platform and staff should add everything they can to make it even better. Elegy Rh5 (GTR35) won't be added because of people abusing the handling is what I've heard on a discord a few days ago. There are players who won't abuse it. Don't limit them. Kick, ban, ajail the guy who does abuse it. Simple as that. +1, well said 1 Link to comment
Marksman Posted March 13, 2020 Share Posted March 13, 2020 4 minutes ago, Zorbe said: stuff But this post is specifically about adding mods for the lower end market. We all know management neglects a lot of cars already in GTA V, but that's a different story completely. Let's keep this focused on the same topic. Link to comment
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